2,279 research outputs found

    Swarm-based Sequencing Recommendations in E-learning

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    To be presented at the International Workshop on Recommender Agents and Adaptive Web-based Systems (RAAWS 2005) held in conjunction with the Intelligent Systems Design and Applications 2005 Conference (ISDA 2005), Wroclaw, Poland, September 8-10, 2005. Proceedings 5th International Conference on Intelligent Systems Design and Applications, (Eds) Kwasnicka, H. & Paprzycki, M., IEEE Computer Society, 2005, pp.488-493Open and distance Learning (ODL) gives learners freedom of time, place and pace of study, putting learner self-direction centre-stage. However, increased responsibility should not come at the price of over-burdening or abandonment of learners as they progress along their learning journey. This paper introduces an approach to recommending the sequencing of e-learning modules for distance learners based on self-organisation theory. It describes an architecture which supports the recording, processing and presentation of collective learner behaviour designed to create a feedback loop informing learners of successful paths towards the attainment of learning goals. The article includes initial results from a large-scale experiment designed to validate the approach

    Swarm-based sequencing recommendations in e-learning

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    Application of Particle Swarm Optimization to Formative E-Assessment in Project Management

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    The current paper describes the application of Particle Swarm Optimization algorithm to the formative e-assessment problem in project management. The proposed approach resolves the issue of personalization, by taking into account, when selecting the item tests in an e-assessment, the following elements: the ability level of the user, the targeted difficulty of the test and the learning objectives, represented by project management concepts which have to be checked. The e-assessment tool in which the Particle Swarm Optimization algorithm is integrated is also presented. Experimental results and comparison with other algorithms used in item tests selection prove the suitability of the proposed approach to the formative e-assessment domain. The study is presented in the framework of other evolutionary and genetic algorithms applied in e-education.Particle Swarm Optimization, Genetic Algorithms, Evolutionary Algorithms, Formative E-assessment, E-education

    Sequencing of learning activities oriented towards reuse and auto-organization for intelligent tutoring systems

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    Three have been the main contributions of this thesis. First, a platform for the deployment of Intelligent Tutoring Systems (ITS) with a modular architecture has been designed. This platform, called SIT, focuses on the adaptation of the sequencing of learning content, not adaptation of the content itself. This separation permits specialization of pedagogical experts and encourages reuse of learning resources. Second, a tool for the adaptation of the sequencing of learning units has been presented: Sequencing Graphs. It is a specialization of the finite automata paradigm, adapted for the specific needs of learning. Sequencing graphs focus on reuse, both of learning units and of adaptive sequencings definitions. They are hierarchical to prevent scalability problems. Two ITS have developed using sequencing graphs for SIT. Experimental results support the hypothesis that sequencing adaptation has a good influence on learning and that Sequencing Graphs are a useful tool to achieve this objective. Finally, the thesis analyzes the current initiatives in the emerging field of swarm intelligence techniques in education. Apart of the theoretical overview, three results are presented: an experimental study performed on the Paraschool system, a system of pedagogical alarms based on learning pheromones on the same system, and a swarm paths information module for SIT. This module synthesizes the best results from swarm-based adaptation sequencing and collaborative filtering for providing an additional level of adaptation to the content sequencing in SI

    Proceedings of the 3rd Workshop on Social Information Retrieval for Technology-Enhanced Learning

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    Learning and teaching resource are available on the Web - both in terms of digital learning content and people resources (e.g. other learners, experts, tutors). They can be used to facilitate teaching and learning tasks. The remaining challenge is to develop, deploy and evaluate Social information retrieval (SIR) methods, techniques and systems that provide learners and teachers with guidance in potentially overwhelming variety of choices. The aim of the SIRTEL’09 workshop is to look onward beyond recent achievements to discuss specific topics, emerging research issues, new trends and endeavors in SIR for TEL. The workshop will bring together researchers and practitioners to present, and more importantly, to discuss the current status of research in SIR and TEL and its implications for science and teaching

    An ACO-based personalized learning technique in support of people with acquired brain injury

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    This is the author’s version of a work that was accepted for publication in Applied Soft Computing . Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in Applied Soft Computing 47 (2016) 316–331. DOI 10.1016/j.asoc.2016.04.039The ever-increasing cases of acquired brain injury (ABI), especially among young people, have prompted a rapid progress in research involving neurological disorders. One important path is the concept of relearning, which attempts to help people regain basic motor and cognitive skills lost due to illness or accident. The goals of relearning are twofold. First, there must exist a way to properly assess the necessities of an affected person, leading to a diagnosis, followed by a recommendation regarding the exercises, tests and tasks to perform; and second, there must be a way to confirm the results obtained from these recommendations in order to fine-tune and personalize the relearning process. This presents a challenge, as there is a deeply-rooted duality between the personalized and the generalized approach. In this work we propose a personalization algorithm based on the ant colony optimization (ACO), which is a bio-inspired meta-heuristic. As we show, the stochastic nature of ants has certain similarities to the human learning process. We combine the adaptive and exploratory capabilities of ACO systems to respond to rapidly changing environments and the ubiquitous human factor. Finally, we test the proposed solution extensively in various scenarios, achieving high quality results. © 2016 Elsevier B.V. All rights reservedThis research has been funded by the Spanish Ministry of Economy and Competitiveness and by the FEDER funds of the EU under the project SUPEREMOS (TIN2014-60077-R) and insPIre (TIN2012-34003). Kamil Krynicki is supported by the FPI fellowship from Universitat Politecnica de Valencia.Krynicki, K.; Jaén Martínez, FJ.; Navarro, E. (2016). An ACO-based personalized learning technique in support of people with acquired brain injury. Applied Soft Computing. 47:316-331. doi:10.1016/j.asoc.2016.04.039S3163314

    Principles and Concepts of Agent-Based Modelling for Developing Geospatial Simulations

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    The aim of this paper is to outline fundamental concepts and principles of the Agent-Based Modelling (ABM) paradigm, with particular reference to the development of geospatial simulations. The paper begins with a brief definition of modelling, followed by a classification of model types, and a comment regarding a shift (in certain circumstances) towards modelling systems at the individual-level. In particular, automata approaches (e.g. Cellular Automata, CA, and ABM) have been particularly popular, with ABM moving to the fore. A definition of agents and agent-based models is given; identifying their advantages and disadvantages, especially in relation to geospatial modelling. The potential use of agent-based models is discussed, and how-to instructions for developing an agent-based model are provided. Types of simulation / modelling systems available for ABM are defined, supplemented with criteria to consider before choosing a particular system for a modelling endeavour. Information pertaining to a selection of simulation / modelling systems (Swarm, MASON, Repast, StarLogo, NetLogo, OBEUS, AgentSheets and AnyLogic) is provided, categorised by their licensing policy (open source, shareware / freeware and proprietary systems). The evaluation (i.e. verification, calibration, validation and analysis) of agent-based models and their output is examined, and noteworthy applications are discussed.Geographical Information Systems (GIS) are a particularly useful medium for representing model input and output of a geospatial nature. However, GIS are not well suited to dynamic modelling (e.g. ABM). In particular, problems of representing time and change within GIS are highlighted. Consequently, this paper explores the opportunity of linking (through coupling or integration / embedding) a GIS with a simulation / modelling system purposely built, and therefore better suited to supporting the requirements of ABM. This paper concludes with a synthesis of the discussion that has proceeded. The aim of this paper is to outline fundamental concepts and principles of the Agent-Based Modelling (ABM) paradigm, with particular reference to the development of geospatial simulations. The paper begins with a brief definition of modelling, followed by a classification of model types, and a comment regarding a shift (in certain circumstances) towards modelling systems at the individual-level. In particular, automata approaches (e.g. Cellular Automata, CA, and ABM) have been particularly popular, with ABM moving to the fore. A definition of agents and agent-based models is given; identifying their advantages and disadvantages, especially in relation to geospatial modelling. The potential use of agent-based models is discussed, and how-to instructions for developing an agent-based model are provided. Types of simulation / modelling systems available for ABM are defined, supplemented with criteria to consider before choosing a particular system for a modelling endeavour. Information pertaining to a selection of simulation / modelling systems (Swarm, MASON, Repast, StarLogo, NetLogo, OBEUS, AgentSheets and AnyLogic) is provided, categorised by their licensing policy (open source, shareware / freeware and proprietary systems). The evaluation (i.e. verification, calibration, validation and analysis) of agent-based models and their output is examined, and noteworthy applications are discussed.Geographical Information Systems (GIS) are a particularly useful medium for representing model input and output of a geospatial nature. However, GIS are not well suited to dynamic modelling (e.g. ABM). In particular, problems of representing time and change within GIS are highlighted. Consequently, this paper explores the opportunity of linking (through coupling or integration / embedding) a GIS with a simulation / modelling system purposely built, and therefore better suited to supporting the requirements of ABM. This paper concludes with a synthesis of the discussion that has proceeded
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