4,509 research outputs found

    Study of Cooperative Control System for Multiple Mobile Robots Using Particle Swarm Optimization

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    The idea of using multiple mobile robots for tracking targets in an unknown environment can be realized with Particle Swarm Optimization proposed by Kennedy and Eberhart in 1995. The actual implementation of an efficient algorithm like Particle Swarm Optimization (PSO) is required when robots need to avoid the randomly placed obstacles in unknown environment and reach the target point. However, ordinary methods of obstacle avoidance have not proven good results in route planning. PSO is a self-adaptive population-based method in which behavior of the swarm is iteratively generated from the combination of social and cognitive behaviors and is an effective technique for collective robotic search problem. When PSO is used for exploration, this algorithm enables robots to travel on trajectories that lead to total swarm convergence on some target

    Data-Driven Predictive Modeling to Enhance Search Efficiency of Glowworm-Inspired Robotic Swarms in Multiple Emission Source Localization Tasks

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    In time-sensitive search and rescue applications, a team of multiple mobile robots broadens the scope of operational capabilities. Scaling multi-robot systems (\u3c 10 agents) to larger robot teams (10 – 100 agents) using centralized coordination schemes becomes computationally intractable during runtime. One solution to this problem is inspired by swarm intelligence principles found in nature, offering the benefits of decentralized control, fault tolerance to individual failures, and self-organizing adaptability. Glowworm swarm optimization (GSO) is unique among swarm-based algorithms as it simultaneously focuses on searching for multiple targets. This thesis presents GPR-GSO—a modification to the GSO algorithm that incorporates Gaussian Process Regression (GPR) based data-driven predictive modeling—to improve the search efficiency of robotic swarms in multiple emission source localization tasks. The problem formulation and methods are presented, followed by numerical simulations to illustrate the working of the algorithm. Results from a comparative analysis show that the GPR-GSO algorithm exceeds the performance of the benchmark GSO algorithm on evaluation metrics of swarm size, search completion time, and travel distance

    Neglect Benevolence in Human-Swarm Interaction with Communication Latency

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    In practical applications of robot swarms with bio-inspired behaviors, a human operator will need to exert control over the swarm to fulfill the mission objectives. In many operational settings, human operators are remotely located and the communication environment is harsh. Hence, there exists some latency in information (or control command) transfer between the human and the swarm. In this paper, we conduct experiments of human-swarm interaction to investigate the effects of communication latency on the performance of a human-swarm system in a swarm foraging task. We develop and investigate the concept of neglect benevolence, where a human operator allows the swarm to evolve on its own and stabilize before giving new commands. Our experimental results indicate that operators exploited neglect benevolence in different ways to develop successful strategies in the foraging task. Furthermore, we show experimentally that the use of a predictive display can help mitigate the adverse effects of communication latency

    Decentralized Connectivity-Preserving Deployment of Large-Scale Robot Swarms

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    We present a decentralized and scalable approach for deployment of a robot swarm. Our approach tackles scenarios in which the swarm must reach multiple spatially distributed targets, and enforce the constraint that the robot network cannot be split. The basic idea behind our work is to construct a logical tree topology over the physical network formed by the robots. The logical tree acts as a backbone used by robots to enforce connectivity constraints. We study and compare two algorithms to form the logical tree: outwards and inwards. These algorithms differ in the order in which the robots join the tree: the outwards algorithm starts at the tree root and grows towards the targets, while the inwards algorithm proceeds in the opposite manner. Both algorithms perform periodic reconfiguration, to prevent suboptimal topologies from halting the growth of the tree. Our contributions are (i) The formulation of the two algorithms; (ii) A comparison of the algorithms in extensive physics-based simulations; (iii) A validation of our findings through real-robot experiments.Comment: 8 pages, 8 figures, submitted to IROS 201

    Modeling and Mathematical Analysis of Swarms of Microscopic Robots

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    The biologically-inspired swarm paradigm is being used to design self-organizing systems of locally interacting artificial agents. A major difficulty in designing swarms with desired characteristics is understanding the causal relation between individual agent and collective behaviors. Mathematical analysis of swarm dynamics can address this difficulty to gain insight into system design. This paper proposes a framework for mathematical modeling of swarms of microscopic robots that may one day be useful in medical applications. While such devices do not yet exist, the modeling approach can be helpful in identifying various design trade-offs for the robots and be a useful guide for their eventual fabrication. Specifically, we examine microscopic robots that reside in a fluid, for example, a bloodstream, and are able to detect and respond to different chemicals. We present the general mathematical model of a scenario in which robots locate a chemical source. We solve the scenario in one-dimension and show how results can be used to evaluate certain design decisions.Comment: 2005 IEEE Swarm Intelligence Symposium, Pasadena, CA June 200

    A multi-touch interface for multi-robot path planning and control

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    In the last few years, research in human-robot interaction has moved beyond the issues concerning the design of the interaction between a person and a single robot. Today many researchers have shifted their focus toward the problem of how humans can control a multi-robot team. The rising of multi-touch devices provides a new range of opportunities in this sense. Our research seeks to discover new insights and guidelines for the design of multi-touch interfaces for the control of biologically inspired multi-robot teams. We have developed an iPad touch interface that lets users exert partial control over a set of autonomous robots. The interface also serves as an experimental platform to study how human operators design multi-robot motion in a pursuit-evasion setting

    Human Swarm Interaction: An Experimental Study of Two Types of Interaction with Foraging Swarms

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    In this paper we present the first study of human-swarm interaction comparing two fundamental types of interaction, coined intermittent and environmental. These types are exemplified by two control methods, selection and beacon control, made available to a human operator to control a foraging swarm of robots. Selection and beacon control differ with respect to their temporal and spatial influence on the swarm and enable an operator to generate different strategies from the basic behaviors of the swarm. Selection control requires an active selection of groups of robots while beacon control exerts an influence on nearby robots within a set range. Both control methods are implemented in a testbed in which operators solve an information foraging problem by utilizing a set of swarm behaviors. The robotic swarm has only local communication and sensing capabilities. The number of robots in the swarm range from 50 to 200. Operator performance for each control method is compared in a series of missions in different environments with no obstacles up to cluttered and structured obstacles. In addition, performance is compared to simple and advanced autonomous swarms. Thirty-two participants were recruited for participation in the study. Autonomous swarm algorithms were tested in repeated simulations. Our results showed that selection control scales better to larger swarms and generally outperforms beacon control. Operators utilized different swarm behaviors with different frequency across control methods, suggesting an adaptation to different strategies induced by choice of control method. Simple autonomous swarms outperformed human operators in open environments, but operators adapted better to complex environments with obstacles. Human controlled swarms fell short of task-specific benchmarks under all conditions. Our results reinforce the importance of understanding and choosing appropriate types of human-swarm interaction when designing swarm systems, in addition to choosing appropriate swarm behaviors
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