157 research outputs found

    Analysis of multi-agent systems under varying degrees of trust, cooperation, and competition

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    Multi-agent systems rely heavily on coordination and cooperation to achieve a variety of tasks. It is often assumed that these agents will be fully cooperative, or have reliable and equal performance among group members. Instead, we consider cooperation as a spectrum of possible interactions, ranging from performance variations within the group to adversarial agents. This thesis examines several scenarios where cooperation and performance are not guaranteed. Potential applications include sensor coverage, emergency response, wildlife management, tracking, and surveillance. We use geometric methods, such as Voronoi tessellations, for design insight and Lyapunov-based stability theory to analyze our proposed controllers. Performance is verified through simulations and experiments on a variety of ground and aerial robotic platforms. First, we consider the problem of Voronoi-based coverage control, where a group of robots must spread out over an environment to provide coverage. Our approach adapts online to sensing and actuation performance variations with the group. The robots have no prior knowledge of their relative performance, and in a distributed fashion, compensate by assigning weaker robots a smaller portion of the environment. Next, we consider the problem of multi-agent herding, akin to shepherding. Here, a group of dog-like robots must drive a herd of non-cooperative sheep-like agents around the environment. Our key insight in designing the control laws for the herders is to enforce geometrical relationships that allow for the combined system dynamics to reduce to a single nonholonomic vehicle. We also investigate the cooperative pursuit of an evader by a group of quadrotors in an environment with no-fly zones. While the pursuers cannot enter the no-fly zones, the evader moves freely through the zones to avoid capture. Using tools for Voronoi-based coverage control, we provide an algorithm to distribute the pursuers around the zone's boundary and minimize capture time once the evader emerges. Finally, we present an algorithm for the guaranteed capture of multiple evaders by one or more pursuers in a bounded, convex environment. The pursuers utilize properties of the evader's Voronoi cell to choose a control strategy that minimizes the safe-reachable area of the evader, which in turn leads to the evader's capture

    Mobile robotic network deployment for intruder detection and tracking

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    This thesis investigates the problem of intruder detection and tracking using mobile robotic networks. In the first part of the thesis, we consider the problem of seeking an electromagnetic source using a team of robots that measure the local intensity of the emitted signal. We propose a planner for a team of robots based on Particle Swarm Optimization (PSO) which is a population based stochastic optimization technique. An equivalence is established between particles generated in the traditional PSO technique, and the mobile agents in the swarm. Since the positions of the robots are updated using the PSO algorithm, modifications are required to implement the PSO algorithm on real robots to incorporate collision avoidance strategies. The modifications necessary to implement PSO on mobile robots, and strategies to adapt to real environments are presented in this thesis. Our results are also validated on an experimental testbed. In the second part, we present a game theoretic framework for visibility-based target tracking in multi-robot teams. A team of observers (pursuers) and a team of targets (evaders) are present in an environment with obstacles. The objective of the team of observers is to track the team of targets for the maximum possible time. While the objective of the team of targets is to escape (break line-of-sight) in the minimum time. We decompose the problem into two layers. At the upper level, each pursuer is allocated to an evader through a minimum cost allocation strategy based on the risk of each evader, thereby, decomposing the agents into multiple single pursuer-single evader pairs. Two decentralized allocation strategies are proposed and implemented in this thesis. At the lower level, each pursuer computes its strategy based on the results of the single pursuer-single evader target-tracking problem. We initially address this problem in an environment containing a semi-infinite obstacle with one corner. The pursuer\u27s optimal tracking strategy is obtained regardless of the evader\u27s strategy using techniques from optimal control theory and differential games. Next, we extend the result to an environment containing multiple polygonal obstacles. We construct a pursuit field to provide a guiding vector for the pursuer which is a weighted sum of several component vectors. The performance of different combinations of component vectors is investigated. Finally, we extend our work to address the case when the obstacles are not polygonal, and the observers have constraints in motion

    Intelligent Escape of Robotic Systems: A Survey of Methodologies, Applications, and Challenges

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    Intelligent escape is an interdisciplinary field that employs artificial intelligence (AI) techniques to enable robots with the capacity to intelligently react to potential dangers in dynamic, intricate, and unpredictable scenarios. As the emphasis on safety becomes increasingly paramount and advancements in robotic technologies continue to advance, a wide range of intelligent escape methodologies has been developed in recent years. This paper presents a comprehensive survey of state-of-the-art research work on intelligent escape of robotic systems. Four main methods of intelligent escape are reviewed, including planning-based methodologies, partitioning-based methodologies, learning-based methodologies, and bio-inspired methodologies. The strengths and limitations of existing methods are summarized. In addition, potential applications of intelligent escape are discussed in various domains, such as search and rescue, evacuation, military security, and healthcare. In an effort to develop new approaches to intelligent escape, this survey identifies current research challenges and provides insights into future research trends in intelligent escape.Comment: This paper is accepted by Journal of Intelligent and Robotic System

    Search and Pursuit-Evasion in Mobile Robotics, A survey

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    This paper surveys recent results in pursuitevasion and autonomous search relevant to applications in mobile robotics. We provide a taxonomy of search problems that highlights the differences resulting from varying assumptions on the searchers, targets, and the environment. We then list a number of fundamental results in the areas of pursuit-evasion and probabilistic search, and we discuss field implementations on mobile robotic systems. In addition, we highlight current open problems in the area and explore avenues for future work

    Pursuit-Evasion with Acceleration, Sensing Limitation, and Electronic Counter Measures

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    Abstract: The use of game theory to analyze the optimal behaviors of both pursuers and evaders originated with Isaac\u27s work at the Rand Corporation in the 1950\u27s. Although many variations of this problem have been considered, published work to date is limited to the case where both players have constant velocities. In this thesis, we extend previous work by allowing players to accelerate. Analysis of this new problem using Newton\u27s laws imposes an additional constraint to the system, which is the relationship between players\u27 velocities and allowed turning radius. We find that analysis of this relationship provides new insight into the evader capture criteria for the constant velocity case. We summarize our results in a flow chart that expresses the parameter values that determine both the games of kind and games of degree associated with this problem. Pursuit-evasion games in the literature typically either assume both players have perfect knowledge of the opponent\u27s position, or use primitive sensing models. These unrealistically skew the problem in favor of the pursuer who need only maintain a faster velocity at all turning radii. In real life, an evader usually escapes when the pursuer no longer knows the evader\u27s position. We analyze the pursuit-evasion problem using a realistic sensor model and information theory to compute game theoretic payoff matrices. Our results show that this problem can be modeled as a two-person bi-matrix game. This game has a saddle point when the evader uses strategies that exploit sensor limitations, while the pursuer relies on strategies that ignore sensing limitations. Later we consider for the first time the effect of many types of electronic counter measures (ECM) on pursuit evasion games. The evader\u27s decision to initiate its ECM is modeled as a function of the distance between the players. Simulations show how to find optimal strategies for ECM use when initial conditions are known. We also discuss the effectiveness of different ECM technologies in pursuit-evasion games

    Surveillance of a Faster Fixed-Course Target

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    The maximum surveillance of a target which is holding course is considered, wherein an observer vehicle aims to maximize the time that a faster target remains within a fixed-range of the observer. This entails two coupled phases: an approach phase and observation phase. In the approach phase, the observer strives to make contact with the faster target, such that in the observation phase, the observer is able to maximize the time where the target remains within range. Using Pontryagin's Minimum Principle, the optimal control laws for the observer are found in closed-form. Example scenarios highlight various aspects of the engagement.Comment: 12 pages, 8 figure

    Sensor-Based Topological Coverage And Mapping Algorithms For Resource-Constrained Robot Swarms

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    Coverage is widely known in the field of sensor networks as the task of deploying sensors to completely cover an environment with the union of the sensor footprints. Related to coverage is the task of exploration that includes guiding mobile robots, equipped with sensors, to map an unknown environment (mapping) or clear a known environment (searching and pursuit- evasion problem) with their sensors. This is an essential task for robot swarms in many robotic applications including environmental monitoring, sensor deployment, mine clearing, search-and-rescue, and intrusion detection. Utilizing a large team of robots not only improves the completion time of such tasks, but also improve the scalability of the applications while increasing the robustness to systems’ failure. Despite extensive research on coverage, mapping, and exploration problems, many challenges remain to be solved, especially in swarms where robots have limited computational and sensing capabilities. The majority of approaches used to solve the coverage problem rely on metric information, such as the pose of the robots and the position of obstacles. These geometric approaches are not suitable for large scale swarms due to high computational complexity and sensitivity to noise. This dissertation focuses on algorithms that, using tools from algebraic topology and bearing-based control, solve the coverage related problem with a swarm of resource-constrained robots. First, this dissertation presents an algorithm for deploying mobile robots to attain a hole-less sensor coverage of an unknown environment, where each robot is only capable of measuring the bearing angles to the other robots within its sensing region and the obstacles that it touches. Next, using the same sensing model, a topological map of an environment can be obtained using graph-based search techniques even when there is an insufficient number of robots to attain full coverage of the environment. We then introduce the landmark complex representation and present an exploration algorithm that not only is complete when the landmarks are sufficiently dense but also scales well with any swarm size. Finally, we derive a multi-pursuers and multi-evaders planning algorithm, which detects all possible evaders and clears complex environments

    Simultaneous Search and Monitoring by Unmanned Aerial Vehicles

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    Although robot search and monitoring are two problems which are normally addressed separately, this work conceives the idea that search and monitoring are both required in realistic applications. A problem of simultaneous search and monitoring (SSM) is studied, which innovatively combines two problems in a synergistic perspective. The single pursuer SSM of randomly moving or evasive targets are studied first, and are extended to the cases with multiple pursuers. The precise mathematical frameworks for this work are POMDP, POSG and Dec-POMDP. They are all intractable and non-scalable. Different approaches are taken in each scenario, to reduce computation cost and achieve online and distributed planning, without significantly undermining the performance. For the single pursuer SSM of randomly moving targets, a novel policy reconstruction method is combined with a heuristic branching rule, to generate a heuristic reactive policy. For the single pursuer SSM of evasive targets, an assumption is made and justified, which simplifies the search evasion game to a dynamic guaranteed search problem. For the multiple-pursuer SSM of randomly moving targets, the partial open-loop feedback control method is originally applied to achieve the cooperation implicitly. For the multiple-pursuer SSM of evasive targets, the assumption made in the single pursuer case also simplifies the cooperative search evasion game to a cooperative dynamic guaranteed search problem. In moderate scenarios, the proposed methods show better performance than baseline methods, and can have practical computation efficiency. The extreme scenarios when SSM does not work are also studied

    Optimal Finite Thrust Guidance Methods for Constrained Satellite Proximity Operations Inspection Maneuvers

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    Algorithms are developed to find optimal guidance for an inspector satellite operating nearby a resident space object (RSO). For a non-maneuvering RSO, methods are first developed for a satellite subject to maximum slew rates to conduct an initial inspection of an RSO, where the control variables include the throttle level and direction of the thrust. Second, methods are developed to optimally maneuver a satellite with on/off thrusters into a natural motion circumnavigation or teardrop trajectory, subject to lighting and collision constraints. It is shown that for on/off thrusters, a control sequence can be parameterized to a relatively small amount of control variables and the relative states can be analytically propagated as a function of those control variables. For a maneuvering RSO, differential games are formulated and solved for an inspector satellite to achieve multiple inspection goals, such as aligning with the Sun vector or matching the RSO\u27s energy. The developed algorithms lead to fuel and time savings which can increase the mission life and capabilities of inspector satellites and thus improve space situational awareness for the U.S. Air Force
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