687 research outputs found

    Viscous-flow analysis of a subsonic transport aircraft high-lift system and correlation with flight data

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    High-lift system aerodynamics has been gaining attention in recent years. In an effort to improve aircraft performance, comprehensive studies of multi-element airfoil systems are being undertaken in wind-tunnel and flight experiments. Recent developments in Computational Fluid Dynamics (CFD) offer a relatively inexpensive alternative for studying complex viscous flows by numerically solving the Navier-Stokes (N-S) equations. Current limitations in computer resources restrict practical high-lift N-S computations to two dimensions, but CFD predictions can yield tremendous insight into flow structure, interactions between airfoil elements, and effects of changes in airfoil geometry or free-stream conditions. These codes are very accurate when compared to strictly 2D data provided by wind-tunnel testing, as will be shown here. Yet, additional challenges must be faced in the analysis of a production aircraft wing section, such as that of the NASA Langley Transport Systems Research Vehicle (TSRV). A primary issue is the sweep theory used to correlate 2D predictions with 3D flight results, accounting for sweep, taper, and finite wing effects. Other computational issues addressed here include the effects of surface roughness of the geometry, cove shape modeling, grid topology, and transition specification. The sensitivity of the flow to changing free-stream conditions is investigated. In addition, the effects of Gurney flaps on the aerodynamic characteristics of the airfoil system are predicted

    Geometry Processing of Conventionally Produced Mouse Brain Slice Images

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    Brain mapping research in most neuroanatomical laboratories relies on conventional processing techniques, which often introduce histological artifacts such as tissue tears and tissue loss. In this paper we present techniques and algorithms for automatic registration and 3D reconstruction of conventionally produced mouse brain slices in a standardized atlas space. This is achieved first by constructing a virtual 3D mouse brain model from annotated slices of Allen Reference Atlas (ARA). Virtual re-slicing of the reconstructed model generates ARA-based slice images corresponding to the microscopic images of histological brain sections. These image pairs are aligned using a geometric approach through contour images. Histological artifacts in the microscopic images are detected and removed using Constrained Delaunay Triangulation before performing global alignment. Finally, non-linear registration is performed by solving Laplace's equation with Dirichlet boundary conditions. Our methods provide significant improvements over previously reported registration techniques for the tested slices in 3D space, especially on slices with significant histological artifacts. Further, as an application we count the number of neurons in various anatomical regions using a dataset of 51 microscopic slices from a single mouse brain. This work represents a significant contribution to this subfield of neuroscience as it provides tools to neuroanatomist for analyzing and processing histological data.Comment: 14 pages, 11 figure

    Jet-torus connection in radio galaxies: Relativistic hydrodynamics and synthetic emission

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    High-resolution Very-Long-Baseline Interferometry observations of active galactic nuclei have revealed asymmetric structures in the jets of radio galaxies. These asymmetric structures may be due to internal asymmetries in the jet, could be induced by the different conditions in the surrounding ambient medium including the obscuring torus, or a combination of the two. In this paper we investigate the influence of the ambient medium (including the obscuring torus) on the observed properties of jets from radio galaxies. We performed special-relativistic hydrodynamic (RHD) simulations of over-pressured and pressure-matched jets using the special-relativistic hydrodynamics code \texttt{Ratpenat}, which is based on a second-order accurate finite-volume method and an approximate Riemann solver. Using a newly developed emission code to compute the electromagnetic emission, we have investigated the influence of different ambient medium and torus configurations on the jet structure and subsequently computed the non-thermal emission produced by the jet and the thermal absorption due to the torus. To better compare the emission simulations with observations we produced synthetic radio maps, taking into account the properties of the observatory. The detailed analysis of our simulations shows that the observed asymmetries can be produced by the interaction of the jet with the ambient medium and by the absorption properties of the obscuring torus.Comment: 14 pages, 17 figures, submitted to A&

    Thermal Hydraulics Design and Analysis Methodology for a Solid-Core Nuclear Thermal Rocket Engine Thrust Chamber

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    Nuclear thermal propulsion is a leading candidate for in-space propulsion for human Mars missions. This chapter describes a thermal hydraulics design and analysis methodology developed at the NASA Marshall Space Flight Center, in support of the nuclear thermal propulsion development effort. The objective of this campaign is to bridge the design methods in the Rover/NERVA era, with a modern computational fluid dynamics and heat transfer methodology, to predict thermal, fluid, and hydrogen environments of a hypothetical solid-core, nuclear thermal engine the Small Engine, designed in the 1960s. The computational methodology is based on an unstructured-grid, pressure-based, all speeds, chemically reacting, computational fluid dynamics and heat transfer platform, while formulations of flow and heat transfer through porous and solid media were implemented to describe those of hydrogen flow channels inside the solid24 core. Design analyses of a single flow element and the entire solid-core thrust chamber of the Small Engine were performed and the results are presented herei

    Quantifying Human Impacts on River Bar Morphology Using Digital Photogrammetry

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    Historically, the study of fluvial geomorphology has been dominated by the field method of surveying using a level and surveying rod. Beginning in the 1980s, the use of ground based and aerial LiDAR increased in popularity as a surveying method. However, LIDAR is expensive and requires significant training to operate. In recent years there has been an increase in the applicability of digital photogrammetry in the field of fluvial geomorphology. Lower costs, streamlined training and an increased accuracy all make digital photogrammetry a promising tool for the field geomorphologist. A study of the morphologic changes of four river bars on the Browns Canyon section of the Arkansas River, Colorado is used to explore the potential of digital photogrammetry by attempting to quantify the impacts of recreation river users on bar morphology. By creating high resolution digital elevation models (DEMs) at time intervals from 24 hours to several days, DEMs of difference (DoDs) were created and analyzed using the open-source 3D data processing software CloudCompare. DoDs were correlated with historical, daily commercial river user data to derive a relationship. Verification concerning the validity of CloudCompare was done using a simple experiment simulating erosion and deposition of a known volume of material

    Passive flow control on a ground-effect diffuser using an inverted wing

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    In this experimental and computational study a novel application of aerodynamic principles in altering the pressure recovery behavior of an automotive-type ground-effect diffuser was investigated as a means of enhancing downforce. The proposed way of augmenting diffuser downforce production is to induce in its pressure recovery action a second pressure drop and an accompanying pressure rise region close to the diffuser exit. To investigate this concept with a diffuser-equipped bluff body, an inverted wing was situated within the diffuser flow channel, close to the diffuser exit. The wing’s suction surface acts as a passive flow control device by increasing streamwise flow velocity and reducing static pressure near the diffuser exit. Therefore, a second-stage pressure recovery develops along the diffuser’s overall pressure recovery curve as the flow travels from the diffuser’s low pressure, high velocity inlet to its high pressure, low velocity exit. Consequently, downforce production is increased with the use of the wing. Across the range of ride heights investigated, computational fluid dynamics simulations, validated against wind tunnel measurements, show an increase in downforce, with the increase reaching a high of about 12% relative to the baseline (without the wing). However, the increment in downforce occurred at relatively high ride heights but not once the diffuser started stalling at relatively low ride heights

    Surface Deformation Potentials on Meshes for Computer Graphics and Visualization

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    Shape deformation models have been used in computer graphics primarily to describe the dynamics of physical deformations like cloth draping, collisions of elastic bodies, fracture, or animation of hair. Less frequent is their application to problems not directly related to a physical process. In this thesis we apply deformations to three problems in computer graphics that do not correspond to physical deformations. To this end, we generalize the physical model by modifying the energy potential. Originally, the energy potential amounts to the physical work needed to deform a body from its rest state into a given configuration and relates material strain to internal restoring forces that act to restore the original shape. For each of the three problems considered, this potential is adapted to reflect an application specific notion of shape. Under the influence of further constraints, our generalized deformation results in shapes that balance preservation of certain shape properties and application specific objectives similar to physical equilibrium states. The applications discussed in this thesis are surface parameterization, interactive shape editing and automatic design of panorama maps. For surface parameterization, we interpret parameterizations over a planar domain as deformations from a flat initial configuration onto a given surface. In this setting, we review existing parameterization methods by analyzing properties of their potential functions and derive potentials accounting for distortion of geometric properties. Interactive shape editing allows an untrained user to modify complex surfaces, be simply grabbing and moving parts of interest. A deformation model interactively extrapolates the transformation from those parts to the rest of the surface. This thesis proposes a differential shape representation for triangle meshes leading to a potential that can be optimized interactively with a simple, tailored algorithm. Although the potential is not physically accurate, it results in intuitive deformation behavior and can be parameterized to account for different material properties. Panorama maps are blends between landscape illustrations and geographic maps that are traditionally painted by an artist to convey geographic surveyknowledge on public places like ski resorts or national parks. While panorama maps are not drawn to scale, the shown landscape remains recognizable and the observer can easily recover details necessary for self location and orientation. At the same time, important features as trails or ski slopes appear not occluded and well visible. This thesis proposes the first automatic panorama generation method. Its basis is again a surface deformation, that establishes the necessary compromise between shape preservation and feature visibility.Potentiale zur Flächendeformation auf Dreiecksnetzen für Anwendungen in der Computergrafik und Visualisierung Deformationsmodelle werden in der Computergrafik bislang hauptsächlich eingesetzt, um die Dynamik physikalischer Deformationsprozesse zu modellieren. Gängige Beispiele sind Bekleidungssimulationen, Kollisionen elastischer Körper oder Animation von Haaren und Frisuren. Deutlich seltener ist ihre Anwendung auf Probleme, die nicht direkt physikalischen Prozessen entsprechen. In der vorliegenden Arbeit werden Deformationsmodelle auf drei Probleme der Computergrafik angewandt, die nicht unmittelbar einem physikalischen Deformationsprozess entsprechen. Zu diesem Zweck wird das physikalische Modell durch eine passende Änderung der potentiellen Energie verallgemeinert. Die potentielle Energie entspricht normalerweise der physikalischen Arbeit, die aufgewendet werden muss, um einen Körper aus dem Ruhezustand in eine bestimmte Konfiguration zu verformen. Darüber hinaus setzt sie die aktuelle Verformung in Beziehung zu internen Spannungskräften, die wirken um die ursprüngliche Form wiederherzustellen. In dieser Arbeit passen wir für jedes der drei betrachteten Problemfelder die potentielle Energie jeweils so an, dass sie eine anwendungsspezifische Definition von Form widerspiegelt. Unter dem Einfluss weiterer Randbedingungen führt die so verallgemeinerte Deformation zu einer Fläche, die eine Balance zwischen der Erhaltung gewisser Formeigenschaften und Zielvorgaben der Anwendung findet. Diese Balance entspricht dem Equilibrium einer physikalischen Deformation. Die drei in dieser Arbeit diskutierten Anwendungen sind Oberflächenparameterisierung, interaktives Bearbeiten von Flächen und das vollautomatische Erzeugen von Panoramakarten im Stile von Heinrich Berann. Zur Oberflächenparameterisierung interpretieren wir Parameterisierungen über einem flachen Parametergebiet als Deformationen, die ein ursprünglich ebenes Flächenstück in eine gegebene Oberfläche verformen. Innerhalb dieses Szenarios vergleichen wir dann existierende Methoden zur planaren Parameterisierung, indem wir die resultierenden potentiellen Energien analysieren, und leiten weitere Potentiale her, die die Störung geometrischer Eigenschaften wie Fläche und Winkel erfassen. Verfahren zur interaktiven Flächenbearbeitung ermöglichen schnelle und intuitive Änderungen an einer komplexen Oberfläche. Dazu wählt der Benutzer Teile der Fläche und bewegt diese durch den Raum. Ein Deformationsmodell extrapoliert interaktiv die Transformation der gewählten Teile auf die restliche Fläche. Diese Arbeit stellt eine neue differentielle Flächenrepräsentation für diskrete Flächen vor, die zu einem einfach und interaktiv zu optimierendem Potential führt. Obwohl das vorgeschlagene Potential nicht physikalisch korrekt ist, sind die resultierenden Deformationen intuitiv. Mittels eines Parameters lassen sich außerdem bestimmte Materialeigenschaften einstellen. Panoramakarten im Stile von Heinrich Berann sind eine Verschmelzung von Landschaftsillustration und geographischer Karte. Traditionell werden sie so von Hand gezeichnet, dass bestimmt Merkmale wie beispielsweise Skipisten oder Wanderwege in einem Gebiet unverdeckt und gut sichtbar bleiben, was große Kunstfertigkeit verlangt. Obwohl diese Art der Darstellung nicht maßstabsgetreu ist, sind Abweichungen auf den ersten Blick meistens nicht zu erkennen. Dadurch kann der Betrachter markante Details schnell wiederfinden und sich so innerhalb des Gebietes orientieren. Diese Arbeit stellt das erste, vollautomatische Verfahren zur Erzeugung von Panoramakarten vor. Grundlage ist wiederum eine verallgemeinerte Oberflächendeformation, die sowohl auf Formerhaltung als auch auf die Sichtbarkeit vorgegebener geographischer Merkmale abzielt
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