71,450 research outputs found

    Simulation in a variety of settings using 'live' adult patient Service Users and moulage

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    This article shows how simulation can be modified and adapted to benefit Higher Education Institutes (HEIs) in a variety of situations. These situations include the engagement of Service Users and moulage to ensure skill enhancement so the very best student experience can be harnessed empowering and supporting students in learning, as a means to achieving their potential. This article describes a unique collaboration between one Higher Education Institute and Service Users (SUs), who have worked together in engaging in simulation activities in partnership. The development of simulation using Service Users is at the heart of developing student nurse education and recruitment. It has created communities of practice working across the traditional departmental boundaries to create innovative and creative learning opportunities for students. This collaboration links to the political imperative to improve the education of the health and social care sector, highlights the integration of skills development to theory, focuses on person-centred care and demonstrates how this HEI is producing a compassionate and caring workforce

    Integrated quality and enhancement review Summative review Bromley College

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    Preparing registrants for mentor roles: the chicken or egg conundrum

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    An Examination of the Application of Problem Based Learning: A Valuable Tool to Improve Student Learning or a Challenging Teaching Adjustment?

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    Pedagogic transitions towards constructivist, student-centred learning models have increased applications of active teaching methods such as problem-based learning (PBL), but little research has explored student perceptions of PBL applications within undergraduate geography curricula. This paper aims to determine whether PBL applications are beneficial to student learning and development; and to determine whether PBL applications such as a migration management case study are suitable for continued use within the undergraduate geography degree programme at the University of Hertfordshire. This study examines the utility of PBL by reviewing existing education and discipline specific literature and by studying geography student reflections of a PBL migration management activity. The findings suggest that undergraduate geography students are largely receptive to PBL applications and find the inclusion of PBL activities within lectures to be useful and engaging. Although challenges can be associated with implementing PBL into higher education curricula, these challenges can be alleviated by using recommendations for best practice and it appears that the advantages of PBL applications for student learning and development strongly outweigh initial adjustment challenges. The predominantly positive student feedback demonstrates that the PBL migration case study is a beneficial addition to the geography degree programme at the University of Hertfordshire and that further applications of PBL within the curricula could be extremely valuable for undergraduate geography students

    Designing online role plays with a focus on story development to support engagement and critical learning for higher education students

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    Online role plays, as they are designed for use in higher education in Australia and internationally, are active and authentic learning activities (Wills, Leigh & Ip, 2011). In online role plays, students take a character role in developing a story that serves as a metaphor for real-life experience in order to develop a potentially wide range of subject-related and generic learning outcomes. The characteristics of these stories are rarely considered as factors in the design―and success―of these activities. The unspoken cultural assumptions, norms and rules in the stories that impact on the meanings students make from their experiences are also rarely scrutinised in the online role play literature. This paper presents findings from a case study of an asynchronous text-based online role play involving politics and journalism students from three Australian universities. The findings highlight the centrality of students’ collaborative story-building activity to their engagement and learning, including their development of critical perspectives. The study underlines the importance of certain aspects of the role play\u27s design to support students\u27 story-building activity
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