2,361 research outputs found
Real Time Event Management and Coordinating System
Analysis and prediction of real time event managing is very important and interesting as this helps experts in managing events , making decisions and working more efficiently . This thesis Event Managing And Coordinating system (RT-EMaCS) model is initially considered for proper managing of time and task, and resulted in funtioning in both system field as well as practical world. A EMaCS model can fit into any Java based platform such as laptops, desktops and any mobile device supporting Java, specially like android phones or tablets. The link between them can be done via Wi-Fi. In this thesis, the event organizers and the event coordinators communcate with better facilities in event management. It provides an easy, simple and better means of communication among one another. It prevents loss of time
Avoiding core's DUE & SDC via acoustic wave detectors and tailored error containment and recovery
The trend of downsizing transistors and operating voltage scaling has made the processor chip more sensitive against radiation phenomena making soft errors an important challenge. New reliability techniques for handling soft errors in the logic and memories that allow meeting the desired failures-in-time (FIT) target are key to keep harnessing the benefits of Moore's law. The failure to scale the soft error rate caused by particle strikes, may soon limit the total number of cores that one may have running at the same time. This paper proposes a light-weight and scalable architecture to eliminate silent data corruption errors (SDC) and detected unrecoverable errors (DUE) of a core. The architecture uses acoustic wave detectors for error detection. We propose to recover by confining the errors in the cache hierarchy, allowing us to deal with the relatively long detection latencies. Our results show that the proposed mechanism protects the whole core (logic, latches and memory arrays) incurring performance overhead as low as 0.60%. © 2014 IEEE.Peer ReviewedPostprint (author's final draft
Highly accelerated simulations of glassy dynamics using GPUs: caveats on limited floating-point precision
Modern graphics processing units (GPUs) provide impressive computing
resources, which can be accessed conveniently through the CUDA programming
interface. We describe how GPUs can be used to considerably speed up molecular
dynamics (MD) simulations for system sizes ranging up to about 1 million
particles. Particular emphasis is put on the numerical long-time stability in
terms of energy and momentum conservation, and caveats on limited
floating-point precision are issued. Strict energy conservation over 10^8 MD
steps is obtained by double-single emulation of the floating-point arithmetic
in accuracy-critical parts of the algorithm. For the slow dynamics of a
supercooled binary Lennard-Jones mixture, we demonstrate that the use of
single-floating point precision may result in quantitatively and even
physically wrong results. For simulations of a Lennard-Jones fluid, the
described implementation shows speedup factors of up to 80 compared to a serial
implementation for the CPU, and a single GPU was found to compare with a
parallelised MD simulation using 64 distributed cores.Comment: 12 pages, 7 figures, to appear in Comp. Phys. Comm., HALMD package
licensed under the GPL, see http://research.colberg.org/projects/halm
FASTCUDA: Open Source FPGA Accelerator & Hardware-Software Codesign Toolset for CUDA Kernels
Using FPGAs as hardware accelerators that communicate with a central CPU is becoming a common practice in the embedded design world but there is no standard methodology and toolset to facilitate this path yet. On the other hand, languages such as CUDA and OpenCL provide standard development environments for Graphical Processing Unit (GPU) programming. FASTCUDA is a platform that provides the necessary software toolset, hardware architecture, and design methodology to efficiently adapt the CUDA approach into a new FPGA design flow. With FASTCUDA, the CUDA kernels of a CUDA-based application are partitioned into two groups with minimal user intervention: those that are compiled and executed in parallel software, and those that are synthesized and implemented in hardware. A modern low power FPGA can provide the processing power (via numerous embedded micro-CPUs) and the logic capacity for both the software and hardware implementations of the CUDA kernels. This paper describes the system requirements and the architectural decisions behind the FASTCUDA approach
A Comparative Analysis of STM Approaches to Reduction Operations in Irregular Applications
As a recently consolidated paradigm for optimistic concurrency in modern multicore architectures, Transactional Memory (TM)
can help to the exploitation of parallelism in irregular applications when data dependence information is not available up to run-
time. This paper presents and discusses how to leverage TM to exploit parallelism in an important class of irregular applications, the class that exhibits irregular reduction patterns. In order to test and compare our techniques with other solutions, they were implemented in a software TM system called ReduxSTM, that acts as a proof of concept. Basically, ReduxSTM combines two major ideas: a sequential-equivalent ordering of transaction commits that assures the correct result, and an extension of the underlying TM privatization mechanism to reduce unnecessary overhead due to reduction memory updates as well as unnecesary aborts and rollbacks. A comparative study of STM solutions, including ReduxSTM, and other more classical approaches to the parallelization of reduction operations is presented in terms of time, memory and overhead.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech
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AN ARCHITECTURE EVALUATION AND IMPLEMENTATION OF A SOFT GPGPU FOR FPGAs
Embedded and mobile systems must be able to execute a variety of different types of code, often with minimal available hardware. Many embedded systems now come with a simple processor and an FPGA, but not more energy-hungry components, such as a GPGPU. In this dissertation we present FlexGrip, a soft architecture which allows for the execution of GPGPU code on an FPGA without the need to recompile the design. The architecture is optimized for FPGA implementation to effectively support the conditional and thread-based execution characteristics of GPGPU execution without FPGA design recompilation. This architecture supports direct CUDA compilation to a binary which is executable on the FPGA-based GPGPU. Our architecture is customizable, thus providing the FPGA designer with a selection of GPGPU cores which display performance versus area tradeoffs.
This dissertation describes the FlexGrip architecture in detail and showcases the benefits by evaluating the design for a collection of five standard CUDA benchmarks which are compiled using standard GPGPU compilation tools. Speedups of 23x, on average, versus a MicroBlaze microprocessor are achieved for designs which take advantage of the conditional execution capabilities offered by FlexGrip. We also show FlexGrip can achieve an 80% average reduction of dynamic energy versus the MicroBlaze microprocessor.
The dissertation furthers discussion by exploring application-customized versions of the soft GPGPU, thus exploiting the overlay architecture. We expand the architecture to multiple processors per GPGPU and optimizing away features which are not needed by certain classes of applications. These optimizations, which include the effective use of block RAMs and DSP blocks, are critical to the performance of FlexGrip. By implementing a 2 GPGPU design, we show speedups of 44x on average versus a MicroBlaze microprocessor. Application-customized versions of the soft GPGPU can be used to further reduce dynamic energy consumption by an average of 14%.
To complete this thesis, we augmented a GPGPU cycle accurate simulator to emulate FlexGrip and evaluate different levels of cache design spaces. We show performance increases for select benchmarks, however, we also show that 64% and 45% of benchmarks exhibited performance decreases when L1D cache was enabled for the 1 SMP and 2 SMP configurations, and only one benchmark showed performance improvement when the L2 cache was enabled
Optimal Dataflow Scheduling on a Heterogeneous Multiprocessor With Reduced Response Time Bounds
Heterogeneous computing platforms with multiple types of computing resources have been widely used in many industrial systems to process dataflow tasks with pre-defined affinity of tasks to subgroups of resources. For many dataflow workloads with soft real-time requirements, guaranteeing fast and bounded response times is often the objective. This paper presents a new set of analysis techniques showing that a classical real-time scheduler, namely earliest-deadline first (EDF), is able to support dataflow tasks scheduled on such heterogeneous platforms with provably bounded response times while incurring no resource capacity loss, thus proving EDF to be an optimal solution for this scheduling problem. Experiments using synthetic workloads with widely varied parameters also demonstrate that the magnitude of the response time bounds yielded under the proposed analysis is reasonably small under all scenarios. Compared to the state-of-the-art soft real-time analysis techniques, our test yields a 68% reduction on response time bounds on average. This work demonstrates the potential of applying EDF into practical industrial systems containing dataflow-based workloads that desire guaranteed bounded response times
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