378 research outputs found

    Mathematical Problems in Rock Mechanics and Rock Engineering

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    With increasing requirements for energy, resources and space, rock engineering projects are being constructed more often and are operated in large-scale environments with complex geology. Meanwhile, rock failures and rock instabilities occur more frequently, and severely threaten the safety and stability of rock engineering projects. It is well-recognized that rock has multi-scale structures and involves multi-scale fracture processes. Meanwhile, rocks are commonly subjected simultaneously to complex static stress and strong dynamic disturbance, providing a hotbed for the occurrence of rock failures. In addition, there are many multi-physics coupling processes in a rock mass. It is still difficult to understand these rock mechanics and characterize rock behavior during complex stress conditions, multi-physics processes, and multi-scale changes. Therefore, our understanding of rock mechanics and the prevention and control of failure and instability in rock engineering needs to be furthered. The primary aim of this Special Issue “Mathematical Problems in Rock Mechanics and Rock Engineering” is to bring together original research discussing innovative efforts regarding in situ observations, laboratory experiments and theoretical, numerical, and big-data-based methods to overcome the mathematical problems related to rock mechanics and rock engineering. It includes 12 manuscripts that illustrate the valuable efforts for addressing mathematical problems in rock mechanics and rock engineering

    Deep into the Eyes: Applying Machine Learning to improve Eye-Tracking

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    Eye-tracking has been an active research area with applications in personal and behav- ioral studies, medical diagnosis, virtual reality, and mixed reality applications. Improving the robustness, generalizability, accuracy, and precision of eye-trackers while maintaining privacy is crucial. Unfortunately, many existing low-cost portable commercial eye trackers suffer from signal artifacts and a low signal-to-noise ratio. These trackers are highly depen- dent on low-level features such as pupil edges or diffused bright spots in order to precisely localize the pupil and corneal reflection. As a result, they are not reliable for studying eye movements that require high precision, such as microsaccades, smooth pursuit, and ver- gence. Additionally, these methods suffer from reflective artifacts, occlusion of the pupil boundary by the eyelid and often require a manual update of person-dependent parame- ters to identify the pupil region. In this dissertation, I demonstrate (I) a new method to improve precision while maintaining the accuracy of head-fixed eye trackers by combin- ing velocity information from iris textures across frames with position information, (II) a generalized semantic segmentation framework for identifying eye regions with a further extension to identify ellipse fits on the pupil and iris, (III) a data-driven rendering pipeline to generate a temporally contiguous synthetic dataset for use in many eye-tracking ap- plications, and (IV) a novel strategy to preserve privacy in eye videos captured as part of the eye-tracking process. My work also provides the foundation for future research by addressing critical questions like the suitability of using synthetic datasets to improve eye-tracking performance in real-world applications, and ways to improve the precision of future commercial eye trackers with improved camera specifications
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