512 research outputs found

    Analyzing covert social network foundation behind terrorism disaster

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    This paper addresses a method to analyze the covert social network foundation hidden behind the terrorism disaster. It is to solve a node discovery problem, which means to discover a node, which functions relevantly in a social network, but escaped from monitoring on the presence and mutual relationship of nodes. The method aims at integrating the expert investigator's prior understanding, insight on the terrorists' social network nature derived from the complex graph theory, and computational data processing. The social network responsible for the 9/11 attack in 2001 is used to execute simulation experiment to evaluate the performance of the method.Comment: 17pages, 10 figures, submitted to Int. J. Services Science

    Dynamic Visual Abstraction of Soccer Movement

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    Trajectory-based visualization of coordinated movement data within a bounded area, such as player and ball movement within a soccer pitch, can easily result in visual crossings, overplotting, and clutter. Trajectory abstraction can help to cope with these issues, but it is a challenging problem to select the right level of abstraction (LoA) for a given data set and analysis task. We present a novel dynamic approach that combines trajectory simplification and clustering techniques with the goal to support interpretation and understanding of movement patterns. Our technique provides smooth transitions between different abstraction types that can be computed dynamically and on-the-fly. This enables the analyst to effectively navigate and explore the space of possible abstractions in large trajectory data sets. Additionally, we provide a proof of concept for supporting the analyst in determining the LoA semi-automatically with a recommender system. Our approach is illustrated and evaluated by case studies, quantitative measures, and expert feedback. We further demonstrate that it allows analysts to solve a variety of analysis tasks in the domain of soccer

    Efficient Data Representation by Selecting Prototypes with Importance Weights

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    Prototypical examples that best summarizes and compactly represents an underlying complex data distribution communicate meaningful insights to humans in domains where simple explanations are hard to extract. In this paper we present algorithms with strong theoretical guarantees to mine these data sets and select prototypes a.k.a. representatives that optimally describes them. Our work notably generalizes the recent work by Kim et al. (2016) where in addition to selecting prototypes, we also associate non-negative weights which are indicative of their importance. This extension provides a single coherent framework under which both prototypes and criticisms (i.e. outliers) can be found. Furthermore, our framework works for any symmetric positive definite kernel thus addressing one of the key open questions laid out in Kim et al. (2016). By establishing that our objective function enjoys a key property of that of weak submodularity, we present a fast ProtoDash algorithm and also derive approximation guarantees for the same. We demonstrate the efficacy of our method on diverse domains such as retail, digit recognition (MNIST) and on publicly available 40 health questionnaires obtained from the Center for Disease Control (CDC) website maintained by the US Dept. of Health. We validate the results quantitatively as well as qualitatively based on expert feedback and recently published scientific studies on public health, thus showcasing the power of our technique in providing actionability (for retail), utility (for MNIST) and insight (on CDC datasets) which arguably are the hallmarks of an effective data mining method.Comment: Accepted for publication in International Conference on Data Mining (ICDM) 201

    Implementation of the Simple Additive Weighting Method in Determining Centroids in the Process of Clustering the Poor in Kakatpenjalin Village, Lamongan Regency

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    Clustering is an algorithm in a decision support system that functions to organize an object into groups of data. In the clustering process, of course, a cluster centre is needed by the desired data group. However, the clustering process has a problem. Related research states that the results of k-means clustering can influence the selection of cluster centre points. Random selection of cluster centre points can result in different clustering results in the same data group. Not only on k-means, but k-medoids also have the same problem. So that to produce a good cluster, you must start by choosing the right cluster centre. To solve this problem, the Simple Additive Weighting method is used to select the centre point of the cluster. Simple Additive Weighting selects the centre point of the cluster by adding and summarizing the dataset. The summation is done by giving weight to each criterion and each criterion has its alternative value. From this weighted addition, the final value will be obtained. From the sum of SAW, then one of the objects with the highest and lowest values ​​can be taken to serve as the centre of the cluster

    Generación de resúmenes de videos basada en consultas utilizando aprendizaje de máquina y representaciones coordinadas

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    Video constitutes the primary substrate of information of humanity, consider the video data uploaded daily on platforms as YouTube: 300 hours of video per minute, video analysis is currently one of the most active areas in computer science and industry, which includes fields such as video classification, video retrieval and video summarization (VSUMM). VSUMM is a hot research field due to its importance in allowing human users to simplify the information processing required to see and analyze sets of videos, for example, reducing the number of hours of recorded videos to be analyzed by a security personnel. On the other hand, many video analysis tasks and systems requires to reduce the computational load using segmentation schemes, compression algorithms, and video summarization techniques. Many approaches have been studied to solve VSUMM. However, it is not a single solution problem due to its subjective and interpretative nature, in the sense that important parts to be preserved from the input video requires a subjective estimation of an importance sco- re. This score can be related to how interesting are some video segments, how close they represent the complete video, and how segments are related to the task a human user is performing in a given situation. For example, a movie trailer is, in part, a VSUMM task but related to preserving promising and interesting parts from the movie but not to be able to reconstruct the movie content from them, i.e., movie trailers contains interesting scenes but not representative ones. On the contrary, in a surveillance situation, a summary from the closed-circuit cameras needs to be representative and interesting, and in some situations related with some objects of interest, for example, if it is needed to find a person or a car. As written natural language is the main human-machine communication interface, recently some works have made advances in allowing to include textual queries in the VSUMM process which allows to guide the summarization process, in the sense that video segments related with the query are considered important. In this thesis, we present a computational framework to perform video summarization over an input video, which allows the user to input free-form sentences and keywords queries to guide the process by considering user intention or task intention, but also considering general objectives such as representativeness and interestingness. Our framework relies on the use of pre-trained deep visual and linguistic models, although we trained our visual-linguistic coordination model. We expect this model will be of interest in cases where VSUMM tasks requires a high degree of specification of user/task intentions with minimal training stages and rapid deployment.El video constituye el sustrato primario de información de la humanidad, por ejemplo, considere los datos de video subidos diariamente en plataformas cómo YouTube: 300 horas de video por minuto. El análisis de video es actualmente una de las áreas más activas en la informática y la industria, que incluye campos como la clasificación, recuperación y generación de resúmenes de video (VSUMM). VSUMM es un campo de investigación de alto dinamismo debido a su importancia al permitir que los usuarios humanos simplifiquen el procesamiento de la información requerido para ver y analizar conjuntos de videos, por ejemplo, reduciendo la cantidad de horas de videos grabados para ser analizados por un personal de seguridad. Por otro lado, muchas tareas y sistemas de análisis de video requieren reducir la carga computacional utilizando esquemas de segmentación, algoritmos de compresión y técnicas de VSUMM. Se han estudiado muchos enfoques para abordar VSUMM. Sin embargo, no es un problema de solución única debido a su naturaleza subjetiva e interpretativa, en el sentido de que las partes importantes que se deben preservar del video de entrada, requieren una estimación de una puntuación de importancia. Esta puntuación puede estar relacionada con lo interesantes que son algunos segmentos de video, lo cerca que representan el video completo y con cómo los segmentos están relacionados con la tarea que un usuario humano está realizando en una situación determinada. Por ejemplo, un avance de película es, en parte, una tarea de VSUMM, pero esta ́ relacionada con la preservación de partes prometedoras e interesantes de la película, pero no con la posibilidad de reconstruir el contenido de la película a partir de ellas, es decir, los avances de películas contienen escenas interesantes pero no representativas. Por el contrario, en una situación de vigilancia, un resumen de las cámaras de circuito cerrado debe ser representativo e interesante, y en algunas situaciones relacionado con algunos objetos de interés, por ejemplo, si se necesita para encontrar una persona o un automóvil. Dado que el lenguaje natural escrito es la principal interfaz de comunicación hombre-máquina, recientemente algunos trabajos han avanzado en permitir incluir consultas textuales en el proceso VSUMM lo que permite orientar el proceso de resumen, en el sentido de que los segmentos de video relacionados con la consulta se consideran importantes. En esta tesis, presentamos un marco computacional para realizar un resumen de video sobre un video de entrada, que permite al usuario ingresar oraciones de forma libre y consultas de palabras clave para guiar el proceso considerando la intención del mismo o la intención de la tarea, pero también considerando objetivos generales como representatividad e interés. Nuestro marco se basa en el uso de modelos visuales y linguísticos profundos pre-entrenados, aunque también entrenamos un modelo propio de coordinación visual-linguística. Esperamos que este marco computacional sea de interés en los casos en que las tareas de VSUMM requieran un alto grado de especificación de las intenciones del usuario o tarea, con pocas etapas de entrenamiento y despliegue rápido.MincienciasDoctorad
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