10 research outputs found
On the topology Of network fine structures
Multi-relational dynamics are ubiquitous in many complex systems like transportations, social and biological. This thesis studies the two mathematical objects that encapsulate these relationships --- multiplexes and interval graphs. The former is the modern outlook in Network Science to generalize the edges in graphs while the latter was popularized during the 1960s in Graph Theory.
Although multiplexes and interval graphs are nearly 50 years apart, their motivations are similar and it is worthwhile to investigate their structural connections and properties. This thesis look into these mathematical objects and presents their connections.
For example we will look at the community structures in multiplexes and learn how unstable the detection algorithms are. This can lead researchers to the wrong conclusions. Thus it is important to get formalism precise and this thesis shows that the complexity of interval graphs is an indicator to the precision. However this measure of complexity is a computational hard problem in Graph Theory and in turn we use a heuristic strategy from Network Science to tackle the problem.
One of the main contributions of this thesis is the compilation of the disparate literature on these mathematical objects. The novelty of this contribution is in using the statistical tools from population biology to deduce the completeness of this thesis's bibliography. It can also be used as a framework for researchers to quantify the comprehensiveness of their preliminary investigations.
From the large body of multiplex research, the thesis focuses on the statistical properties of the projection of multiplexes (the reduction of multi-relational system to a single relationship network). It is important as projection is always used as the baseline for many relevant algorithms and its topology is insightful to understand the dynamics of the system.Open Acces
Online Maximum Independent Set of Hyperrectangles
The maximum independent set problem is a classical NP-hard problem in
theoretical computer science. In this work, we study a special case where the
family of graphs considered is restricted to intersection graphs of sets of
axis-aligned hyperrectangles and the input is provided in an online fashion. We
prove bounds on the competitive ratio of an optimal online algorithm under the
adaptive offline, adaptive online, and oblivious adversary models, for several
classes of hyperrectangles and restrictions on the order of the input.
We are the first to present results on this problem under the oblivious
adversary model. We prove bounds on the competitive ratio for unit hypercubes,
-bounded hypercubes, unit-volume hypercubes, arbitrary hypercubes, and
arbitrary hyperrectangles, in both arbitrary and non-dominated order. We are
also the first to present results under the adaptive offline and adaptive
online adversary models with input in non-dominated order, proving bounds on
the competitive ratio for the same classes of hyperrectangles; for input in
arbitrary order, we present the first results on -bounded hypercubes,
unit-volume hyperrectangles, arbitrary hypercubes, and arbitrary
hyperrectangles. For input in dominating order, we show that the performance of
the naive greedy algorithm matches the performance of an optimal offline
algorithm in all cases. We also give lower bounds on the competitive ratio of a
probabilistic greedy algorithm under the oblivious adversary model. We conclude
by discussing several promising directions for future work.Comment: 27 pages, 12 figure
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Foundations of Node Representation Learning
Low-dimensional node representations, also called node embeddings, are a cornerstone in the modeling and analysis of complex networks. In recent years, advances in deep learning have spurred development of novel neural network-inspired methods for learning node representations which have largely surpassed classical \u27spectral\u27 embeddings in performance. Yet little work asks the central questions of this thesis: Why do these novel deep methods outperform their classical predecessors, and what are their limitations?
We pursue several paths to answering these questions. To further our understanding of deep embedding methods, we explore their relationship with spectral methods, which are better understood, and show that some popular deep methods are equivalent to spectral methods in a certain natural limit. We also introduce the problem of inverting node embeddings in order to probe what information they contain. Further, we propose a simple, non-deep method for node representation learning, and find it to often be competitive with modern deep graph networks in downstream performance.
To better understand the limitations of node embeddings, we prove some upper and lower bounds on their capabilities. Most notably, we prove that node embeddings are capable of exact low-dimensional representation of networks with bounded max degree or arboricity, and we further show that a simple algorithm can find such exact embeddings for real-world networks. By contrast, we also prove inherent bounds on random graph models, including those derived from node embeddings, to capture key structural properties of networks without simply memorizing a given graph
LIPIcs, Volume 248, ISAAC 2022, Complete Volume
LIPIcs, Volume 248, ISAAC 2022, Complete Volum
Sublinear approximation algorithms for boxicity and related problems
The boxicity of a graph G(V, E) is the minimum integer k such that G can be represented as the intersection graph of axis parallel boxes in R-k. Cubicity is a variant of boxicity, where the axis parallel boxes in the intersection representation are restricted to be of unit length sides. Deciding whether the boxicity (resp. cubicity) of a graph is at most k is NP-hard, even for k = 2 or 3. Computing these parameters is inapproximable within O(n(1 -) (epsilon))-factor, for any epsilon > 0 in polynomial time unless NP = ZPP, even for many simple graph classes. In this paper, we give a polynomial time k(n) factor approximation algorithm for computing boxicity and a K(n)log logn] factor approximation algorithm for computing the cubicity, where K(n) = 2 n root loglogn / root logn]. These o(n) factor approximation algorithms also produce the corresponding box (resp. cube) representations. As a special case, this resolves the question posed by Spinrad (2003) about polynomial time construction of o(n) dimensional box representations for boxicity 2 graphs. Other consequences of our approximation algorithm include 0(K(n)) factor approximation algorithms for computing the following parameters: the partial order dimension (poset dimension) of finite posets, the interval dimension of finite posets, minimum chain cover of bipartite graphs, Ferrers dimension of digraphs and threshold dimension of split graphs and co-bipartite graphs. Each of these parameters is inapproximable within an O(n(1 -) (epsilon))-factor, for any e > 0 in polynomial time unless NP = ZPP and the algorithms we derive seem to be the first o(n) factor approximation algorithms known for all these problems. We note that obtaining a o(n) factor approximation for poset dimension was also mentioned as an open problem by Felsner et al. (2017). In the second part of this paper, parameterized approximation algorithms for boxicity using various edit distance parameters are derived. We also present a parameterized approximation scheme for cubicity, using minimum vertex cover number as the parameter. (C) 2017 Elsevier B.V. All rights reserved