10,644 research outputs found

    Reducing Offline Evaluation Bias in Recommendation Systems

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    Recommendation systems have been integrated into the majority of large online systems. They tailor those systems to individual users by filtering and ranking information according to user profiles. This adaptation process influences the way users interact with the system and, as a consequence, increases the difficulty of evaluating a recommendation algorithm with historical data (via offline evaluation). This paper analyses this evaluation bias and proposes a simple item weighting solution that reduces its impact. The efficiency of the proposed solution is evaluated on real world data extracted from Viadeo professional social network.Comment: 23rd annual Belgian-Dutch Conference on Machine Learning (Benelearn 2014), Bruxelles : Belgium (2014

    Reducing offline evaluation bias of collaborative filtering algorithms

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    Recommendation systems have been integrated into the majority of large online systems to filter and rank information according to user profiles. It thus influences the way users interact with the system and, as a consequence, bias the evaluation of the performance of a recommendation algorithm computed using historical data (via offline evaluation). This paper presents a new application of a weighted offline evaluation to reduce this bias for collaborative filtering algorithms.Comment: European Symposium on Artificial Neural Networks, Computational Intelligence and Machine Learning (ESANN), Apr 2015, Bruges, Belgium. pp.137-142, 2015, Proceedings of the 23-th European Symposium on Artificial Neural Networks, Computational Intelligence and Machine Learning (ESANN 2015

    Improving offline evaluation of contextual bandit algorithms via bootstrapping techniques

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    In many recommendation applications such as news recommendation, the items that can be rec- ommended come and go at a very fast pace. This is a challenge for recommender systems (RS) to face this setting. Online learning algorithms seem to be the most straight forward solution. The contextual bandit framework was introduced for that very purpose. In general the evaluation of a RS is a critical issue. Live evaluation is of- ten avoided due to the potential loss of revenue, hence the need for offline evaluation methods. Two options are available. Model based meth- ods are biased by nature and are thus difficult to trust when used alone. Data driven methods are therefore what we consider here. Evaluat- ing online learning algorithms with past data is not simple but some methods exist in the litera- ture. Nonetheless their accuracy is not satisfac- tory mainly due to their mechanism of data re- jection that only allow the exploitation of a small fraction of the data. We precisely address this issue in this paper. After highlighting the limita- tions of the previous methods, we present a new method, based on bootstrapping techniques. This new method comes with two important improve- ments: it is much more accurate and it provides a measure of quality of its estimation. The latter is a highly desirable property in order to minimize the risks entailed by putting online a RS for the first time. We provide both theoretical and ex- perimental proofs of its superiority compared to state-of-the-art methods, as well as an analysis of the convergence of the measure of quality

    Unbiased Offline Evaluation of Contextual-bandit-based News Article Recommendation Algorithms

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    Contextual bandit algorithms have become popular for online recommendation systems such as Digg, Yahoo! Buzz, and news recommendation in general. \emph{Offline} evaluation of the effectiveness of new algorithms in these applications is critical for protecting online user experiences but very challenging due to their "partial-label" nature. Common practice is to create a simulator which simulates the online environment for the problem at hand and then run an algorithm against this simulator. However, creating simulator itself is often difficult and modeling bias is usually unavoidably introduced. In this paper, we introduce a \emph{replay} methodology for contextual bandit algorithm evaluation. Different from simulator-based approaches, our method is completely data-driven and very easy to adapt to different applications. More importantly, our method can provide provably unbiased evaluations. Our empirical results on a large-scale news article recommendation dataset collected from Yahoo! Front Page conform well with our theoretical results. Furthermore, comparisons between our offline replay and online bucket evaluation of several contextual bandit algorithms show accuracy and effectiveness of our offline evaluation method.Comment: 10 pages, 7 figures, revised from the published version at the WSDM 2011 conferenc

    Evaluation of recommender systems in streaming environments

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    Evaluation of recommender systems is typically done with finite datasets. This means that conventional evaluation methodologies are only applicable in offline experiments, where data and models are stationary. However, in real world systems, user feedback is continuously generated, at unpredictable rates. Given this setting, one important issue is how to evaluate algorithms in such a streaming data environment. In this paper we propose a prequential evaluation protocol for recommender systems, suitable for streaming data environments, but also applicable in stationary settings. Using this protocol we are able to monitor the evolution of algorithms' accuracy over time. Furthermore, we are able to perform reliable comparative assessments of algorithms by computing significance tests over a sliding window. We argue that besides being suitable for streaming data, prequential evaluation allows the detection of phenomena that would otherwise remain unnoticed in the evaluation of both offline and online recommender systems.Comment: Workshop on 'Recommender Systems Evaluation: Dimensions and Design' (REDD 2014), held in conjunction with RecSys 2014. October 10, 2014, Silicon Valley, United State

    Counterfactual Estimation and Optimization of Click Metrics for Search Engines

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    Optimizing an interactive system against a predefined online metric is particularly challenging, when the metric is computed from user feedback such as clicks and payments. The key challenge is the counterfactual nature: in the case of Web search, any change to a component of the search engine may result in a different search result page for the same query, but we normally cannot infer reliably from search log how users would react to the new result page. Consequently, it appears impossible to accurately estimate online metrics that depend on user feedback, unless the new engine is run to serve users and compared with a baseline in an A/B test. This approach, while valid and successful, is unfortunately expensive and time-consuming. In this paper, we propose to address this problem using causal inference techniques, under the contextual-bandit framework. This approach effectively allows one to run (potentially infinitely) many A/B tests offline from search log, making it possible to estimate and optimize online metrics quickly and inexpensively. Focusing on an important component in a commercial search engine, we show how these ideas can be instantiated and applied, and obtain very promising results that suggest the wide applicability of these techniques
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