28,028 research outputs found

    Weakly Supervised Action Localization by Sparse Temporal Pooling Network

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    We propose a weakly supervised temporal action localization algorithm on untrimmed videos using convolutional neural networks. Our algorithm learns from video-level class labels and predicts temporal intervals of human actions with no requirement of temporal localization annotations. We design our network to identify a sparse subset of key segments associated with target actions in a video using an attention module and fuse the key segments through adaptive temporal pooling. Our loss function is comprised of two terms that minimize the video-level action classification error and enforce the sparsity of the segment selection. At inference time, we extract and score temporal proposals using temporal class activations and class-agnostic attentions to estimate the time intervals that correspond to target actions. The proposed algorithm attains state-of-the-art results on the THUMOS14 dataset and outstanding performance on ActivityNet1.3 even with its weak supervision.Comment: Accepted to CVPR 201

    SoccerNet: A Scalable Dataset for Action Spotting in Soccer Videos

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    In this paper, we introduce SoccerNet, a benchmark for action spotting in soccer videos. The dataset is composed of 500 complete soccer games from six main European leagues, covering three seasons from 2014 to 2017 and a total duration of 764 hours. A total of 6,637 temporal annotations are automatically parsed from online match reports at a one minute resolution for three main classes of events (Goal, Yellow/Red Card, and Substitution). As such, the dataset is easily scalable. These annotations are manually refined to a one second resolution by anchoring them at a single timestamp following well-defined soccer rules. With an average of one event every 6.9 minutes, this dataset focuses on the problem of localizing very sparse events within long videos. We define the task of spotting as finding the anchors of soccer events in a video. Making use of recent developments in the realm of generic action recognition and detection in video, we provide strong baselines for detecting soccer events. We show that our best model for classifying temporal segments of length one minute reaches a mean Average Precision (mAP) of 67.8%. For the spotting task, our baseline reaches an Average-mAP of 49.7% for tolerances δ\delta ranging from 5 to 60 seconds. Our dataset and models are available at https://silviogiancola.github.io/SoccerNet.Comment: CVPR Workshop on Computer Vision in Sports 201

    Learning to track for spatio-temporal action localization

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    We propose an effective approach for spatio-temporal action localization in realistic videos. The approach first detects proposals at the frame-level and scores them with a combination of static and motion CNN features. It then tracks high-scoring proposals throughout the video using a tracking-by-detection approach. Our tracker relies simultaneously on instance-level and class-level detectors. The tracks are scored using a spatio-temporal motion histogram, a descriptor at the track level, in combination with the CNN features. Finally, we perform temporal localization of the action using a sliding-window approach at the track level. We present experimental results for spatio-temporal localization on the UCF-Sports, J-HMDB and UCF-101 action localization datasets, where our approach outperforms the state of the art with a margin of 15%, 7% and 12% respectively in mAP

    ModDrop: adaptive multi-modal gesture recognition

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    We present a method for gesture detection and localisation based on multi-scale and multi-modal deep learning. Each visual modality captures spatial information at a particular spatial scale (such as motion of the upper body or a hand), and the whole system operates at three temporal scales. Key to our technique is a training strategy which exploits: i) careful initialization of individual modalities; and ii) gradual fusion involving random dropping of separate channels (dubbed ModDrop) for learning cross-modality correlations while preserving uniqueness of each modality-specific representation. We present experiments on the ChaLearn 2014 Looking at People Challenge gesture recognition track, in which we placed first out of 17 teams. Fusing multiple modalities at several spatial and temporal scales leads to a significant increase in recognition rates, allowing the model to compensate for errors of the individual classifiers as well as noise in the separate channels. Futhermore, the proposed ModDrop training technique ensures robustness of the classifier to missing signals in one or several channels to produce meaningful predictions from any number of available modalities. In addition, we demonstrate the applicability of the proposed fusion scheme to modalities of arbitrary nature by experiments on the same dataset augmented with audio.Comment: 14 pages, 7 figure

    A robust and efficient video representation for action recognition

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    This paper introduces a state-of-the-art video representation and applies it to efficient action recognition and detection. We first propose to improve the popular dense trajectory features by explicit camera motion estimation. More specifically, we extract feature point matches between frames using SURF descriptors and dense optical flow. The matches are used to estimate a homography with RANSAC. To improve the robustness of homography estimation, a human detector is employed to remove outlier matches from the human body as human motion is not constrained by the camera. Trajectories consistent with the homography are considered as due to camera motion, and thus removed. We also use the homography to cancel out camera motion from the optical flow. This results in significant improvement on motion-based HOF and MBH descriptors. We further explore the recent Fisher vector as an alternative feature encoding approach to the standard bag-of-words histogram, and consider different ways to include spatial layout information in these encodings. We present a large and varied set of evaluations, considering (i) classification of short basic actions on six datasets, (ii) localization of such actions in feature-length movies, and (iii) large-scale recognition of complex events. We find that our improved trajectory features significantly outperform previous dense trajectories, and that Fisher vectors are superior to bag-of-words encodings for video recognition tasks. In all three tasks, we show substantial improvements over the state-of-the-art results
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