4,066 research outputs found

    Route Planning in Transportation Networks

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    We survey recent advances in algorithms for route planning in transportation networks. For road networks, we show that one can compute driving directions in milliseconds or less even at continental scale. A variety of techniques provide different trade-offs between preprocessing effort, space requirements, and query time. Some algorithms can answer queries in a fraction of a microsecond, while others can deal efficiently with real-time traffic. Journey planning on public transportation systems, although conceptually similar, is a significantly harder problem due to its inherent time-dependent and multicriteria nature. Although exact algorithms are fast enough for interactive queries on metropolitan transit systems, dealing with continent-sized instances requires simplifications or heavy preprocessing. The multimodal route planning problem, which seeks journeys combining schedule-based transportation (buses, trains) with unrestricted modes (walking, driving), is even harder, relying on approximate solutions even for metropolitan inputs.Comment: This is an updated version of the technical report MSR-TR-2014-4, previously published by Microsoft Research. This work was mostly done while the authors Daniel Delling, Andrew Goldberg, and Renato F. Werneck were at Microsoft Research Silicon Valle

    Renewing the respect for similarity

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    In psychology, the concept of similarity has traditionally evoked a mixture of respect, stemming from its ubiquity and intuitive appeal, and concern, due to its dependence on the framing of the problem at hand and on its context. We argue for a renewed focus on similarity as an explanatory concept, by surveying established results and new developments in the theory and methods of similarity-preserving associative lookup and dimensionality reduction—critical components of many cognitive functions, as well as of intelligent data management in computer vision. We focus in particular on the growing family of algorithms that support associative memory by performing hashing that respects local similarity, and on the uses of similarity in representing structured objects and scenes. Insofar as these similarity-based ideas and methods are useful in cognitive modeling and in AI applications, they should be included in the core conceptual toolkit of computational neuroscience. In support of this stance, the present paper (1) offers a discussion of conceptual, mathematical, computational, and empirical aspects of similarity, as applied to the problems of visual object and scene representation, recognition, and interpretation, (2) mentions some key computational problems arising in attempts to put similarity to use, along with their possible solutions, (3) briefly states a previously developed similarity-based framework for visual object representation, the Chorus of Prototypes, along with the empirical support it enjoys, (4) presents new mathematical insights into the effectiveness of this framework, derived from its relationship to locality-sensitive hashing (LSH) and to concomitant statistics, (5) introduces a new model, the Chorus of Relational Descriptors (ChoRD), that extends this framework to scene representation and interpretation, (6) describes its implementation and testing, and finally (7) suggests possible directions in which the present research program can be extended in the future

    A Survey of Location Prediction on Twitter

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    Locations, e.g., countries, states, cities, and point-of-interests, are central to news, emergency events, and people's daily lives. Automatic identification of locations associated with or mentioned in documents has been explored for decades. As one of the most popular online social network platforms, Twitter has attracted a large number of users who send millions of tweets on daily basis. Due to the world-wide coverage of its users and real-time freshness of tweets, location prediction on Twitter has gained significant attention in recent years. Research efforts are spent on dealing with new challenges and opportunities brought by the noisy, short, and context-rich nature of tweets. In this survey, we aim at offering an overall picture of location prediction on Twitter. Specifically, we concentrate on the prediction of user home locations, tweet locations, and mentioned locations. We first define the three tasks and review the evaluation metrics. By summarizing Twitter network, tweet content, and tweet context as potential inputs, we then structurally highlight how the problems depend on these inputs. Each dependency is illustrated by a comprehensive review of the corresponding strategies adopted in state-of-the-art approaches. In addition, we also briefly review two related problems, i.e., semantic location prediction and point-of-interest recommendation. Finally, we list future research directions.Comment: Accepted to TKDE. 30 pages, 1 figur

    How people describe their place: Approaches to interpreting and formalizing place descriptions

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    This cumulative thesis deals with human place descriptions and their interpretation. In particular, it poses four different research questions: What are dominant types of place descriptions? What different types of hierarchical structures do they use? What is the role of spatial relationships in defining the actual location? Can violations in form of flat structures or gaps in levels be related to the applied classification scheme

    Ragnarok

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    This report describes the current state of my research in software development environments. I argue in favour of strong support for project management, comprehension and navigation, and collaboration primarily based on experiences from developing large-scale industrial-strength applications.An underlying model of such an environment, named ``Ragnarok´´, is outlined. A design and first prototype of important parts of Ragnarok is described as well as some results from initial experiments

    A spatial and social study of the relationship between public place and retail activity: the temples of Chennai, south India

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    Chennai, South India, is a city whose historicity and modernity are evident, both culturally and physically. It is a typical example of an Indian city which has many of its temples in its urban landscape, each having varied commercial activity around them, often in the form of retail activity. The researcher's initial curiosity about why, where and how the retail activity related to Chennai temple -locations developed into an inquiry about the contextual meaning of this relationship. The approach taken was to study the spatial and social contexts of Chennai that shape this particular urban phenomenon. The literature review examined both contemporary and historic Middle -Eastern mosques and European churches to establish their relationship with retail activity, while at the same time, considering the historic and current relationship of South Indian temples to similar activity. The empirical, case -study research explored the contemporary spatial and social contexts of 36 temples in Chennai city and established how these contexts exemplify the relationship between the temples and retail activity. The spatial study used Space Syntax analysis (Hiller eetal.), land -use and figure -ground studies, from which the researcher derived five typologies to look at spatial heterogeneity, namely, a set of principles that would show the spatial relationships. The social study used a questionnaire survey and found significant socio- economic and socio- cultural patterns that impinge on these two activities. The research conclusion chapter: a) examines contemporary and historical contexts to establish the development of the relationship between the temple location and retail activity; b) draws comparisons with international contexts in order to gain a wider perspective of the religious /commercial relationships that have existed or currently exist in other places and to establish any associated retail activity patterns that have existed or exist at these sites, and the significance of these findings in relation to the Chennai case studies; c) correlates the findings from the empirical investigation, namely, the social and spatial studies in order to establish the social meanings behind the spatial landscape and CO presents recommendations that would help the future of Chennai city

    On Folding and Twisting (and whatknot): towards a characterization of workspaces in syntax

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    Syntactic theory has traditionally adopted a constructivist approach, in which a set of atomic elements are manipulated by combinatory operations to yield derived, complex elements. Syntactic structure is thus seen as the result or discrete recursive combinatorics over lexical items which get assembled into phrases, which are themselves combined to form sentences. This view is common to European and American structuralism (e.g., Benveniste, 1971; Hockett, 1958) and different incarnations of generative grammar, transformational and non-transformational (Chomsky, 1956, 1995; and Kaplan & Bresnan, 1982; Gazdar, 1982). Since at least Uriagereka (2002), there has been some attention paid to the fact that syntactic operations must apply somewhere, particularly when copying and movement operations are considered. Contemporary syntactic theory has thus somewhat acknowledged the importance of formalizing aspects of the spaces in which elements are manipulated, but it is still a vastly underexplored area. In this paper we explore the consequences of conceptualizing syntax as a set of topological operations applying over spaces rather than over discrete elements. We argue that there are empirical advantages in such a view for the treatment of long-distance dependencies and cross-derivational dependencies: constraints on possible configurations emerge from the dynamics of the system.Comment: Manuscript. Do not cite without permission. Comments welcom

    A Framework for the Semantics-aware Modelling of Objects

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    The evolution of 3D visual content calls for innovative methods for modelling shapes based on their intended usage, function and role in a complex scenario. Even if different attempts have been done in this direction, shape modelling still mainly focuses on geometry. However, 3D models have a structure, given by the arrangement of salient parts, and shape and structure are deeply related to semantics and functionality. Changing geometry without semantic clues may invalidate such functionalities or the meaning of objects or their parts. We approach the problem by considering semantics as the formalised knowledge related to a category of objects; the geometry can vary provided that the semantics is preserved. We represent the semantics and the variable geometry of a class of shapes through the parametric template: an annotated 3D model whose geometry can be deformed provided that some semantic constraints remain satisfied. In this work, we design and develop a framework for the semantics-aware modelling of shapes, offering the user a single application environment where the whole workflow of defining the parametric template and applying semantics-aware deformations can take place. In particular, the system provides tools for the selection and annotation of geometry based on a formalised contextual knowledge; shape analysis methods to derive new knowledge implicitly encoded in the geometry, and possibly enrich the given semantics; a set of constraints that the user can apply to salient parts and a deformation operation that takes into account the semantic constraints and provides an optimal solution. The framework is modular so that new tools can be continuously added. While producing some innovative results in specific areas, the goal of this work is the development of a comprehensive framework combining state of the art techniques and new algorithms, thus enabling the user to conceptualise her/his knowledge and model geometric shapes. The original contributions regard the formalisation of the concept of annotation, with attached properties, and of the relations between significant parts of objects; a new technique for guaranteeing the persistence of annotations after significant changes in shape's resolution; the exploitation of shape descriptors for the extraction of quantitative information and the assessment of shape variability within a class; and the extension of the popular cage-based deformation techniques to include constraints on the allowed displacement of vertices. In this thesis, we report the design and development of the framework as well as results in two application scenarios, namely product design and archaeological reconstruction

    Automatic reconstruction of itineraries from descriptive texts

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    Esta tesis se inscribe dentro del marco del proyecto PERDIDO donde los objetivos son la extracción y reconstrucción de itinerarios a partir de documentos textuales. Este trabajo se ha realizado en colaboración entre el laboratorio LIUPPA de l' Université de Pau et des Pays de l' Adour (France), el grupo de Sistemas de Información Avanzados (IAAA) de la Universidad de Zaragoza y el laboratorio COGIT de l' IGN (France). El objetivo de esta tesis es concebir un sistema automático que permita extraer, a partir de guías de viaje o descripciones de itinerarios, los desplazamientos, además de representarlos sobre un mapa. Se propone una aproximación para la representación automática de itinerarios descritos en lenguaje natural. Nuestra propuesta se divide en dos tareas principales. La primera pretende identificar y extraer de los textos describiendo itinerarios información como entidades espaciales y expresiones de desplazamiento o percepción. El objetivo de la segunda tarea es la reconstrucción del itinerario. Nuestra propuesta combina información local extraída gracias al procesamiento del lenguaje natural con datos extraídos de fuentes geográficas externas (por ejemplo, gazetteers). La etapa de anotación de informaciones espaciales se realiza mediante una aproximación que combina el etiquetado morfo-sintáctico y los patrones léxico-sintácticos (cascada de transductores) con el fin de anotar entidades nombradas espaciales y expresiones de desplazamiento y percepción. Una primera contribución a la primera tarea es la desambiguación de topónimos, que es un problema todavía mal resuelto dentro del reconocimiento de entidades nombradas (Named Entity Recognition - NER) y esencial en la recuperación de información geográfica. Se plantea un algoritmo no supervisado de georreferenciación basado en una técnica de clustering capaz de proponer una solución para desambiguar los topónimos los topónimos encontrados en recursos geográficos externos, y al mismo tiempo, la localización de topónimos no referenciados. Se propone un modelo de grafo genérico para la reconstrucción automática de itinerarios, donde cada nodo representa un lugar y cada arista representa un camino enlazando dos lugares. La originalidad de nuestro modelo es que además de tener en cuenta los elementos habituales (caminos y puntos del recorrido), permite representar otros elementos involucrados en la descripción de un itinerario, como por ejemplo los puntos de referencia visual. Se calcula de un árbol de recubrimiento mínimo a partir de un grafo ponderado para obtener automáticamente un itinerario bajo la forma de un grafo. Cada arista del grafo inicial se pondera mediante un método de análisis multicriterio que combina criterios cualitativos y cuantitativos. El valor de estos criterios se determina a partir de informaciones extraídas del texto e informaciones provenientes de recursos geográficos externos. Por ejemplo, se combinan las informaciones generadas por el procesamiento del lenguaje natural como las relaciones espaciales describiendo una orientación (ej: dirigirse hacia el sur) con las coordenadas geográficas de lugares encontrados dentro de los recursos para determinar el valor del criterio ``relación espacial''. Además, a partir de la definición del concepto de itinerario y de las informaciones utilizadas en la lengua para describir un itinerario, se ha modelado un lenguaje de anotación de información espacial adaptado a la descripción de desplazamientos, apoyándonos en las recomendaciones del consorcio TEI (Text Encoding and Interchange). Finalmente, se ha implementado y evaluado las diferentes etapas de nuestra aproximación sobre un corpus multilingüe de descripciones de senderos y excursiones (francés, español, italiano)
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