9,496 research outputs found

    Collaborative Verification-Driven Engineering of Hybrid Systems

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    Hybrid systems with both discrete and continuous dynamics are an important model for real-world cyber-physical systems. The key challenge is to ensure their correct functioning w.r.t. safety requirements. Promising techniques to ensure safety seem to be model-driven engineering to develop hybrid systems in a well-defined and traceable manner, and formal verification to prove their correctness. Their combination forms the vision of verification-driven engineering. Often, hybrid systems are rather complex in that they require expertise from many domains (e.g., robotics, control systems, computer science, software engineering, and mechanical engineering). Moreover, despite the remarkable progress in automating formal verification of hybrid systems, the construction of proofs of complex systems often requires nontrivial human guidance, since hybrid systems verification tools solve undecidable problems. It is, thus, not uncommon for development and verification teams to consist of many players with diverse expertise. This paper introduces a verification-driven engineering toolset that extends our previous work on hybrid and arithmetic verification with tools for (i) graphical (UML) and textual modeling of hybrid systems, (ii) exchanging and comparing models and proofs, and (iii) managing verification tasks. This toolset makes it easier to tackle large-scale verification tasks

    A multi-agent approach for design consistency checking

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    The last decade has seen an explosion of interest to advanced product development methods, such as Computer Integrated Manufacture, Extended Enterprise and Concurrent Engineering. As a result of the globalization and future distribution of design and manufacturing facilities, the cooperation amongst partners is becoming more challenging due to the fact that the design process tends to be sequential and requires communication networks for planning design activities and/or a great deal of travel to/from designers' workplaces. In a virtual environment, teams of designers work together and use the Internet/Intranet for communication. The design is a multi-disciplinary task that involves several stages. These stages include input data analysis, conceptual design, basic structural design, detail design, production design, manufacturing processes analysis, and documentation. As a result, the virtual team, normally, is very changeable in term of designers' participation. Moreover, the environment itself changes over time. This leads to a potential increase in the number of design. A methodology of Intelligent Distributed Mismatch Control (IDMC) is proposed to alleviate some of the related difficulties. This thesis looks at the Intelligent Distributed Mismatch Control, in the context of the European Aerospace Industry, and suggests a methodology for a conceptual framework based on a multi-agent architecture. This multi-agent architecture is a kernel of an Intelligent Distributed Mismatch Control System (IDMCS) that aims at ensuring that the overall design is consistent and acceptable to all participating partners. A Methodology of Intelligent Distributed Mismatch Control is introduced and successfully implemented to detect design mismatches in complex design environments. A description of the research models and methods for intelligent mismatch control, a taxonomy of design mismatches, and an investigation into potential applications, such as aerospace design, are presented. The Multi-agent framework for mismatch control is developed and described. Based on the methodology used for the IDMC application, a formal framework for a multi-agent system is developed. The Methods and Principles are trialed out using an Aerospace Distributed Design application, namely the design of an A340 wing box. The ontology of knowledge for agent-based Intelligent Distributed Mismatch Control System is introduced, as well as the distributed collaborative environment for consortium based projects

    Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms

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    The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications

    Cultural Influences on Collaborative Work in Software Engineering Teams

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    International business activities increasingly lead to the formation of multicultural teams that work together as project teams, for a certain time both at a site as well as in virtual teams. Despite the modern conception of many companies that multicultural composite teams are more productive due to various perspectives and work styles, the ignorance and disrespect of these differences in work styles and perspectives can lead to misunderstanding and loss of productivity. In this paper, we report our findings from a systematic literature review that analyzes previous research on cross-cultural software engineering, to identify potential impacts of national cultural factors on collaborative approaches and behavior in software engineering teams. We discuss the current emerging state of knowledge and point out directions for advancing the understanding of cultural influences in this domain to lay the foundation for better collaboration design for cross-cultural software engineering teams

    Semantic Web Based Relational Database Access With Conflict Resolution

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    This thesis focuses on (1) accessing relational databases through Semantic Web technologies and (2) resolving conflicts that usually arises when integrating data from heterogeneous source schemas and/or instances. In the first part of the thesis, we present an approach to access relational databases using Semantic Web technologies. Our approach is built on top of Ontop framework for Ontology Based Data Access. It extracts both Ontop mappings and an equivalent OWL ontology from an existing database schema. The end users can then access the underlying data source through SPARQL queries. The proposed approach takes into consideration the different relationships between the entities of the database schema when it extracts the mapping and the equivalent ontology. Instead of extracting a flat ontology that is an exact copy of the database schema, it extracts a rich ontology. The extracted ontology can also be used as an intermediary between a domain ontology and the underlying database schema. Our approach covers independent or master entities that do not have foreign references, dependent or detailed entities that have some foreign keys that reference other entities, recursive entities that contain some self references, binary join entities that relate two entities together, and n-ary join entities that map two or more entities in an n-ary relation. The implementation results indicate that the extracted Ontop mappings and ontology are accurate. i.e., end users can query all data (using SPARQL) from the underlying database source in the same way as if they have written SQL queries. In the second part, we present an overview of the conflict resolution approaches in both conventional data integration systems and collaborative data sharing communities. We focus on the latter as it supports the needs of scientific communities for data sharing and collaboration. We first introduce the purpose of the study, and present a brief overview of data integration. Next, we talk about the problem of inconsistent data in conventional integration systems, and we summarize the conflict handling strategies used to handle such inconsistent data. Then we focus on the problem of conflict resolution in collaborative data sharing communities. A collaborative data sharing community is a group of users who agree to share a common database instance, such that all users have access to the shared instance and they can add to, update, and extend this shared instance. We discuss related works that adopt different conflict resolution strategies in the area of collaborative data sharing, and we provide a comparison between them. We find that a Collaborative Data Sharing System (CDSS) can best support the needs of certain communities such as scientific communities. We then discuss some open research opportunities to improve the efficiency and performance of the CDSS. Finally, we summarize our work so far towards achieving these open research directions

    Information behaviour in construction project management teams: Contradictions, motivations and influencing factors

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    This research seeks to understand how teams involved in large complex construction projects share and use information. The context of the research is project team information behaviour within early stage UK local government projects. Project tasks are commonly undertaken in a collaborative manner, modified by situational factors which give rise to informational activities which are recognised as information behaviour. However, there is limited research on collaborative information behaviour, especially focussed on activity in the complex and politically driven environment found within local government. Furthermore, information behaviour at the concept stage may be strategic as it will help to determine major decisions that may have considerable implications (e.g. financial or political), it has long term consequences and it affects the information behaviour of others through the leveraging of power and influence. Cultural historical activity theory, underpinned by critical realism and supported by repertory grid technique and constant comparative method, is used to interpret data from two local authority case studies to address the following questions: ‘What is the information behaviour of project teams involved in local government construction projects at concept stage?’ and ‘What contradictions and congruencies influence the intervening variables that shape information behaviour within the project teams of local government construction projects?’ Contradictions within the project activity system, in particular between the socio-political and the technical domains, cause dysfunctionality. Established project information structures cannot readily cope with this dysfunctionality and, as a result, information behaviour, hidden and overt, creates new structures and shapes micro-political activity not anticipated by project method. As such, the research uncovered significant tensions within the teams’ work activity which caused ambiguity, leading to the creation of ‘information spheres’, where information can be exchanged and nurtured - sheltered from political interventions and to project teams which are invisible to the project board. Where these tensions are not present, information exchange is enabled by value alignment and trust leading to big rooms and extended project teams, where authority is distributed to enable improvements to information exchange. The research also posits a model of project team information behaviour and seeks to make modest contributions to both the information behaviour and project management canon

    Training of Crisis Mappers and Map Production from Multi-sensor Data: Vernazza Case Study (Cinque Terre National Park, Italy)

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    This aim of paper is to presents the development of a multidisciplinary project carried out by the cooperation between Politecnico di Torino and ITHACA (Information Technology for Humanitarian Assistance, Cooperation and Action). The goal of the project was the training in geospatial data acquiring and processing for students attending Architecture and Engineering Courses, in order to start up a team of "volunteer mappers". Indeed, the project is aimed to document the environmental and built heritage subject to disaster; the purpose is to improve the capabilities of the actors involved in the activities connected in geospatial data collection, integration and sharing. The proposed area for testing the training activities is the Cinque Terre National Park, registered in the World Heritage List since 1997. The area was affected by flood on the 25th of October 2011. According to other international experiences, the group is expected to be active after emergencies in order to upgrade maps, using data acquired by typical geomatic methods and techniques such as terrestrial and aerial Lidar, close-range and aerial photogrammetry, topographic and GNSS instruments etc.; or by non conventional systems and instruments such us UAV, mobile mapping etc. The ultimate goal is to implement a WebGIS platform to share all the data collected with local authorities and the Civil Protectio
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