267 research outputs found

    Unsolvability Certificates for Classical Planning

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    The plans that planning systems generate for solvable planning tasks are routinely verified by independent validation tools. For unsolvable planning tasks, no such validation capabilities currently exist. We describe a family of certificates of unsolvability for classical planning tasks that can be efficiently verified and are sufficiently general for a wide range of planning approaches including heuristic search with delete relaxation, critical-path, pattern database and linear merge-and-shrink heuristics, symbolic search with binary decision diagrams, and the Trapper algorithm for detecting dead ends. We also augmented a classical planning system with the ability to emit certificates of unsolvability and implemented a planner-independent certificate validation tool. Experiments show that the overhead for producing such certificates is tolerable and that their validation is practically feasible

    Counterexample-guided cartesian abstraction refinement and saturated cost partitioning for optimal classical planning

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    Heuristic search with an admissible heuristic is one of the most prominent approaches to solving classical planning tasks optimally. In the first part of this thesis, we introduce a new family of admissible heuristics for classical planning, based on Cartesian abstractions, which we derive by counterexample-guided abstraction refinement. Since one abstraction usually is not informative enough for challenging planning tasks, we present several ways of creating diverse abstractions. To combine them admissibly, we introduce a new cost partitioning algorithm, which we call saturated cost partitioning. It considers the heuristics sequentially and uses the minimum amount of costs that preserves all heuristic estimates for the current heuristic before passing the remaining costs to subsequent heuristics until all heuristics have been served this way. In the second part, we show that saturated cost partitioning is strongly influenced by the order in which it considers the heuristics. To find good orders, we present a greedy algorithm for creating an initial order and a hill-climbing search for optimizing a given order. Both algorithms make the resulting heuristics significantly more accurate. However, we obtain the strongest heuristics by maximizing over saturated cost partitioning heuristics computed for multiple orders, especially if we actively search for diverse orders. The third part provides a theoretical and experimental comparison of saturated cost partitioning and other cost partitioning algorithms. Theoretically, we show that saturated cost partitioning dominates greedy zero-one cost partitioning. The difference between the two algorithms is that saturated cost partitioning opportunistically reuses unconsumed costs for subsequent heuristics. By applying this idea to uniform cost partitioning we obtain an opportunistic variant that dominates the original. We also prove that the maximum over suitable greedy zero-one cost partitioning heuristics dominates the canonical heuristic and show several non-dominance results for cost partitioning algorithms. The experimental analysis shows that saturated cost partitioning is the cost partitioning algorithm of choice in all evaluated settings and it even outperforms the previous state of the art in optimal classical planning

    The 2011 International Planning Competition

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    After a 3 years gap, the 2011 edition of the IPC involved a total of 55 planners, some of them versions of the same planner, distributed among four tracks: the sequential satisficing track (27 planners submitted out of 38 registered), the sequential multicore track (8 planners submitted out of 12 registered), the sequential optimal track (12 planners submitted out of 24 registered) and the temporal satisficing track (8 planners submitted out of 14 registered). Three more tracks were open to participation: temporal optimal, preferences satisficing and preferences optimal. Unfortunately the number of submitted planners did not allow these tracks to be finally included in the competition. A total of 55 people were participating, grouped in 31 teams. Participants came from Australia, Canada, China, France, Germany, India, Israel, Italy, Spain, UK and USA. For the sequential tracks 14 domains, with 20 problems each, were selected, while the temporal one had 12 domains, also with 20 problems each. Both new and past domains were included. As in previous competitions, domains and problems were unknown for participants and all the experimentation was carried out by the organizers. To run the competition a cluster of eleven 64-bits computers (Intel XEON 2.93 Ghz Quad core processor) using Linux was set up. Up to 1800 seconds, 6 GB of RAM memory and 750 GB of hard disk were available for each planner to solve a problem. This resulted in 7540 computing hours (about 315 days), plus a high number of hours devoted to preliminary experimentation with new domains, reruns and bugs fixing. The detailed results of the competition, the software used for automating most tasks, the source code of all the participating planners and the description of domains and problems can be found at the competition’s web page: http://www.plg.inf.uc3m.es/ipc2011-deterministicThis booklet summarizes the participants on the Deterministic Track of the International Planning Competition (IPC) 2011. Papers describing all the participating planners are included

    A NATURALISTIC COMPUTATIONAL MODEL OF HUMAN BEHAVIOR IN NAVIGATION AND SEARCH TASKS

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    Planning, navigation, and search are fundamental human cognitive abilities central to spatial problem solving in search and rescue, law enforcement, and military operations. Despite a wealth of literature concerning naturalistic spatial problem solving in animals, literature on naturalistic spatial problem solving in humans is comparatively lacking and generally conducted by separate camps among which there is little crosstalk. Addressing this deficiency will allow us to predict spatial decision making in operational environments, and understand the factors leading to those decisions. The present dissertation is comprised of two related efforts, (1) a set of empirical research studies intended to identify characteristics of planning, execution, and memory in naturalistic spatial problem solving tasks, and (2) a computational modeling effort to develop a model of naturalistic spatial problem solving. The results of the behavioral studies indicate that problem space hierarchical representations are linear in shape, and that human solutions are produced according to multiple optimization criteria. The Mixed Criteria Model presented in this dissertation accounts for global and local human performance in a traditional and naturalistic Traveling Salesman Problem. The results of the empirical and modeling efforts hold implications for basic and applied science in domains such as problem solving, operations research, human-computer interaction, and artificial intelligence

    Combinatorics

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    Combinatorics is a fundamental mathematical discipline that focuses on the study of discrete objects and their properties. The present workshop featured research in such diverse areas as Extremal, Probabilistic and Algebraic Combinatorics, Graph Theory, Discrete Geometry, Combinatorial Optimization, Theory of Computation and Statistical Mechanics. It provided current accounts of exciting developments and challenges in these fields and a stimulating venue for a variety of fruitful interactions. This is a report on the meeting, containing extended abstracts of the presentations and a summary of the problem session

    Merge-and-shrink abstractions for classical planning : theory, strategies, and implementation

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    Classical planning is the problem of finding a sequence of deterministic actions in a state space that lead from an initial state to a state satisfying some goal condition. The dominant approach to optimally solve planning tasks is heuristic search, in particular A* search combined with an admissible heuristic. While there exist many different admissible heuristics, we focus on abstraction heuristics in this thesis, and in particular, on the well-established merge-and-shrink heuristics. Our main theoretical contribution is to provide a comprehensive description of the merge-and-shrink framework in terms of transformations of transition systems. Unlike previous accounts, our description is fully compositional, i.e. can be understood by understanding each transformation in isolation. In particular, in addition to the name-giving merge and shrink transformations, we also describe pruning and label reduction as such transformations. The latter is based on generalized label reduction, a new theory that removes all of the restrictions of the previous definition of label reduction. We study the four types of transformations in terms of desirable formal properties and explain how these properties transfer to heuristics being admissible and consistent or even perfect. We also describe an optimized implementation of the merge-and-shrink framework that substantially improves the efficiency compared to previous implementations. Furthermore, we investigate the expressive power of merge-and-shrink abstractions by analyzing factored mappings, the data structure they use for representing functions. In particular, we show that there exist certain families of functions that can be compactly represented by so-called non-linear factored mappings but not by linear ones. On the practical side, we contribute several non-linear merge strategies to the merge-and-shrink toolbox. In particular, we adapt a merge strategy from model checking to planning, provide a framework to enhance existing merge strategies based on symmetries, devise a simple score-based merge strategy that minimizes the maximum size of transition systems of the merge-and-shrink computation, and describe another framework to enhance merge strategies based on an analysis of causal dependencies of the planning task. In a large experimental study, we show the evolution of the performance of merge-and-shrink heuristics on planning benchmarks. Starting with the state of the art before the contributions of this thesis, we subsequently evaluate all of our techniques and show that state-of-the-art non-linear merge-and-shrink heuristics improve significantly over the previous state of the art
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