357 research outputs found

    Strategy planning for collaborative humanoid soccer robots based on principle solution

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    The final publication is available at Springer via http://dx.doi.org/10.1007/s11740-012-0416-4[EN] Collaborative humanoid soccer robots are currently under the lime light in the rapidly advancing research area of multi-robot systems. With new functionalities of software and hardware, they are becoming more versatile, robust and agile in response to the changes in the environment under dynamic conditions. This work focuses on a new approach for strategy planning of humanoid soccer robot teams as in the RoboCup Standard Platform League. The key element of the approach is a holistic system model of the principle solution encompassing various strategies of a soccer robot team. The benefits of the model-based approach are twofold¿it enables intuitive behavioral specification of the humanoid soccer robots in line with the team strategies envisaged by the system developers, and it systematizes the realization of their collaborative behaviors based on the principle solution. The principle solution is modeled with the newly developed specification technique CONSENS for the conceptual design of mechatronic and self-optimizing systems.The specification technique CONSENS was developed in the course of the Collaborative Research Center 614 ‘‘Self-Optimizing Concepts and Structures in Mechanical Engineering’’ funded by the German Research Foundation (DFG) under grant number SFB 614. The first two authors are funded by the Ministry of Higher Education Malaysia under the grant number 600-RMI/ST/ FRGS 5/3/Fst (256/2010) and 600-RMI/ERGS 5/3 (23/2011).Low, CY.; Aziz, N.; Aldemir, M.; Dumitrescu, R.; Anacker, H.; Mellado Arteche, M. (2013). Strategy planning for collaborative humanoid soccer robots based on principle solution. Production Engineering. 7(1):23-34. https://doi.org/10.1007/s11740-012-0416-4S233471Asada M, Kitano H (1999) The RoboCup challenge. Rob Auton Syst 29:3–12Spaan MTJ, Groen FCA (2002) Team coordination through roles, positioning and coordinated procedures. RoboCupLau N, Lopes LS, Corrente G, Nelson F (2009) Multi-robot team coordination through roles, positionings and coordinated procedures. In: 2009 IEEE/RSJ international conference on intelligent robots and systems, October 11–15, St. Louis, USAIocchi L, Nardi D, Piaggo M, Sgorbissa A (2003) Distributed coordination in heterogeneous multi-robot systems. Auton Robots 15:155–168Almeida F, Lau N, Reis LP (2010) A survey on coordination methodologies for simulated robotic soccer teams, multi-agent logics, languages, and organisations federated workshops (MALLOW 2010). Lyon, FranceLückel J, Hestermeyer T, Liu-Henke X (2001) Generalization of the Cascade principle in view of structured form of mechatronic systems. In: IEEE/ASME international conference on advanced intelligent mechatronics (AIM 2001), Villa Olmo, Como, ItalyInternational Council on Systems Engineering (INCOSE) (2007) Systems engineering vision 2020. Incose-TP-2004-004-02, SeptemberGausemeier J, Frank U, Donoth J, Kahl S (2009) Specification technique for the description of self-optimizing mechatronic systems. Res Eng Des 20(4):201–223Cyberbotics Ltd., Webots overview. 20 September 2012 at http://www.cyberbotics.com/overviewBirkhofer H (1980) Analyse und Synthese der FunktionenTechnischerProdukte. Dissertation, TechnischeUniversitätBraunschweigLanglotz G (2000) Ein Beitrag zur Funktionsstrukturentwicklung Innovativer Produkte. Dissertation, Institut fuerr Rechneranwendung in Planung und Konstruktion, Universitaet Karlsruhe, Shaker-Verlag, Band 2/2000, AachenPostel J (1980) User Datagram Protocol. RFC 760, USC/Information Sciences Institut

    Architecting centralized coordination of soccer robots based on principle solution

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    This is an Accepted Manuscript of an article published by Taylor & Francis in Advanced Robotics on 2015, available online:http://www.tandfonline.com/10.1080/01691864.2015.1017534Coordination strategy is a relevant topic in multi-robot systems, and robot soccer offers a suitable domain to conduct research in multi-robot coordination. Team strategy collects and uses environmental information to derive optimal team reactions, through cooperation among individual soccer robots. This paper presents a diagrammatic approach to architecting the coordination strategy of robot soccer teams by means of a principle solution. The proposed model focuses on robot soccer leagues that possess a central decision-making system, involving the dynamic selection of the roles and behaviors of the robot soccer players. The work sets out from the conceptual design phase, facilitating cross-domain development efforts, where different layers must be interconnected and coordinated to perform multiple tasks. The principle solution allows for intuitive design and the modeling of team strategies in a highly complex robot soccer environment with changing game conditions. Furthermore, such an approach enables systematic realization of collaborative behaviors among the teammates.This work was partially supported by the Spanish Ministry of Economy and Competitiveness (MINECO) under the CICYT project Mission Based Control (COBAMI): DPI2011-28507-C02-01/02. Jose G. Guarnizo was supported by a scholarship from the Administrative Department of Science, Technology and Innovation COLCIENCIAS, Colombia.Guarnizo Marín, JG.; Mellado Arteche, M.; Low, CY.; Blanes Noguera, F. (2015). Architecting centralized coordination of soccer robots based on principle solution. Advanced Robotics. 29(15):989-1004. https://doi.org/10.1080/01691864.2015.1017534S98910042915Farinelli, A., Iocchi, L., & Nardi, D. (2004). Multirobot Systems: A Classification Focused on Coordination. IEEE Transactions on Systems, Man and Cybernetics, Part B (Cybernetics), 34(5), 2015-2028. doi:10.1109/tsmcb.2004.832155Tews, A., & Wyeth, G. (2000). MAPS: a system for multi-agent coordination. Advanced Robotics, 14(1), 37-50. doi:10.1163/156855300741429Stulp, F., Utz, H., Isik, M., & Mayer, G. (2010). Implicit Coordination with Shared Belief: A Heterogeneous Robot Soccer Team Case Study. Advanced Robotics, 24(7), 1017-1036. doi:10.1163/016918610x496964Guarnizo, J. G., Mellado, M., Low, C. Y., & Aziz, N. (2013). Strategy Model for Multi-Robot Coordination in Robotic Soccer. Applied Mechanics and Materials, 393, 592-597. doi:10.4028/www.scientific.net/amm.393.592Riley, P., & Veloso, M. (2002). Recognizing Probabilistic Opponent Movement Models. Lecture Notes in Computer Science, 453-458. doi:10.1007/3-540-45603-1_59Ros, R., Arcos, J. L., Lopez de Mantaras, R., & Veloso, M. (2009). A case-based approach for coordinated action selection in robot soccer. Artificial Intelligence, 173(9-10), 1014-1039. doi:10.1016/j.artint.2009.02.004Atkinson, J., & Rojas, D. (2009). On-the-fly generation of multi-robot team formation strategies based on game conditions. Expert Systems with Applications, 36(3), 6082-6090. doi:10.1016/j.eswa.2008.07.039Costelha, H., & Lima, P. (2012). Robot task plan representation by Petri nets: modelling, identification, analysis and execution. Autonomous Robots, 33(4), 337-360. doi:10.1007/s10514-012-9288-xAbreu, P. H., Silva, D. C., Almeida, F., & Mendes-Moreira, J. (2014). Improving a simulated soccer team’s performance through a Memory-Based Collaborative Filtering approach. Applied Soft Computing, 23, 180-193. doi:10.1016/j.asoc.2014.06.021Duan, Y., Liu, Q., & Xu, X. (2007). Application of reinforcement learning in robot soccer. Engineering Applications of Artificial Intelligence, 20(7), 936-950. doi:10.1016/j.engappai.2007.01.003Hwang, K.-S., Jiang, W.-C., Yu, H.-H., & Li, S.-Y. (2011). Cooperative Reinforcement Learning Based on Zero-Sum Games. Mobile Robots - Control Architectures, Bio-Interfacing, Navigation, Multi Robot Motion Planning and Operator Training. doi:10.5772/26620Gausemeier, J., Dumitrescu, R., Kahl, S., & Nordsiek, D. (2011). Integrative development of product and production system for mechatronic products. Robotics and Computer-Integrated Manufacturing, 27(4), 772-778. doi:10.1016/j.rcim.2011.02.005Klančar, G., Zupančič, B., & Karba, R. (2007). Modelling and simulation of a group of mobile robots. Simulation Modelling Practice and Theory, 15(6), 647-658. doi:10.1016/j.simpat.2007.02.002Gausemeier, J., Frank, U., Donoth, J., & Kahl, S. (2009). Specification technique for the description of self-optimizing mechatronic systems. Research in Engineering Design, 20(4), 201-223. doi:10.1007/s00163-008-0058-

    Legged Robots for Object Manipulation: A Review

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    Legged robots can have a unique role in manipulating objects in dynamic, human-centric, or otherwise inaccessible environments. Although most legged robotics research to date typically focuses on traversing these challenging environments, many legged platform demonstrations have also included "moving an object" as a way of doing tangible work. Legged robots can be designed to manipulate a particular type of object (e.g., a cardboard box, a soccer ball, or a larger piece of furniture), by themselves or collaboratively. The objective of this review is to collect and learn from these examples, to both organize the work done so far in the community and highlight interesting open avenues for future work. This review categorizes existing works into four main manipulation methods: object interactions without grasping, manipulation with walking legs, dedicated non-locomotive arms, and legged teams. Each method has different design and autonomy features, which are illustrated by available examples in the literature. Based on a few simplifying assumptions, we further provide quantitative comparisons for the range of possible relative sizes of the manipulated object with respect to the robot. Taken together, these examples suggest new directions for research in legged robot manipulation, such as multifunctional limbs, terrain modeling, or learning-based control, to support a number of new deployments in challenging indoor/outdoor scenarios in warehouses/construction sites, preserved natural areas, and especially for home robotics.Comment: Preprint of the paper submitted to Frontiers in Mechanical Engineerin

    Robot Soccer Strategy Based on Hierarchical Finite State Machine to Centralized Architectures

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    © 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works[EN] Coordination among the robots allows a robot soccer team to perform better through coordinated behaviors. This requires that team strategy is designed in line with the conditions of the game. This paper presents the architecture for robot soccer team coordination, involving the dynamic assignment of roles among the players. This strategy is divided into tactics, which are selected by a Hierarchical State Machine. Once a tactic has been selected, it is assigned roles to players, depending on the game conditions. Each role performs defined behaviors selected by the Hierarchical State Machine. To carry out the behaviors, robots are controlled by the lowest level of the Hierarchical State Machine. The architecture proposed is designed for robot soccer teams with a central decision-making body, with global perception. 200 games were performed against a team with constant roles, winning the 92.5% of the games, scoring more goals on average that the opponent, and showing a higher percent of ball possession. Student s t-test shows better matching with measurement uncertainty of the strategy proposed. This architecture allowed an intuitive design of the robot soccer strategy, facilitating the design of the rules for role selection and behaviors performed by the players, depending on the game conditions. Collaborative behaviors and uniformity within the players behaviors during the tactics and behaviors transitions were observedJose Guillermo Guarnizo ha sido financiado por una beca del Departamento Administrativo de Ciencia, Tecnología e Innovación COLCIENCIAS, Colombia.Guarnizo, JG.; Mellado Arteche, M. (2016). Robot Soccer Strategy Based on Hierarchical Finite State Machine to Centralized Architectures. IEEE Latin America Transactions. 14(8):3586-3596. doi:10.1109/TLA.2016.7786338S3586359614

    Implementation of NAO robot maze navigation based on computer vision and collaborative learning.

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    Maze navigation using one or more robots has become a recurring challenge in scientific literature and real life practice, with fleets having to find faster and better ways to navigate environments such as a travel hub, airports, or for evacuation of disaster zones. Many methodologies have been explored to solve this issue, including the implementation of a variety of sensors and other signal receiving systems. Most interestingly, camera-based techniques have become more popular in this kind of scenarios, given their robustness and scalability. In this paper, we implement an end-to-end strategy to address this scenario, allowing a robot to solve a maze in an autonomous way, by using computer vision and path planning. In addition, this robot shares the generated knowledge to another by means of communication protocols, having to adapt its mechanical characteristics to be capable of solving the same challenge. The paper presents experimental validation of the four components of this solution, namely camera calibration, maze mapping, path planning and robot communication. Finally, we showcase some initial experimentation in a pair of robots with different mechanical characteristics. Further implementations of this work include communicating the robots for other tasks, such as teaching assistance, remote classes, and other innovations in higher education

    Application of Odometry and Dijkstra Algorithm as Navigation and Shortest Path Determination System of Warehouse Mobile Robot

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    One of the technologies in the industrial world that utilizes robots is the delivery of goods in warehouses, especially in the goods distribution process. This is very useful, especially in terms of resource efficiency and reducing human error. The existing system in this process usually uses the line follower concept on the robot's path with a camera sensor to determine the destination location. If the line and destination are not detected by the sensor or camera, the robot's navigation system will experience an error. it can happen if the sensor is dirty or the track is faded. The aim of this research is to develop a robot navigation system for efficient goods delivery in warehouses by integrating odometry and Dijkstra's algorithm for path planning. Holonomic robot is a robot that moves freely without changing direction to produce motion with high mobility. Dijkstra's algorithm is added to the holonomic robot to obtain the fastest trajectory. by calculating the distance of the node that has not been passed from the initial position, if in the calculation the algorithm finds a shorter distance it will be stored as a new route replacing the previously recorded route. the distance traversed by the djikstra algorithm is 780 mm while a distance of 1100 mm obtains the other routes. The time for using the Djikstra method is proven to be 5.3 seconds faster than the track without the Djikstra method with the same speed. Uneven track terrain can result in a shift in the robot's position so that it can affect the travel data. The conclusion is that odometry and Dijkstra's algorithm as a planning system and finding the shortest path are very efficient for warehouse robots to deliver goods than ordinary line followers without Dijkstra, both in terms of distance and travel time

    Humanoid Robot Cooperative Motion Control Based on Optimal Parameterization

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    The implementation of low-energy cooperative movements is one of the key technologies for the complex control of the movements of humanoid robots. A control method based on optimal parameters is adopted to optimize the energy consumption of the cooperative movements of two humanoid robots. A dynamic model that satisfies the cooperative movements is established, and the motion trajectory of two humanoid robots in the process of cooperative manipulation of objects is planned. By adopting the control method with optimal parameters, the parameters optimization of the energy consumption index function is performed and the stability judgment index of the robot in the movement process is satisfied. Finally, the effectiveness of the method is verified by simulations and experimentations
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