2,027 research outputs found

    PORGY: a Visual Analytics Platform for System Modelling and Analysis Based on Graph Rewriting

    Get PDF
    PORGY is a visual environment for rule-based modelling based on port graphs and port graph rewrite rules whose application is steered by rewriting strategies. The focus of this demonstration is the visual and interactive features offered by PORGY, which facilitate an exploratory approach to model, simu- late and analyse different ways of applying the rules while recording the model evolution, as well as tracking and plotting system parameters

    Graph Creation, Visualisation and Transformation

    Full text link
    We describe a tool to create, edit, visualise and compute with interaction nets - a form of graph rewriting systems. The editor, called GraphPaper, allows users to create and edit graphs and their transformation rules using an intuitive user interface. The editor uses the functionalities of the TULIP system, which gives us access to a wealth of visualisation algorithms. Interaction nets are not only a formalism for the specification of graphs, but also a rewrite-based computation model. We discuss graph rewriting strategies and a language to express them in order to perform strategic interaction net rewriting

    A Port Graph Rewriting Approach to Relational Database Modelling

    Get PDF
    International audienceWe present new algorithms to compute the Syntactic Closure and the Minimal Cover of a set of functional dependencies, using strategic port graph rewriting. We specify a Visual Domain Specific Language to model relational database schemata as port graphs, and provide an extension to port graph rewriting rules. Using these rules we implement strategies to compute a syntactic closure, analyse it and find minimal covers, essential for schema normalisation. The graph program provides a visual description of the computation steps coupled with analysis features not available in other approaches. We prove soundness and completeness of the computed closure. This methodology is implemented in PORGY

    PORGY: Strategy-Driven Interactive Transformation of Graphs

    Get PDF
    This paper investigates the use of graph rewriting systems as a modelling tool, and advocates the embedding of such systems in an interactive environment. One important application domain is the modelling of biochemical systems, where states are represented by port graphs and the dynamics is driven by rules and strategies. A graph rewriting tool's capability to interactively explore the features of the rewriting system provides useful insights into possible behaviours of the model and its properties. We describe PORGY, a visual and interactive tool we have developed to model complex systems using port graphs and port graph rewrite rules guided by strategies, and to navigate in the derivation history. We demonstrate via examples some functionalities provided by PORGY.Comment: In Proceedings TERMGRAPH 2011, arXiv:1102.226

    Proceedings of International Workshop "Global Computing: Programming Environments, Languages, Security and Analysis of Systems"

    Get PDF
    According to the IST/ FET proactive initiative on GLOBAL COMPUTING, the goal is to obtain techniques (models, frameworks, methods, algorithms) for constructing systems that are flexible, dependable, secure, robust and efficient. The dominant concerns are not those of representing and manipulating data efficiently but rather those of handling the co-ordination and interaction, security, reliability, robustness, failure modes, and control of risk of the entities in the system and the overall design, description and performance of the system itself. Completely different paradigms of computer science may have to be developed to tackle these issues effectively. The research should concentrate on systems having the following characteristics: • The systems are composed of autonomous computational entities where activity is not centrally controlled, either because global control is impossible or impractical, or because the entities are created or controlled by different owners. • The computational entities are mobile, due to the movement of the physical platforms or by movement of the entity from one platform to another. • The configuration varies over time. For instance, the system is open to the introduction of new computational entities and likewise their deletion. The behaviour of the entities may vary over time. • The systems operate with incomplete information about the environment. For instance, information becomes rapidly out of date and mobility requires information about the environment to be discovered. The ultimate goal of the research action is to provide a solid scientific foundation for the design of such systems, and to lay the groundwork for achieving effective principles for building and analysing such systems. This workshop covers the aspects related to languages and programming environments as well as analysis of systems and resources involving 9 projects (AGILE , DART, DEGAS , MIKADO, MRG, MYTHS, PEPITO, PROFUNDIS, SECURE) out of the 13 founded under the initiative. After an year from the start of the projects, the goal of the workshop is to fix the state of the art on the topics covered by the two clusters related to programming environments and analysis of systems as well as to devise strategies and new ideas to profitably continue the research effort towards the overall objective of the initiative. We acknowledge the Dipartimento di Informatica and Tlc of the University of Trento, the Comune di Rovereto, the project DEGAS for partially funding the event and the Events and Meetings Office of the University of Trento for the valuable collaboration

    Generic Strategies for Chemical Space Exploration

    Full text link
    Computational approaches to exploring "chemical universes", i.e., very large sets, potentially infinite sets of compounds that can be constructed by a prescribed collection of reaction mechanisms, in practice suffer from a combinatorial explosion. It quickly becomes impossible to test, for all pairs of compounds in a rapidly growing network, whether they can react with each other. More sophisticated and efficient strategies are therefore required to construct very large chemical reaction networks. Undirected labeled graphs and graph rewriting are natural models of chemical compounds and chemical reactions. Borrowing the idea of partial evaluation from functional programming, we introduce partial applications of rewrite rules. Binding substrate to rules increases the number of rules but drastically prunes the substrate sets to which it might match, resulting in dramatically reduced resource requirements. At the same time, exploration strategies can be guided, e.g. based on restrictions on the product molecules to avoid the explicit enumeration of very unlikely compounds. To this end we introduce here a generic framework for the specification of exploration strategies in graph-rewriting systems. Using key examples of complex chemical networks from sugar chemistry and the realm of metabolic networks we demonstrate the feasibility of a high-level strategy framework. The ideas presented here can not only be used for a strategy-based chemical space exploration that has close correspondence of experimental results, but are much more general. In particular, the framework can be used to emulate higher-level transformation models such as illustrated in a small puzzle game

    Labelled Graph Rewriting Meets Social Networks

    Get PDF
    International audienceThe intense development of computing techniques and the increasing volumes of produced data raise many modelling and analysis challenges. There is a need to represent and analyse information that is: complex –due to the presence of massive and highly heterogeneous data–, dynamic –due to interactions, time, external and internal evolutions–, connected and distributed in networks. We argue in this work that relevant concepts to address these challenges are provided by three ingredients: labelled graphs to represent networks of data or objects; rewrite rules to deal with concurrent local transformations; strategies to express control versus autonomy and to focus on points of interests. To illustrate the use of these concepts, we choose to focus our interest on social networks analysis, and more precisely in this paper on random network generation. Labelled graph strategic rewriting provides a formalism in which different models can be generated and compared. Conversely, the study of social networks, with their size and complexity, stimulates the search for structure and efficiency in graph rewriting. It also motivated the design of new or more general kinds of graphs, rules and strategies (for instance, to define positions in graphs), which are illustrated here. This opens the way to further theoretical and practical questions for the rewriting community
    • …
    corecore