458 research outputs found

    Extensible Detection and Indexing of Highlight Events in Broadcasted Sports Video

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    Content-based indexing is fundamental to support and sustain the ongoing growth of broadcasted sports video. The main challenge is to design extensible frameworks to detect and index highlight events. This paper presents: 1) A statistical-driven event detection approach that utilizes a minimum amount of manual knowledge and is based on a universal scope-of-detection and audio-visual features; 2) A semi-schema-based indexing that combines the benefits of schema-based modeling to ensure that the video indexes are valid at all time without manual checking, and schema-less modeling to allow several passes of instantiation in which additional elements can be declared. To demonstrate the performance of the events detection, a large dataset of sport videos with a total of around 15 hours including soccer, basketball and Australian football is used

    Detecting complex events in user-generated video using concept classifiers

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    Automatic detection of complex events in user-generated videos (UGV) is a challenging task due to its new characteristics differing from broadcast video. In this work, we firstly summarize the new characteristics of UGV, and then explore how to utilize concept classifiers to recognize complex events in UGV content. The method starts from manually selecting a variety of relevant concepts, followed byconstructing classifiers for these concepts. Finally, complex event detectors are learned by using the concatenated probabilistic scores of these concept classifiers as features. Further, we also compare three different fusion operations of probabilistic scores, namely Maximum, Average and Minimum fusion. Experimental results suggest that our method provides promising results. It also shows that Maximum fusion tends to give better performance for most complex events

    Video browsing interfaces and applications: a review

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    We present a comprehensive review of the state of the art in video browsing and retrieval systems, with special emphasis on interfaces and applications. There has been a significant increase in activity (e.g., storage, retrieval, and sharing) employing video data in the past decade, both for personal and professional use. The ever-growing amount of video content available for human consumption and the inherent characteristics of video data—which, if presented in its raw format, is rather unwieldy and costly—have become driving forces for the development of more effective solutions to present video contents and allow rich user interaction. As a result, there are many contemporary research efforts toward developing better video browsing solutions, which we summarize. We review more than 40 different video browsing and retrieval interfaces and classify them into three groups: applications that use video-player-like interaction, video retrieval applications, and browsing solutions based on video surrogates. For each category, we present a summary of existing work, highlight the technical aspects of each solution, and compare them against each other

    Video summarisation: A conceptual framework and survey of the state of the art

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    This is the post-print (final draft post-refereeing) version of the article. Copyright @ 2007 Elsevier Inc.Video summaries provide condensed and succinct representations of the content of a video stream through a combination of still images, video segments, graphical representations and textual descriptors. This paper presents a conceptual framework for video summarisation derived from the research literature and used as a means for surveying the research literature. The framework distinguishes between video summarisation techniques (the methods used to process content from a source video stream to achieve a summarisation of that stream) and video summaries (outputs of video summarisation techniques). Video summarisation techniques are considered within three broad categories: internal (analyse information sourced directly from the video stream), external (analyse information not sourced directly from the video stream) and hybrid (analyse a combination of internal and external information). Video summaries are considered as a function of the type of content they are derived from (object, event, perception or feature based) and the functionality offered to the user for their consumption (interactive or static, personalised or generic). It is argued that video summarisation would benefit from greater incorporation of external information, particularly user based information that is unobtrusively sourced, in order to overcome longstanding challenges such as the semantic gap and providing video summaries that have greater relevance to individual users

    On User Modelling for Personalised News Video Recommendation

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    In this paper, we introduce a novel approach for modelling user interests. Our approach captures users evolving information needs, identifies aspects of their need and recommends relevant news items to the users. We introduce our approach within the context of personalised news video retrieval. A news video data set is used for experimentation. We employ a simulated user evaluation

    Using camera motion to identify different types of American football plays

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    This paper presents a method that uses camera motion parameters to recognise 7 types of American football plays. The approach is based on the motion information extracted from the video and it can identify short and long pass plays, short and long running plays, quarterback sacks, punt plays and kickoff plays. This method has the advantage that it is fast and it does not require player or ball tracking. The system was trained and tested using 782 plays and the results show that the system has an overall classification accuracy of 68%.<br /

    Semantic Based Sport Video Browsing

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    Semantic movie summarization based on string of IE-RoleNets

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