19 research outputs found

    Generic architectures for open, multi-objective autonomic systems:application to smart micro-grids

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    Autonomic features, i.e. the capability of systems to manage themselves, are necessary to control complex systems, i.e. systems that are open, large scale, dynamic, comprise heterogeneous third-party sub-systems and follow multiple, sometimes conflicting objectives. In this thesis, we aim to provide generic reusable supports for designing complex autonomic systems. We propose a formalisation of management objectives, a generic architecture for designing adaptable multi-objective autonomic systems, and generic organisations integrating such autonomic systems. We apply our approach to the concrete case of smart micro-grids which is a relevant example of such complexity. We present a simulation platform we developped and illustrate our approach via several simulation scenarios

    Engineering Self-Adaptive Collective Processes for Cyber-Physical Ecosystems

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    The pervasiveness of computing and networking is creating significant opportunities for building valuable socio-technical systems. However, the scale, density, heterogeneity, interdependence, and QoS constraints of many target systems pose severe operational and engineering challenges. Beyond individual smart devices, cyber-physical collectives can provide services or solve complex problems by leveraging a “system effect” while coordinating and adapting to context or environment change. Understanding and building systems exhibiting collective intelligence and autonomic capabilities represent a prominent research goal, partly covered, e.g., by the field of collective adaptive systems. Therefore, drawing inspiration from and building on the long-time research activity on coordination, multi-agent systems, autonomic/self-* systems, spatial computing, and especially on the recent aggregate computing paradigm, this thesis investigates concepts, methods, and tools for the engineering of possibly large-scale, heterogeneous ensembles of situated components that should be able to operate, adapt and self-organise in a decentralised fashion. The primary contribution of this thesis consists of four main parts. First, we define and implement an aggregate programming language (ScaFi), internal to the mainstream Scala programming language, for describing collective adaptive behaviour, based on field calculi. Second, we conceive of a “dynamic collective computation” abstraction, also called aggregate process, formalised by an extension to the field calculus, and implemented in ScaFi. Third, we characterise and provide a proof-of-concept implementation of a middleware for aggregate computing that enables the development of aggregate systems according to multiple architectural styles. Fourth, we apply and evaluate aggregate computing techniques to edge computing scenarios, and characterise a design pattern, called Self-organising Coordination Regions (SCR), that supports adjustable, decentralised decision-making and activity in dynamic environments.Con lo sviluppo di informatica e intelligenza artificiale, la diffusione pervasiva di device computazionali e la crescente interconnessione tra elementi fisici e digitali, emergono innumerevoli opportunità per la costruzione di sistemi socio-tecnici di nuova generazione. Tuttavia, l'ingegneria di tali sistemi presenta notevoli sfide, data la loro complessità—si pensi ai livelli, scale, eterogeneità, e interdipendenze coinvolti. Oltre a dispositivi smart individuali, collettivi cyber-fisici possono fornire servizi o risolvere problemi complessi con un “effetto sistema” che emerge dalla coordinazione e l'adattamento di componenti fra loro, l'ambiente e il contesto. Comprendere e costruire sistemi in grado di esibire intelligenza collettiva e capacità autonomiche è un importante problema di ricerca studiato, ad esempio, nel campo dei sistemi collettivi adattativi. Perciò, traendo ispirazione e partendo dall'attività di ricerca su coordinazione, sistemi multiagente e self-*, modelli di computazione spazio-temporali e, specialmente, sul recente paradigma di programmazione aggregata, questa tesi tratta concetti, metodi, e strumenti per l'ingegneria di ensemble di elementi situati eterogenei che devono essere in grado di lavorare, adattarsi, e auto-organizzarsi in modo decentralizzato. Il contributo di questa tesi consiste in quattro parti principali. In primo luogo, viene definito e implementato un linguaggio di programmazione aggregata (ScaFi), interno al linguaggio Scala, per descrivere comportamenti collettivi e adattativi secondo l'approccio dei campi computazionali. In secondo luogo, si propone e caratterizza l'astrazione di processo aggregato per rappresentare computazioni collettive dinamiche concorrenti, formalizzata come estensione al field calculus e implementata in ScaFi. Inoltre, si analizza e implementa un prototipo di middleware per sistemi aggregati, in grado di supportare più stili architetturali. Infine, si applicano e valutano tecniche di programmazione aggregata in scenari di edge computing, e si propone un pattern, Self-Organising Coordination Regions, per supportare, in modo decentralizzato, attività decisionali e di regolazione in ambienti dinamici

    Nature-inspired survivability: Prey-inspired survivability countermeasures for cloud computing security challenges

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    As cloud computing environments become complex, adversaries have become highly sophisticated and unpredictable. Moreover, they can easily increase attack power and persist longer before detection. Uncertain malicious actions, latent risks, Unobserved or Unobservable risks (UUURs) characterise this new threat domain. This thesis proposes prey-inspired survivability to address unpredictable security challenges borne out of UUURs. While survivability is a well-addressed phenomenon in non-extinct prey animals, applying prey survivability to cloud computing directly is challenging due to contradicting end goals. How to manage evolving survivability goals and requirements under contradicting environmental conditions adds to the challenges. To address these challenges, this thesis proposes a holistic taxonomy which integrate multiple and disparate perspectives of cloud security challenges. In addition, it proposes the TRIZ (Teorija Rezbenija Izobretatelskib Zadach) to derive prey-inspired solutions through resolving contradiction. First, it develops a 3-step process to facilitate interdomain transfer of concepts from nature to cloud. Moreover, TRIZ’s generic approach suggests specific solutions for cloud computing survivability. Then, the thesis presents the conceptual prey-inspired cloud computing survivability framework (Pi-CCSF), built upon TRIZ derived solutions. The framework run-time is pushed to the user-space to support evolving survivability design goals. Furthermore, a target-based decision-making technique (TBDM) is proposed to manage survivability decisions. To evaluate the prey-inspired survivability concept, Pi-CCSF simulator is developed and implemented. Evaluation results shows that escalating survivability actions improve the vitality of vulnerable and compromised virtual machines (VMs) by 5% and dramatically improve their overall survivability. Hypothesis testing conclusively supports the hypothesis that the escalation mechanisms can be applied to enhance the survivability of cloud computing systems. Numeric analysis of TBDM shows that by considering survivability preferences and attitudes (these directly impacts survivability actions), the TBDM method brings unpredictable survivability information closer to decision processes. This enables efficient execution of variable escalating survivability actions, which enables the Pi-CCSF’s decision system (DS) to focus upon decisions that achieve survivability outcomes under unpredictability imposed by UUUR

    High-Performance Modelling and Simulation for Big Data Applications

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    This open access book was prepared as a Final Publication of the COST Action IC1406 “High-Performance Modelling and Simulation for Big Data Applications (cHiPSet)“ project. Long considered important pillars of the scientific method, Modelling and Simulation have evolved from traditional discrete numerical methods to complex data-intensive continuous analytical optimisations. Resolution, scale, and accuracy have become essential to predict and analyse natural and complex systems in science and engineering. When their level of abstraction raises to have a better discernment of the domain at hand, their representation gets increasingly demanding for computational and data resources. On the other hand, High Performance Computing typically entails the effective use of parallel and distributed processing units coupled with efficient storage, communication and visualisation systems to underpin complex data-intensive applications in distinct scientific and technical domains. It is then arguably required to have a seamless interaction of High Performance Computing with Modelling and Simulation in order to store, compute, analyse, and visualise large data sets in science and engineering. Funded by the European Commission, cHiPSet has provided a dynamic trans-European forum for their members and distinguished guests to openly discuss novel perspectives and topics of interests for these two communities. This cHiPSet compendium presents a set of selected case studies related to healthcare, biological data, computational advertising, multimedia, finance, bioinformatics, and telecommunications

    Resource discovery for distributed computing systems: A comprehensive survey

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    Large-scale distributed computing environments provide a vast amount of heterogeneous computing resources from different sources for resource sharing and distributed computing. Discovering appropriate resources in such environments is a challenge which involves several different subjects. In this paper, we provide an investigation on the current state of resource discovery protocols, mechanisms, and platforms for large-scale distributed environments, focusing on the design aspects. We classify all related aspects, general steps, and requirements to construct a novel resource discovery solution in three categories consisting of structures, methods, and issues. Accordingly, we review the literature, analyzing various aspects for each category

    Engineering Complex Computational Ecosystems

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    Self-organising pervasive ecosystems of devices are set to become a major vehicle for delivering infrastructure and end-user services. The inherent complexity of such systems poses new challenges to those who want to dominate it by applying the principles of engineering. The recent growth in number and distribution of devices with decent computational and communicational abilities, that suddenly accelerated with the massive diffusion of smartphones and tablets, is delivering a world with a much higher density of devices in space. Also, communication technologies seem to be focussing on short-range device-to-device (P2P) interactions, with technologies such as Bluetooth and Near-Field Communication gaining greater adoption. Locality and situatedness become key to providing the best possible experience to users, and the classic model of a centralised, enormously powerful server gathering and processing data becomes less and less efficient with device density. Accomplishing complex global tasks without a centralised controller responsible of aggregating data, however, is a challenging task. In particular, there is a local-to-global issue that makes the application of engineering principles challenging at least: designing device-local programs that, through interaction, guarantee a certain global service level. In this thesis, we first analyse the state of the art in coordination systems, then motivate the work by describing the main issues of pre-existing tools and practices and identifying the improvements that would benefit the design of such complex software ecosystems. The contribution can be divided in three main branches. First, we introduce a novel simulation toolchain for pervasive ecosystems, designed for allowing good expressiveness still retaining high performance. Second, we leverage existing coordination models and patterns in order to create new spatial structures. Third, we introduce a novel language, based on the existing ``Field Calculus'' and integrated with the aforementioned toolchain, designed to be usable for practical aggregate programming

    High-Performance Modelling and Simulation for Big Data Applications

    Get PDF
    This open access book was prepared as a Final Publication of the COST Action IC1406 “High-Performance Modelling and Simulation for Big Data Applications (cHiPSet)“ project. Long considered important pillars of the scientific method, Modelling and Simulation have evolved from traditional discrete numerical methods to complex data-intensive continuous analytical optimisations. Resolution, scale, and accuracy have become essential to predict and analyse natural and complex systems in science and engineering. When their level of abstraction raises to have a better discernment of the domain at hand, their representation gets increasingly demanding for computational and data resources. On the other hand, High Performance Computing typically entails the effective use of parallel and distributed processing units coupled with efficient storage, communication and visualisation systems to underpin complex data-intensive applications in distinct scientific and technical domains. It is then arguably required to have a seamless interaction of High Performance Computing with Modelling and Simulation in order to store, compute, analyse, and visualise large data sets in science and engineering. Funded by the European Commission, cHiPSet has provided a dynamic trans-European forum for their members and distinguished guests to openly discuss novel perspectives and topics of interests for these two communities. This cHiPSet compendium presents a set of selected case studies related to healthcare, biological data, computational advertising, multimedia, finance, bioinformatics, and telecommunications

    Composition dynamique de services sensibles au contexte dans les systèmes intelligents ambiants

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    With the appearance of the paradigms of the ambient intelligence and ubiquitaire robotics, we attend the emergence of new ambient intelligent systems to create and manage environments or intelligent ecosystems in a intuitive and transparent way. These environments are intelligent spaces characterized in particular by the opening, the heterogeneousness, the uncertainty and the dynamicité of the entities which establish(constitute) them. These characteristics so lift(raise) considerable scientific challenges for the conception(design) and the implementation of an adequate intelligent system. These challenges are mainly among five: the abstraction of the representation of the heterogeneous entities, the management of the uncertainties, the reactivity in the events, the sensibility in the context and the auto-adaptationAvec l'apparition des paradigmes de l'intelligence ambiante et de la robotique ubiquitaire, on assiste à l'émergence de nouveaux systèmes intelligents ambiants visant à créer et gérer des environnements ou écosystèmes intelligents d'une façon intuitive et transparente. Ces environnements sont des espaces intelligents caractérisés notamment par l'ouverture, l'hétérogénéité, l'incertitude et la dynamicité des entités qui les constituent. Ces caractéristiques soulèvent ainsi des défis scientifiques considérables pour la conception et la mise en œuvre d'un système intelligent adéquat. Ces défis sont principalement au nombre de cinq : l'abstraction de la représentation des entités hétérogènes, la gestion des incertitudes, la réactivité aux événements, la sensibilité au contexte et l'auto-adaptation face aux changements imprévisibles qui se produisent dans l'environnement ambiant. L'approche par composition dynamique de services constitue l'une des réponses prometteuses à ces défis. Dans cette thèse, nous proposons un système intelligent capable d'effectuer une composition dynamique de services en tenant compte, d'une part, du contexte d'utilisation et des diverses fonctionnalités offertes par les services disponibles dans un environnement ambiant et d'autre part, des besoins variables exprimés par les utilisateurs. Ce système est construit suivant un modèle multicouche, adaptatif et réactif aux événements. Il repose aussi sur l'emploi d'un modèle de connaissances expressif permettant une ouverture plus large vers les différentes entités de l'environnement ambiant notamment : les dispositifs, les services, les événements, le contexte et les utilisateurs. Ce système intègre également un modèle de découverte et de classification de services afin de localiser et de préparer sémantiquement les services nécessaires à la composition de services. Cette composition est réalisée d'une façon automatique et dynamique en deux phases principales: la phase offline et la phase online. Dans la phase offline, un graphe global reliant tous les services abstraits disponibles est généré automatiquement en se basant sur des règles de décision sur les entrées et les sorties des services. Dans la phase online, des sous-graphes sont extraits automatiquement à partir du graphe global selon les tâches à réaliser qui sont déclenchées par des événements qui surviennent dans l'environnement ambiant. Les sous-graphes ainsi obtenus sont exécutés suivant un modèle de sélection et de monitoring de services pour tenir compte du contexte d'utilisation et garantir une meilleure qualité de service. Les différents modèles proposés ont été mis en œuvre et validés sur la plateforme ubiquitaire d'expérimentation du laboratoire LISSI à partir de plusieurs scénarii d'assistance et de maintien de personnes à domicil
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