287,354 research outputs found
On Nonrigid Shape Similarity and Correspondence
An important operation in geometry processing is finding the correspondences
between pairs of shapes. The Gromov-Hausdorff distance, a measure of
dissimilarity between metric spaces, has been found to be highly useful for
nonrigid shape comparison. Here, we explore the applicability of related shape
similarity measures to the problem of shape correspondence, adopting spectral
type distances. We propose to evaluate the spectral kernel distance, the
spectral embedding distance and the novel spectral quasi-conformal distance,
comparing the manifolds from different viewpoints. By matching the shapes in
the spectral domain, important attributes of surface structure are being
aligned. For the purpose of testing our ideas, we introduce a fully automatic
framework for finding intrinsic correspondence between two shapes. The proposed
method achieves state-of-the-art results on the Princeton isometric shape
matching protocol applied, as usual, to the TOSCA and SCAPE benchmarks
LRF-Net: Learning Local Reference Frames for 3D Local Shape Description and Matching
The local reference frame (LRF) acts as a critical role in 3D local shape
description and matching. However, most of existing LRFs are hand-crafted and
suffer from limited repeatability and robustness. This paper presents the first
attempt to learn an LRF via a Siamese network that needs weak supervision only.
In particular, we argue that each neighboring point in the local surface gives
a unique contribution to LRF construction and measure such contributions via
learned weights. Extensive analysis and comparative experiments on three public
datasets addressing different application scenarios have demonstrated that
LRF-Net is more repeatable and robust than several state-of-the-art LRF methods
(LRF-Net is only trained on one dataset). In addition, LRF-Net can
significantly boost the local shape description and 6-DoF pose estimation
performance when matching 3D point clouds.Comment: 28 pages, 14 figure
Geometrically Consistent Partial Shape Matching
Finding correspondences between 3D shapes is a crucial problem in computer
vision and graphics, which is for example relevant for tasks like shape
interpolation, pose transfer, or texture transfer. An often neglected but
essential property of matchings is geometric consistency, which means that
neighboring triangles in one shape are consistently matched to neighboring
triangles in the other shape. Moreover, while in practice one often has only
access to partial observations of a 3D shape (e.g. due to occlusion, or
scanning artifacts), there do not exist any methods that directly address
geometrically consistent partial shape matching. In this work we fill this gap
by proposing to integrate state-of-the-art deep shape features into a novel
integer linear programming partial shape matching formulation. Our optimization
yields a globally optimal solution on low resolution shapes, which we then
refine using a coarse-to-fine scheme. We show that our method can find more
reliable results on partial shapes in comparison to existing geometrically
consistent algorithms (for which one first has to fill missing parts with a
dummy geometry). Moreover, our matchings are substantially smoother than
learning-based state-of-the-art shape matching methods
Robust Mobile Object Tracking Based on Multiple Feature Similarity and Trajectory Filtering
This paper presents a new algorithm to track mobile objects in different
scene conditions. The main idea of the proposed tracker includes estimation,
multi-features similarity measures and trajectory filtering. A feature set
(distance, area, shape ratio, color histogram) is defined for each tracked
object to search for the best matching object. Its best matching object and its
state estimated by the Kalman filter are combined to update position and size
of the tracked object. However, the mobile object trajectories are usually
fragmented because of occlusions and misdetections. Therefore, we also propose
a trajectory filtering, named global tracker, aims at removing the noisy
trajectories and fusing the fragmented trajectories belonging to a same mobile
object. The method has been tested with five videos of different scene
conditions. Three of them are provided by the ETISEO benchmarking project
(http://www-sop.inria.fr/orion/ETISEO) in which the proposed tracker
performance has been compared with other seven tracking algorithms. The
advantages of our approach over the existing state of the art ones are: (i) no
prior knowledge information is required (e.g. no calibration and no contextual
models are needed), (ii) the tracker is more reliable by combining multiple
feature similarities, (iii) the tracker can perform in different scene
conditions: single/several mobile objects, weak/strong illumination,
indoor/outdoor scenes, (iv) a trajectory filtering is defined and applied to
improve the tracker performance, (v) the tracker performance outperforms many
algorithms of the state of the art
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