4,410 research outputs found

    Verifying systems of resource-bounded agents

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    Approaches to the verification of multi-agent systems are typically based on games or transition systems defined in terms of states and actions. However such approaches often ignore a key aspect of multi-agent systems, namely that the agents’ actions require (and sometimes produce) resources. We briefly survey previous work on the verification of multi-agent systems that takes resources into account, and outline some key challenges for future work

    Formal approaches to modelling and verifying resource-bounded agents-state of the art and future prospects

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    This paper reviews formal approaches to modelling and verifying resource-bounded agents focusing on state of the Art and future prospects

    Logic-Based Specification Languages for Intelligent Software Agents

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    The research field of Agent-Oriented Software Engineering (AOSE) aims to find abstractions, languages, methodologies and toolkits for modeling, verifying, validating and prototyping complex applications conceptualized as Multiagent Systems (MASs). A very lively research sub-field studies how formal methods can be used for AOSE. This paper presents a detailed survey of six logic-based executable agent specification languages that have been chosen for their potential to be integrated in our ARPEGGIO project, an open framework for specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each executable language, the logic foundations are described and an example of use is shown. A comparison of the six languages and a survey of similar approaches complete the paper, together with considerations of the advantages of using logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal "Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe Editor-in-Chie

    Resilience, reliability, and coordination in autonomous multi-agent systems

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    Acknowledgements The research reported in this paper was funded and supported by various grants over the years: Robotics and AI in Nuclear (RAIN) Hub (EP/R026084/1); Future AI and Robotics for Space (FAIR-SPACE) Hub (EP/R026092/1); Offshore Robotics for Certification of Assets (ORCA) Hub (EP/R026173/1); the Royal Academy of Engineering under the Chair in Emerging Technologies scheme; Trustworthy Autonomous Systems “Verifiability Node” (EP/V026801); Scrutable Autonomous Systems (EP/J012084/1); Supporting Security Policy with Effective Digital Intervention (EP/P011829/1); The International Technology Alliance in Network and Information Sciences.Peer reviewedPostprin

    Proceedings of International Workshop "Global Computing: Programming Environments, Languages, Security and Analysis of Systems"

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    According to the IST/ FET proactive initiative on GLOBAL COMPUTING, the goal is to obtain techniques (models, frameworks, methods, algorithms) for constructing systems that are flexible, dependable, secure, robust and efficient. The dominant concerns are not those of representing and manipulating data efficiently but rather those of handling the co-ordination and interaction, security, reliability, robustness, failure modes, and control of risk of the entities in the system and the overall design, description and performance of the system itself. Completely different paradigms of computer science may have to be developed to tackle these issues effectively. The research should concentrate on systems having the following characteristics: • The systems are composed of autonomous computational entities where activity is not centrally controlled, either because global control is impossible or impractical, or because the entities are created or controlled by different owners. • The computational entities are mobile, due to the movement of the physical platforms or by movement of the entity from one platform to another. • The configuration varies over time. For instance, the system is open to the introduction of new computational entities and likewise their deletion. The behaviour of the entities may vary over time. • The systems operate with incomplete information about the environment. For instance, information becomes rapidly out of date and mobility requires information about the environment to be discovered. The ultimate goal of the research action is to provide a solid scientific foundation for the design of such systems, and to lay the groundwork for achieving effective principles for building and analysing such systems. This workshop covers the aspects related to languages and programming environments as well as analysis of systems and resources involving 9 projects (AGILE , DART, DEGAS , MIKADO, MRG, MYTHS, PEPITO, PROFUNDIS, SECURE) out of the 13 founded under the initiative. After an year from the start of the projects, the goal of the workshop is to fix the state of the art on the topics covered by the two clusters related to programming environments and analysis of systems as well as to devise strategies and new ideas to profitably continue the research effort towards the overall objective of the initiative. We acknowledge the Dipartimento di Informatica and Tlc of the University of Trento, the Comune di Rovereto, the project DEGAS for partially funding the event and the Events and Meetings Office of the University of Trento for the valuable collaboration

    State-of-the-art on evolution and reactivity

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    This report starts by, in Chapter 1, outlining aspects of querying and updating resources on the Web and on the Semantic Web, including the development of query and update languages to be carried out within the Rewerse project. From this outline, it becomes clear that several existing research areas and topics are of interest for this work in Rewerse. In the remainder of this report we further present state of the art surveys in a selection of such areas and topics. More precisely: in Chapter 2 we give an overview of logics for reasoning about state change and updates; Chapter 3 is devoted to briefly describing existing update languages for the Web, and also for updating logic programs; in Chapter 4 event-condition-action rules, both in the context of active database systems and in the context of semistructured data, are surveyed; in Chapter 5 we give an overview of some relevant rule-based agents frameworks

    Verifying Computation Tree Logic of Knowledge via Knowledge-Oriented Petri Nets and Ordered Binary Decision Diagrams

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    Computation Tree Logic of Knowledge (CTLK) can specify many requirements of privacy and security of multi-agent systems (MAS). In our previous papers, we defined Knowledge-oriented Petri Net (KPN) to model MAS, proposed similar reachability graph to verify CTLK, gave their model checking algorithms and developed a related tool. In this paper, we use the technique of Ordered Binary Decision Diagrams (OBDD) to encode similar reachability graph in order to alleviate the state explosion problem, and verify more epistemic operators of CTLK. We design the corresponding symbolic model checking algorithms and improve our tool. We compare our model and method with MCMAS that is the state-of-the-art CTLK model checker, and experiments illustrate the advantages of our model and method. We also explain the reasons why our model and method can obtain better performances

    Verifying requirements for resource-bounded agents

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    This thesis presents frameworks for the modelling and verification of resource-bounded reasoning agents. The resources considered include the time, memory, and communication bandwidth required by agents to achieve a goal. The scalability and expressiveness of standard model checking techniques is investigated using two typical multiagent reasoning problems which can be easily parameterised to increase or decrease the problem size. Both a complexity analysis and experimental results suggest that reasonably sized problem instances are unlikely to be tractable for a standard model checker without steps to reduce the branching factor of the state space. We propose two approaches to address this problem: the use of abstract specifications to model the behaviour of some of the agents in the system, and exploiting information about the reasoning strategy adopted by the agents. Abstract specifications are given as Linear Temporal Logic (LTL) formulae which describe the external behaviour of the agents, allowing their temporal behaviour to be compactly modelled. Conversely, reasoning strategies allow the detailed specification of the ordering of steps in the agent’s reasoning process. Both approaches have been combined in an automated verification tool TVRBA for rule-based multi-agent systems which allows the designer to specify information about agents’ interaction, behaviour, and execution strategy at different levels of abstraction. The TVRBA tool generates an encoding of the system for the Maude LTL model checker, allowing properties of the system to be verified. The scalability of the new approach is illustrated using three case studies
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