4,171 research outputs found
Space station architectural elements model study
The worksphere, a user controlled computer workstation enclosure, was expanded in scope to an engineering workstation suitable for use on the Space Station as a crewmember desk in orbit. The concept was also explored as a module control station capable of enclosing enough equipment to control the station from each module. The concept has commercial potential for the Space Station and surface workstation applications. The central triangular beam interior configuration was expanded and refined to seven different beam configurations. These included triangular on center, triangular off center, square, hexagonal small, hexagonal medium, hexagonal large and the H beam. Each was explored with some considerations as to the utilities and a suggested evaluation factor methodology was presented. Scale models of each concept were made. The models were helpful in researching the seven beam configurations and determining the negative residual (unused) volume of each configuration. A flexible hardware evaluation factor concept is proposed which could be helpful in evaluating interior space volumes from a human factors point of view. A magnetic version with all the graphics is available from the author or the technical monitor
Novel Multimodal Feedback Techniques for In-Car Mid-Air Gesture Interaction
This paper presents an investigation into the effects of different feedback modalities on mid-air gesture interaction for infotainment systems in cars. Car crashes and near-crash events are most commonly caused by driver distraction. Mid-air interaction is a way of reducing driver distraction by reducing visual demand from infotainment. Despite a range of available modalities, feedback in mid-air gesture systems is generally provided through visual displays. We conducted a simulated driving study to investigate how different types of multimodal feedback can support in-air gestures. The effects of different feedback modalities on eye gaze behaviour, and the driving and gesturing tasks are considered. We found that feedback modality influenced gesturing behaviour. However, drivers corrected falsely executed gestures more often in non-visual conditions. Our findings show that non-visual feedback can reduce visual distraction significantl
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A Prototype Toolkit For Evaluating Indoor Environmental Quality In Commercial Buildings
Measurement of building environmental parameters is often complex, expensive, and not easily proceduralized in a manner that covers all commercial buildings. Evaluating building indoor environmental quality performance is therefore not standard practice. This project developed a prototype toolkit that addressed existing barriers to widespread indoor environmental quality performance evaluation. A toolkit with both hardware and software elements was designed for practitioners around the indoor environmental quality requirements of the American Society of Heating, Refrigeration and Air Conditioning Engineers / Chartered Institution of Building Services / United States Green Building Council Performance Measurement Protocols. This unique toolkit was built on a wireless mesh network with a web-based data collection, analysis, and reporting application. The toolkit provided a fast, robust deployment of sensors, real-time data analysis, Performance Measurement Protocol-based analysis methods and a scorecard and report generation tools. A web-enabled Geographic Information System-based metadata collection system also reduced field-study deployment time. The toolkit was evaluated through three case studies, which were discussed in this report
VANET Applications: Hot Use Cases
Current challenges of car manufacturers are to make roads safe, to achieve
free flowing traffic with few congestions, and to reduce pollution by an
effective fuel use. To reach these goals, many improvements are performed
in-car, but more and more approaches rely on connected cars with communication
capabilities between cars, with an infrastructure, or with IoT devices.
Monitoring and coordinating vehicles allow then to compute intelligent ways of
transportation. Connected cars have introduced a new way of thinking cars - not
only as a mean for a driver to go from A to B, but as smart cars - a user
extension like the smartphone today. In this report, we introduce concepts and
specific vocabulary in order to classify current innovations or ideas on the
emerging topic of smart car. We present a graphical categorization showing this
evolution in function of the societal evolution. Different perspectives are
adopted: a vehicle-centric view, a vehicle-network view, and a user-centric
view; described by simple and complex use-cases and illustrated by a list of
emerging and current projects from the academic and industrial worlds. We
identified an empty space in innovation between the user and his car:
paradoxically even if they are both in interaction, they are separated through
different application uses. Future challenge is to interlace social concerns of
the user within an intelligent and efficient driving
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