69 research outputs found

    A packet error recovery scheme for vertical handovers mobility management protocols

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    Mobile devices are connecting to the Internet through an increasingly heterogeneous network environment. This connectivity via multiple types of wireless networks allows the mobile devices to take advantage of the high speed and the low cost of wireless local area networks and the large coverage of wireless wide area networks. In this context, we propose a new handoff framework for switching seamlessly between the different network technologies by taking advantage of the temporary availability of both the old and the new network technology through the use of an “on the fly” erasure coding method. The goal is to demonstrate that our framework, based on a real implementation of such coding scheme, 1) allows the application to achieve higher goodput rate compared to existing bicasting proposals and other erasure coding schemes; 2) is easy to configure and as a result 3) is a perfect candidate to ensure the reliability of vertical handovers mobility management protocols. In this paper, we present the implementation of such framework and show that our proposal allows to maintain the TCP goodput (with a negligible transmission overhead) while providing in a timely manner a full reliability in challenged conditions

    A novel network architecture for train-to-wayside communication with quality of service over heterogeneous wireless networks

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    In the railway industry, there are nowadays different actors who would like to send or receive data from the wayside to an onboard device or vice versa. These actors are e.g., the Train Operation Company, the Train Constructing Company, a Content Provider, etc. This requires a communication module on each train and at the wayside. These modules interact with each other over heterogeneous wireless links. This system is referred to as the Train-to-Wayside Communication System (TWCS). While there are already a lot of deployments using a TWCS, the implementation of quality of service, performance enhancing proxies (PEP) and the network mobility functions have not yet been fully integrated in TWCS systems. Therefore, we propose a novel and modular IPv6-enabled TWCS architecture in this article. It jointly tackles these functions and considers their mutual dependencies and relationships. DiffServ is used to differentiate between service classes and priorities. Virtual local area networks are used to differentiate between different service level agreements. In the PEP, we propose to use a distributed TCP accelerator to optimize bandwidth usage. Concerning network mobility, we propose to use the SCTP protocol (with Dynamic Address Reconfiguration and PR-SCTP extensions) to create a tunnel per wireless link, in order to support the reliable transmission of data between the accelerators. We have analyzed different design choices, pinpointed the main implementation challenges and identified candidate solutions for the different modules in the TWCS system. As such, we present an elaborated framework that can be used for prototyping a fully featured TWCS

    Concurrent Multipath Transfer: Scheduling, Modelling, and Congestion Window Management

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    Known as smartphones, multihomed devices like the iPhone and BlackBerry can simultaneously connect to Wi-Fi and 4G LTE networks. Unfortunately, due to the architectural constraints of standard transport layer protocols like the transmission control protocol (TCP), an Internet application (e.g., a file transfer) can use only one access network at a time. Due to recent developments, however, concurrent multipath transfer (CMT) using the stream control transmission protocol (SCTP) can enable multihomed devices to exploit additional network resources for transport layer communications. In this thesis we explore a variety of techniques aimed at CMT and multihomed devices, such as: packet scheduling, transport layer modelling, and resource management. Some of our accomplishments include, but are not limited to: enhanced performance of CMT under delay-based disparity, a tractable framework for modelling the throughput of CMT, a comparison of modelling techniques for SCTP, a new congestion window update policy for CMT, and efficient use of system resources through optimization. Since the demand for a better communications system is always on the horizon, it is our goal to further the research and inspire others to embrace CMT as a viable network architecture; in hopes that someday CMT will become a standard part of smartphone technology

    Analysis and Automated Discovery of Attacks in Transport Protocols

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    Transport protocols like TCP and QUIC are a crucial component of today’s Internet, underlying services as diverse as email, file transfer, web browsing, video conferencing, and instant messaging as well as infrastructure protocols like BGP and secure network protocols like TLS. Transport protocols provide a variety of important guarantees like reliability, in-order delivery, and congestion control to applications. As a result, the design and implementation of transport protocols is complex, with many components, special cases, interacting features, and efficiency considerations, leading to a high probability of bugs. Unfortunately, today the testing of transport protocols is mainly a manual, ad-hoc process. This lack of systematic testing has resulted in a steady stream of attacks compromising the availability, performance, or security of transport protocols, as seen in the literature. Given the importance of these protocols, we believe that there is a need for the development of automated systems to identify complex attacks in implementations of these protocols and for a better understanding of the types of attacks that will be faced by next generation transport protocols. In this dissertation, we focus on improving this situation, and the security of transport protocols, in three ways. First, we develop a system to automatically search for attacks that target the availability or performance of protocol connections on real transport protocol implementations. Second, we implement a model-based system to search for attacks against implementations of TCP congestion control. Finally, we examine QUIC, Google’s next generation encrypted transport protocol, and identify attacks on availability and performance

    Deployable transport services for low-latency multimedia applications

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    Low-latency multimedia applications generate a growing and significant majority of all Internet traffic. These applications are characterised by tight bounds on end-to-end latency that typically range from tens to a few hundred milliseconds. Operating within these bounds is challenging, with the best-effort delivery service of the Internet giving rise to unreliable delivery with unpredictable latency. The way in which the upper layers of the protocol stack manage this unreliability and unpredictability can greatly impact the quality-of-experience that applications can provide. In this thesis, I focus on the services and abstractions that the transport layer provides to applications. The delivery model provided by the transport layer can have a significant impact on the quality-of-experience that can be provided by the application. Reliability and order, for example, introduce delay while packet loss is detected and the lost data retransmitted. This enforces a particular trade-off between latency, loss, and application quality-of-experience, with reliability taking priority. This trade-off is not suitable for low-latency multimedia applications, which prefer predictable and bounded latency to strict reliability and order. No widely-deployed transport protocol provides a delivery model that fully supports low-latency applications: UDP provides no reliability guarantees, while TCP enforces reliability. Implementing a protocol that does support these applications is difficult: ossification restricts protocols to appearing as UDP or TCP on-the-wire. To meet both challenges -- of better supporting low-latency multimedia applications, and of deploying a new protocol within an ossified transport layer -- I propose TCP Hollywood, a protocol that maintains wire compatibility with TCP, while exposing the trade-off between reliability and delay such that applications can improve their quality-of-experience. I show that TCP Hollywood is deployable on the public Internet, and that it achieves its goal of improving support for low-latency multimedia applications. I conclude by evaluating the API changes that are required to support TCP Hollywood, distilling the protocol into the set of transport services that it provides

    Enhanced transport protocols for real time and streaming applications on wireless links

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    Real time communications have, in the last decade, become a highly relevant component of Internet applications and services, with both interactive communications and streamed content being used in developed and developing countries alike. Due to the proliferation of mobile devices, wireless media is becoming the means of transmitting a large part of this increasingly important real time communications traffic. Wireless has also become an important technology in developing countries, with satellite communications being increasingly deployed for traffic backhaul and ubiquitous connection to the Internet. A number of issues need to be addressed in order to have an acceptable service quality for real time communications in wireless environments. In addition to this, the availability of multiple wireless interfaces on mobile devices presents an opportunity to improve and further exacerbates the issues already present on single wireless links. Therefore in this thesis, we consider improvements to transport protocols for real time communications and streaming services to address these problems and we provide the following contributions. To deal with wireless link issues of errors and delay, we propose two enhancements. First, an improvement technique for Datagram Congestion Control Protocol CCID4 for long delay wireless (e.g. satellite) links, demonstrating significant performance improvements for Voice over IP applications. To deal with link errors, we have proposed, implemented and evaluated an erasure coding based packet error correction approach for Concurrent Multipath Transfer extension of Stream Control Transport Protocol data transport over multiple wireless paths. We have identified packet reordering as a major cause of performance degradation in both single and multi-path transport protocols for real time communications and media streaming. We have proposed a dynamically resizable buffer based solution to mitigate this problem within the DCCP protocol. For improving the performance of multi-path transport protocols over dissimilar network paths, we have proposed a delay aware packet scheduling scheme, which significantly improves the performance of multimedia and bulk data transfer with CMT-SCTP in heterogeneous multi-path network scenarios. Finally, we have developed a tool for online streaming video quality evaluation experiments, comprising a real-time cross-layer video streaming technique implemented within an open-source H.264 video encoder tool called x264

    E-EON : Energy-Efficient and Optimized Networks for Hadoop

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    Energy efficiency and performance improvements have been two of the major concerns of current Data Centers. With the advent of Big Data, more information is generated year after year, and even the most aggressive predictions of the largest network equipment manufacturer have been surpassed due to the non-stop growing network traffic generated by current Big Data frameworks. As, currently, one of the most famous and discussed frameworks designed to store, retrieve and process the information that is being consistently generated by users and machines, Hadoop has gained a lot of attention from the industry in recent years and presently its name describes a whole ecosystem designed to tackle the most varied requirements of today’s cloud applications. This thesis relates to Hadoop clusters, mainly focused on their interconnects, which is commonly considered to be the bottleneck of such ecosystem. We conducted research focusing on energy efficiency and also on performance optimizations as improvements on cluster throughput and network latency. Regarding the energy consumption, a significant proportion of a data center's energy consumption is caused by the network, which stands for 12% of the total system power at full load. With the non-stop growing network traffic, it is desired by industry and academic community that network energy consumption should be proportional to its utilization. Considering cluster performance, although Hadoop is a network throughput-sensitive workload with less stringent requirements for network latency, there is an increasing interest in running batch and interactive workloads concurrently on the same cluster. Doing so maximizes system utilization, to obtain the greatest benefits from the capital and operational expenditures. For this to happen, cluster throughput should not be impacted when network latency is minimized. The two biggest challenges faced during the development of this thesis were related to achieving near proportional energy consumption for the interconnects and also improving the network latency found on Hadoop clusters, while having virtually no loss on cluster throughput. Such challenges led to comparable sized opportunity: proposing new techniques that must solve such problems from the current generation of Hadoop clusters. We named E-EON the set of techniques presented in this work, which stands for Energy Efficient and Optimized Networks for Hadoop. E-EON can be used to reduce the network energy consumption and yet, to reduce network latency while cluster throughput is improved at the same time. Furthermore, such techniques are not exclusive to Hadoop and they are also expected to have similar benefits if applied to any other Big Data framework infrastructure that fits the problem characterization we presented throughout this thesis. With E-EON we were able to reduce the energy consumption by up to 80% compared to the state-of-the art technique. We were also able to reduce network latency by up to 85% and in some cases, even improve cluster throughput by 10%. Although these were the two major accomplishment from this thesis, we also present minor benefits which translate to easier configuration compared to the stat-of-the-art techniques. Finally, we enrich the discussions found in this thesis with recommendations targeting network administrators and network equipment manufacturers.La eficiencia energética y las mejoras de rendimiento han sido dos de las principales preocupaciones de los Data Centers actuales. Con el arribo del Big Data, se genera más información año con año, incluso las predicciones más agresivas de parte del mayor fabricante de dispositivos de red se han superado debido al continuo tráfico de red generado por los sistemas de Big Data. Actualmente, uno de los más famosos y discutidos frameworks desarrollado para almacenar, recuperar y procesar la información generada consistentemente por usuarios y máquinas, Hadoop acaparó la atención de la industria en los últimos años y actualmente su nombre describe a todo un ecosistema diseñado para abordar los requisitos más variados de las aplicaciones actuales de Cloud Computing. Esta tesis profundiza sobre los clusters Hadoop, principalmente enfocada a sus interconexiones, que comúnmente se consideran el cuello de botella de dicho ecosistema. Realizamos investigaciones centradas en la eficiencia energética y también en optimizaciones de rendimiento como mejoras en el throughput de la infraestructura y de latencia de la red. En cuanto al consumo de energía, una porción significativa de un Data Center es causada por la red, representada por el 12 % de la potencia total del sistema a plena carga. Con el tráfico constantemente creciente de la red, la industria y la comunidad académica busca que el consumo energético sea proporcional a su uso. Considerando las prestaciones del cluster, a pesar de que Hadoop mantiene una carga de trabajo sensible al rendimiento de red aunque con requisitos menos estrictos sobre la latencia de la misma, existe un interés creciente en ejecutar aplicaciones interactivas y secuenciales de manera simultánea sobre dicha infraestructura. Al hacerlo, se maximiza la utilización del sistema para obtener los mayores beneficios al capital y gastos operativos. Para que esto suceda, el rendimiento del sistema no puede verse afectado cuando se minimiza la latencia de la red. Los dos mayores desafíos enfrentados durante el desarrollo de esta tesis estuvieron relacionados con lograr un consumo energético cercano a la cantidad de interconexiones y también a mejorar la latencia de red encontrada en los clusters Hadoop al tiempo que la perdida del rendimiento de la infraestructura es casi nula. Dichos desafíos llevaron a una oportunidad de tamaño semejante: proponer técnicas novedosas que resuelven dichos problemas a partir de la generación actual de clusters Hadoop. Llamamos a E-EON (Energy Efficient and Optimized Networks) al conjunto de técnicas presentadas en este trabajo. E-EON se puede utilizar para reducir el consumo de energía y la latencia de la red al mismo tiempo que el rendimiento del cluster se mejora. Además tales técnicas no son exclusivas de Hadoop y también se espera que tengan beneficios similares si se aplican a cualquier otra infraestructura de Big Data que se ajuste a la caracterización del problema que presentamos a lo largo de esta tesis. Con E-EON pudimos reducir el consumo de energía hasta en un 80% en comparación con las técnicas encontradas en la literatura actual. También pudimos reducir la latencia de la red hasta en un 85% y, en algunos casos, incluso mejorar el rendimiento del cluster en un 10%. Aunque estos fueron los dos principales logros de esta tesis, también presentamos beneficios menores que se traducen en una configuración más sencilla en comparación con las técnicas más avanzadas. Finalmente, enriquecimos las discusiones encontradas en esta tesis con recomendaciones dirigidas a los administradores de red y a los fabricantes de dispositivos de red
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