396 research outputs found
Port-Hamiltonian modeling for soft-finger manipulation
In this paper, we present a port-Hamiltonian model of a multi-fingered robotic hand, with soft-pads, while grasping and manipulating an object. The algebraic constraints of the interconnected systems are represented by a geometric object, called Dirac structure. This provides a powerful way to describe the non-contact to contact transition and contact viscoelasticity, by using the concepts of energy flows and power preserving interconnections. Using the port based model, an Intrinsically Passive Controller (IPC) is used to control the internal forces. Simulation results validate the model and demonstrate the effectiveness of the port-based approach
Whole-Hand Robotic Manipulation with Rolling, Sliding, and Caging
Traditional manipulation planning and modeling relies on strong assumptions about contact. Specifically, it is common to assume that contacts are fixed and do not slide. This assumption ensures that objects are stably grasped during every step of the manipulation, to avoid ejection. However, this assumption limits achievable manipulation to the feasible motion of the closed-loop kinematic chains formed by the object and fingers. To improve manipulation capability, it has been shown that relaxing contact constraints and allowing sliding can enhance dexterity. But in order to safely manipulate with shifting contacts, other safeguards must be used to protect against ejection. “Caging manipulation,” in which the object is geometrically trapped by the fingers, can be employed to guarantee that an object never leaves the hand, regardless of constantly changing contact conditions. Mechanical compliance and underactuated joint coupling, or carefully chosen design parameters, can be used to passively create a caging grasp – protecting against accidental ejection – while simultaneously manipulating with all parts of the hand. And with passive ejection avoidance, hand control schemes can be made very simple, while still accomplishing manipulation. In place of complex control, better design can be used to improve manipulation capability—by making smart choices about parameters such as phalanx length, joint stiffness, joint coupling schemes, finger frictional properties, and actuator mode of operation. I will present an approach for modeling fully actuated and underactuated whole-hand-manipulation with shifting contacts, show results demonstrating the relationship between design parameters and manipulation metrics, and show how this can produce highly dexterous manipulators
Innovative robot hand designs of reduced complexity for dexterous manipulation
This thesis investigates the mechanical design of robot hands to sensibly reduce the system complexity in terms of the number of actuators and sensors, and control needs for performing grasping and in-hand manipulations of unknown objects.
Human hands are known to be the most complex, versatile, dexterous manipulators in nature, from being able to operate sophisticated surgery to carry out a wide variety of daily activity tasks (e.g. preparing food, changing cloths, playing instruments, to name some). However, the understanding of why human hands can perform such fascinating tasks still eludes complete comprehension.
Since at least the end of the sixteenth century, scientists and engineers have tried to match the sensory and motor functions of the human hand. As a result, many contemporary humanoid and anthropomorphic robot hands have been developed to closely replicate the appearance and dexterity of human hands, in many cases using sophisticated designs that integrate multiple sensors and actuators---which make them prone to error and difficult to operate and control, particularly under uncertainty.
In recent years, several simplification approaches and solutions have been proposed to develop more effective and reliable dexterous robot hands. These techniques, which have been based on using underactuated mechanical designs, kinematic synergies, or compliant materials, to name some, have opened up new ways to integrate hardware enhancements to facilitate grasping and dexterous manipulation control and improve reliability and robustness.
Following this line of thought, this thesis studies four robot hand hardware aspects for enhancing grasping and manipulation, with a particular focus on dexterous in-hand manipulation. Namely: i) the use of passive soft fingertips; ii) the use of rigid and soft active surfaces in robot fingers; iii) the use of robot hand topologies to create particular in-hand manipulation trajectories; and iv) the decoupling of grasping and in-hand manipulation by introducing a reconfigurable palm.
In summary, the findings from this thesis provide important notions for understanding the significance of mechanical and hardware elements in the performance and control of human manipulation. These findings show great potential in developing robust, easily programmable, and economically viable robot hands capable of performing dexterous manipulations under uncertainty, while exhibiting a valuable subset of functions of the human hand.Open Acces
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On the Interplay between Mechanical and Computational Intelligence in Robot Hands
Researchers have made tremendous advances in robotic grasping in the past decades. On the hardware side, a lot of robot hand designs were proposed, covering a large spectrum of dexterity (from simple parallel grippers to anthropomorphic hands), actuation (from underactuated to fully actuated), and sensing capabilities (from only open/close states to tactile sensing). On the software side, grasping techniques also evolved significantly, from open-loop control, classical feedback control, to learning-based policies. However, most of the studies and applications follow the one-way paradigm that mechanical engineers/researchers design the hardware first and control/learning experts write the code to use the hand. In contrast, we aim to study the interplay between the mechanical and computational aspects in robotic grasping. We believe both sides are important but cannot solve grasping problems on their own, and both sides are highly connected by the laws of physics and should not be developed separately. We use the term "Mechanical Intelligence" to refer to the ability realized by mechanisms to appropriately respond to the external inputs, and we show that incorporating Mechanical Intelligence with Computational Intelligence is beneficial for grasping.
The first part of this thesis is to derive hand underactuation mechanisms from grasp data. The mechanical coordination in robot hands, which is one type of Mechanical Intelligence, corresponds to the concept of dimensionality reduction in Machine Learning. However, the resulted low-dimensional manifolds need to be realizable using underactuated mechanisms. In this project, we first collect simulated grasp data without accounting for underactuation, apply a dimensionality reduction technique (we term it "Mechanically Realizable Manifolds") considering both pre-contact postural synergies and post-contact joint torque coordination, and finally build robot hands based on the resulted low-dimensional models. We also demonstrate a real-world application on a free-flying robot for the International Space Station.
The second part is about proprioceptive grasping for unknown objects by taking advantage of hand compliance. Mechanical compliance is intrinsically connected to force/torque sensing and control. In this work, we proposed a series-elastic hand providing embodied compliance and proprioception, and an associated grasping policy using a network of proportional-integral controllers. We show that, without any prior model of the object and with only proprioceptive sensing, a robot hand can make stable grasps in a reactive fashion.
The last part is about developing the Mechanical and Computational Intelligence jointly --- to co-optimize the mechanisms and control policies using deep Reinforcement Learning (RL). Traditional RL treats robot hardware as immutable and models it as part of the environment. In contrast, we move the robot hardware out of the environment, express its mechanics as auto-differentiable physics and connect it with the computational policy to create a unified policy (we term this method "Hardware as Policy"), which allows RL algorithms to back-propagate gradients w.r.t both hardware and computational parameters and optimize them in the same fashion. We present a mass-spring toy problem to illustrate this idea, and also a real-world design case of an underactuated hand.
The three projects we present in this thesis are meaningful examples to demonstrate the interplay between the mechanical and computational aspects of robotic grasping. In the Conclusion part, we summarize some high-level philosophies and suggestions to integrate Mechanical and Computational Intelligence, as well as the high-level challenges that still exist when pushing this area forward
Performance of modified jatropha oil in combination with hexagonal boron nitride particles as a bio-based lubricant for green machining
This study evaluates the machining performance of newly developed modified jatropha oils (MJO1, MJO3 and MJO5), both with and without hexagonal boron nitride (hBN) particles (ranging between 0.05 and 0.5 wt%) during turning of AISI 1045 using minimum quantity lubrication (MQL). The experimental results indicated that, viscosity improved with the increase in MJOs molar ratio and hBN concentration. Excellent tribological behaviours is found to correlated with a better machining performance were achieved by MJO5a with 0.05 wt%. The MJO5a sample showed the lowest values of cutting force, cutting temperature and surface roughness, with a prolonged tool life and less tool wear, qualifying itself to be a potential alternative to the synthetic ester, with regard to the environmental concern
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