2,708 research outputs found

    Dynamic Packet Scheduling in Wireless Networks

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    We consider protocols that serve communication requests arising over time in a wireless network that is subject to interference. Unlike previous approaches, we take the geometry of the network and power control into account, both allowing to increase the network's performance significantly. We introduce a stochastic and an adversarial model to bound the packet injection. Although taken as the primary motivation, this approach is not only suitable for models based on the signal-to-interference-plus-noise ratio (SINR). It also covers virtually all other common interference models, for example the multiple-access channel, the radio-network model, the protocol model, and distance-2 matching. Packet-routing networks allowing each edge or each node to transmit or receive one packet at a time can be modeled as well. Starting from algorithms for the respective scheduling problem with static transmission requests, we build distributed stable protocols. This is more involved than in previous, similar approaches because the algorithms we consider do not necessarily scale linearly when scaling the input instance. We can guarantee a throughput that is as large as the one of the original static algorithm. In particular, for SINR models the competitive ratios of the protocol in comparison to optimal ones in the respective model are between constant and O(log^2 m) for a network of size m.Comment: 23 page

    Stable Memoryless Queuing under Contention

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    Is Our Model for Contention Resolution Wrong?

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    Randomized binary exponential backoff (BEB) is a popular algorithm for coordinating access to a shared channel. With an operational history exceeding four decades, BEB is currently an important component of several wireless standards. Despite this track record, prior theoretical results indicate that under bursty traffic (1) BEB yields poor makespan and (2) superior algorithms are possible. To date, the degree to which these findings manifest in practice has not been resolved. To address this issue, we examine one of the strongest cases against BEB: nn packets that simultaneously begin contending for the wireless channel. Using Network Simulator 3, we compare against more recent algorithms that are inspired by BEB, but whose makespan guarantees are superior. Surprisingly, we discover that these newer algorithms significantly underperform. Through further investigation, we identify as the culprit a flawed but common abstraction regarding the cost of collisions. Our experimental results are complemented by analytical arguments that the number of collisions -- and not solely makespan -- is an important metric to optimize. We believe that these findings have implications for the design of contention-resolution algorithms.Comment: Accepted to the 29th ACM Symposium on Parallelism in Algorithms and Architectures (SPAA 2017
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