65 research outputs found

    THREE TYPES OF ENVIRONMENTAL REPRESENTATIONS AND INDIVIDUAL DIFFERENCES IN SPATIAL NAVIGATION

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    Master'sMASTER OF SOCIAL SCIENCE

    Bio-Inspired Robotics

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    Modern robotic technologies have enabled robots to operate in a variety of unstructured and dynamically-changing environments, in addition to traditional structured environments. Robots have, thus, become an important element in our everyday lives. One key approach to develop such intelligent and autonomous robots is to draw inspiration from biological systems. Biological structure, mechanisms, and underlying principles have the potential to provide new ideas to support the improvement of conventional robotic designs and control. Such biological principles usually originate from animal or even plant models, for robots, which can sense, think, walk, swim, crawl, jump or even fly. Thus, it is believed that these bio-inspired methods are becoming increasingly important in the face of complex applications. Bio-inspired robotics is leading to the study of innovative structures and computing with sensory–motor coordination and learning to achieve intelligence, flexibility, stability, and adaptation for emergent robotic applications, such as manipulation, learning, and control. This Special Issue invites original papers of innovative ideas and concepts, new discoveries and improvements, and novel applications and business models relevant to the selected topics of ``Bio-Inspired Robotics''. Bio-Inspired Robotics is a broad topic and an ongoing expanding field. This Special Issue collates 30 papers that address some of the important challenges and opportunities in this broad and expanding field

    Mobile Robots Navigation

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    Mobile robots navigation includes different interrelated activities: (i) perception, as obtaining and interpreting sensory information; (ii) exploration, as the strategy that guides the robot to select the next direction to go; (iii) mapping, involving the construction of a spatial representation by using the sensory information perceived; (iv) localization, as the strategy to estimate the robot position within the spatial map; (v) path planning, as the strategy to find a path towards a goal location being optimal or not; and (vi) path execution, where motor actions are determined and adapted to environmental changes. The book addresses those activities by integrating results from the research work of several authors all over the world. Research cases are documented in 32 chapters organized within 7 categories next described

    On the Combination of Game-Theoretic Learning and Multi Model Adaptive Filters

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    This paper casts coordination of a team of robots within the framework of game theoretic learning algorithms. In particular a novel variant of fictitious play is proposed, by considering multi-model adaptive filters as a method to estimate other players’ strategies. The proposed algorithm can be used as a coordination mechanism between players when they should take decisions under uncertainty. Each player chooses an action after taking into account the actions of the other players and also the uncertainty. Uncertainty can occur either in terms of noisy observations or various types of other players. In addition, in contrast to other game-theoretic and heuristic algorithms for distributed optimisation, it is not necessary to find the optimal parameters a priori. Various parameter values can be used initially as inputs to different models. Therefore, the resulting decisions will be aggregate results of all the parameter values. Simulations are used to test the performance of the proposed methodology against other game-theoretic learning algorithms.</p

    Dynamic sonar perception

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    Thesis (Ph. D. in Marine Robotics)--Massachusetts Institute of Technology, Dept. of Ocean Engineering, 2003.Includes bibliographical references (leaves 183-192).Reliable sonar perception is a prerequisite of marine robot feature-based navigation. The robot must be able to track, model, map, and recognize aspects of the underwater landscape without a priori knowledge. This thesis explores the tracking and mapping problems from the standpoint of observability. The first part of the thesis addresses observability in mapping and navigation. Features are often only partially observable from a single vantage point; consequently, they must be mapped from multiple vantage points. Measurement/feature correspondences may only be observable after a lag, and feature updates must occur after a delay. A framework is developed to incorporate temporally separated measurements such that the relevant quantities are observable. The second part of the thesis addresses observability in tracking. Although there may be insufficient information from a single measurement to estimate the state of a target, there may be enough information to observe correspondences. The minimum information necessary for a dynamic observer to track locally curved targets is derived, and the computational complexity is determined as a function of sonar design, robot dynamics, and sonar configuration. Experimental results demonstrating concurrent mapping and localization (CML) using this approach to early sonar perception are presented, including results from an ocean autonomous underwater vehicle (AUV) using a synthetic aperture sonar at the GOATS 2002 experiment in Italy.Richard J. Rikoski.Ph.D.in Marine Robotic

    Third International Symposium on Artificial Intelligence, Robotics, and Automation for Space 1994

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    The Third International Symposium on Artificial Intelligence, Robotics, and Automation for Space (i-SAIRAS 94), held October 18-20, 1994, in Pasadena, California, was jointly sponsored by NASA, ESA, and Japan's National Space Development Agency, and was hosted by the Jet Propulsion Laboratory (JPL) of the California Institute of Technology. i-SAIRAS 94 featured presentations covering a variety of technical and programmatic topics, ranging from underlying basic technology to specific applications of artificial intelligence and robotics to space missions. i-SAIRAS 94 featured a special workshop on planning and scheduling and provided scientists, engineers, and managers with the opportunity to exchange theoretical ideas, practical results, and program plans in such areas as space mission control, space vehicle processing, data analysis, autonomous spacecraft, space robots and rovers, satellite servicing, and intelligent instruments

    Context Awareness for Navigation Applications

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    This thesis examines the topic of context awareness for navigation applications and asks the question, “What are the benefits and constraints of introducing context awareness in navigation?” Context awareness can be defined as a computer’s ability to understand the situation or context in which it is operating. In particular, we are interested in how context awareness can be used to understand the navigation needs of people using mobile computers, such as smartphones, but context awareness can also benefit other types of navigation users, such as maritime navigators. There are countless other potential applications of context awareness, but this thesis focuses on applications related to navigation. For example, if a smartphone-based navigation system can understand when a user is walking, driving a car, or riding a train, then it can adapt its navigation algorithms to improve positioning performance. We argue that the primary set of tools available for generating context awareness is machine learning. Machine learning is, in fact, a collection of many different algorithms and techniques for developing “computer systems that automatically improve their performance through experience” [1]. This thesis examines systematically the ability of existing algorithms from machine learning to endow computing systems with context awareness. Specifically, we apply machine learning techniques to tackle three different tasks related to context awareness and having applications in the field of navigation: (1) to recognize the activity of a smartphone user in an indoor office environment, (2) to recognize the mode of motion that a smartphone user is undergoing outdoors, and (3) to determine the optimal path of a ship traveling through ice-covered waters. The diversity of these tasks was chosen intentionally to demonstrate the breadth of problems encompassed by the topic of context awareness. During the course of studying context awareness, we adopted two conceptual “frameworks,” which we find useful for the purpose of solidifying the abstract concepts of context and context awareness. The first such framework is based strongly on the writings of a rhetorician from Hellenistic Greece, Hermagoras of Temnos, who defined seven elements of “circumstance”. We adopt these seven elements to describe contextual information. The second framework, which we dub the “context pyramid” describes the processing of raw sensor data into contextual information in terms of six different levels. At the top of the pyramid is “rich context”, where the information is expressed in prose, and the goal for the computer is to mimic the way that a human would describe a situation. We are still a long way off from computers being able to match a human’s ability to understand and describe context, but this thesis improves the state-of-the-art in context awareness for navigation applications. For some particular tasks, machine learning has succeeded in outperforming humans, and in the future there are likely to be tasks in navigation where computers outperform humans. One example might be the route optimization task described above. This is an example of a task where many different types of information must be fused in non-obvious ways, and it may be that computer algorithms can find better routes through ice-covered waters than even well-trained human navigators. This thesis provides only preliminary evidence of this possibility, and future work is needed to further develop the techniques outlined here. The same can be said of the other two navigation-related tasks examined in this thesis

    Quantifying Quality of Life

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    Describes technological methods and tools for objective and quantitative assessment of QoL Appraises technology-enabled methods for incorporating QoL measurements in medicine Highlights the success factors for adoption and scaling of technology-enabled methods This open access book presents the rise of technology-enabled methods and tools for objective, quantitative assessment of Quality of Life (QoL), while following the WHOQOL model. It is an in-depth resource describing and examining state-of-the-art, minimally obtrusive, ubiquitous technologies. Highlighting the required factors for adoption and scaling of technology-enabled methods and tools for QoL assessment, it also describes how these technologies can be leveraged for behavior change, disease prevention, health management and long-term QoL enhancement in populations at large. Quantifying Quality of Life: Incorporating Daily Life into Medicine fills a gap in the field of QoL by providing assessment methods, techniques and tools. These assessments differ from the current methods that are now mostly infrequent, subjective, qualitative, memory-based, context-poor and sparse. Therefore, it is an ideal resource for physicians, physicians in training, software and hardware developers, computer scientists, data scientists, behavioural scientists, entrepreneurs, healthcare leaders and administrators who are seeking an up-to-date resource on this subject
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