623 research outputs found

    Biped robot reference generation with natural ZMP trajectories

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    Humanoid robotics attracted the attention of many researchers in the past 35 years. The motivation for research is the suitability of the biped structure for tasks in human environments. The control of humanoid robots is challenging due to its complex dynamics. Walking reference trajectory generation is a key problem. A criterion used for the reference generation is that the reference trajectory should be suitable to be followed by the robot with its natural dynamics and minimal control intervention. Reference generation techniques with the so-called Linear Inverted Pendulum Model (LIPM) are based on this idea. The Zero Moment Point (ZMP) Criterion is widely employed in the stability analysis of biped robot walk. Improved LIPM based reference generation methods obtained by applying the ZMP Criterion are also reported. In these methods, the ZMP during a stepping motion is kept fixed in the middle of the supporting foot sole, which lacks naturalness. In fact, the ZMP in the human walk does not stay fixed, but it moves under the supporting foot. This thesis proposes a LIPM based reference generation algorithm that uses ZMP references which have double support phase and are also natural since moving ZMP references for single support phase are used. The application of Fourier series approximation simplifies the solution and it generates a smooth ZMP reference. Trajectory and force control methods for locomotion are devised and applied too. The developed techniques are tested through simulation with a 12-DOF biped robot model. The results obtained are promising for implementations

    Natural ZMP trajectories for biped robot reference generation

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    The control of a biped humanoid is a challenging task due to the hard-to-stabilize dynamics. Walking reference trajectory generation is a key problem. Linear Inverted Pendulum Model (LIPM) and Zero Moment Point (ZMP) Criterion based approaches in stable walking reference generation are reported. In these methods, generally, the ZMP reference during a stepping motion is kept fixed in the middle of the supporting foot sole. This kind of reference generation lacks naturalness, in that, the ZMP in the human walk does not stay fixed, but it moves forward under the supporting foot. This paper proposes a reference generation algorithm based on the LIPM and moving support foot ZMP references. The application of Fourier series approximation simplifies the solution and it generates a smooth ZMP reference. A simple inverse kinematics based joint space controller is used for the tests of the developed reference trajectory through full-dynamics 3D simulation. A 12 DOF biped robot model is used in the simulations. Simulation studies suggest that the moving ZMP references are more energy efficient than the ones with fixed ZMP under the supporting foot. The results are promising for implementations

    Integration of vertical COM motion and angular momentum in an extended Capture Point tracking controller for bipedal walking

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    In this paper, we demonstrate methods for bipedal walking control based on the Capture Point (CP) methodology. In particular, we introduce a method to intuitively derive a CP reference trajectory from the next three steps and extend the linear inverted pendulum (LIP) based CP tracking controller introduced in [1], generalizing it to a model that contains vertical CoM motions and changes in angular momentum. Respecting the dynamics of general multibody systems, we propose a measurement-based compensation of multi-body effects, which leads to a stable closed-loop dynamics of bipedal walking robots. In addition we propose a ZMP projection method, which prevents the robots feet from tilting and ensures the best feasible CP tracking. The extended CP controller’s performance is validated in OpenHRP3 [2] simulations and compared to the controller proposed in [1]

    Humanoid robot orientation stabilization by shoulder joint motion during locomotion

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    Arm swing action is a natural phenomenon that emerges in biped locomotion. A shoulder torque reference generation method is introduced in this paper to utilize arms of a humanoid robot during locomotion. Main idea of the technique is the employment of shoulder joint actuation torques in order to stabilize body orientation. The reference torques are computed by a method which utilizes proportional and derivative actions. Body orientation angles serve as the inputs of this system. The approach is tested via simulations with the 3D full-dynamics model of the humanoid robot SURALP (Sabanci University Robotics Research Laboratory Platform). Results indicate that the method is successful in reducing oscillations of body angles during bipedal walking

    Asymptotically Stable Walking of a Five-Link Underactuated 3D Bipedal Robot

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    This paper presents three feedback controllers that achieve an asymptotically stable, periodic, and fast walking gait for a 3D (spatial) bipedal robot consisting of a torso, two legs, and passive (unactuated) point feet. The contact between the robot and the walking surface is assumed to inhibit yaw rotation. The studied robot has 8 DOF in the single support phase and 6 actuators. The interest of studying robots with point feet is that the robot's natural dynamics must be explicitly taken into account to achieve balance while walking. We use an extension of the method of virtual constraints and hybrid zero dynamics, in order to simultaneously compute a periodic orbit and an autonomous feedback controller that realizes the orbit. This method allows the computations to be carried out on a 2-DOF subsystem of the 8-DOF robot model. The stability of the walking gait under closed-loop control is evaluated with the linearization of the restricted Poincar\'e map of the hybrid zero dynamics. Three strategies are explored. The first strategy consists of imposing a stability condition during the search of a periodic gait by optimization. The second strategy uses an event-based controller. In the third approach, the effect of output selection is discussed and a pertinent choice of outputs is proposed, leading to stabilization without the use of a supplemental event-based controller

    Development of a Locomotion and Balancing Strategy for Humanoid Robots

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    The locomotion ability and high mobility are the most distinguished features of humanoid robots. Due to the non-linear dynamics of walking, developing and controlling the locomotion of humanoid robots is a challenging task. In this thesis, we study and develop a walking engine for the humanoid robot, NAO, which is the official robotic platform used in the RoboCup Spl. Aldebaran Robotics, the manufacturing company of NAO provides a walking module that has disadvantages, such as being a black box that does not provide control of the gait as well as the robot walk with a bent knee. The latter disadvantage, makes the gait unnatural, energy inefficient and exert large amounts of torque to the knee joint. Thus creating a walking engine that produces a quality and natural gait is essential for humanoid robots in general and is a factor for succeeding in RoboCup competition. Humanoids robots are required to walk fast to be practical for various life tasks. However, its complex structure makes it prone to falling during fast locomotion. On the same hand, the robots are expected to work in constantly changing environments alongside humans and robots, which increase the chance of collisions. Several human-inspired recovery strategies have been studied and adopted to humanoid robots in order to face unexpected and avoidable perturbations. These strategies include hip, ankle, and stepping, however, the use of the arms as a recovery strategy did not enjoy as much attention. The arms can be employed in different motions for fall prevention. The arm rotation strategy can be employed to control the angular momentum of the body and help to regain balance. In this master\u27s thesis, I developed a detailed study of different ways in which the arms can be used to enhance the balance recovery of the NAO humanoid robot while stationary and during locomotion. I model the robot as a linear inverted pendulum plus a flywheel to account for the angular momentum change at the CoM. I considered the role of the arms in changing the body\u27s moment of inertia which help to prevent the robot from falling or to decrease the falling impact. I propose a control algorithm that integrates the arm rotation strategy with the on-board sensors of the NAO. Additionally, I present a simple method to control the amount of recovery from rotating the arms. I also discuss the limitation of the strategy and how it can have a negative impact if it was misused. I present simulations to evaluate the approach in keeping the robot stable against various disturbance sources. The results show the success of the approach in keeping the NAO stable against various perturbations. Finally,I adopt the arm rotation to stabilize the ball kick, which is a common reason for falling in the soccer humanoid RoboCup competitions

    Intelligent approaches in locomotion - a review

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