3,295 research outputs found

    Nanoantennas for visible and infrared radiation

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    Nanoantennas for visible and infrared radiation can strongly enhance the interaction of light with nanoscale matter by their ability to efficiently link propagating and spatially localized optical fields. This ability unlocks an enormous potential for applications ranging from nanoscale optical microscopy and spectroscopy over solar energy conversion, integrated optical nanocircuitry, opto-electronics and density-ofstates engineering to ultra-sensing as well as enhancement of optical nonlinearities. Here we review the current understanding of optical antennas based on the background of both well-developed radiowave antenna engineering and the emerging field of plasmonics. In particular, we address the plasmonic behavior that emerges due to the very high optical frequencies involved and the limitations in the choice of antenna materials and geometrical parameters imposed by nanofabrication. Finally, we give a brief account of the current status of the field and the major established and emerging lines of investigation in this vivid area of research.Comment: Review article with 76 pages, 21 figure

    Vision-Based 2D and 3D Human Activity Recognition

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    Structure and entrainment in the plane of symmetry of a turbulent spot

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    Laser-Doppler velocity measurements in water are reported for the flow in the plane of symmetry of a turbulent spot. The unsteady mean flow, defined as an ensemble average, is fitted to a conical growth law by using data at three streamwise stations to determine the virtual origin in x and t. The two-dimensional unsteady stream function is expressed as ψ=U^2_∞tg(ξ,η) in conical similarity co-ordinates ζ = x/U_∞t and η = y/U_∞t. In these co-ordinates, the equations for the unsteady particle displacements reduce to an autonomous system. This system is integrated graphically to obtain particle trajectories in invariant form. Strong entrainment is found to occur along the outer part of the rear interface and also in front of the spot near the wall. The outer part of the forward interface is passive. In terms of particle trajectories in conical co-ordinates, the main vortex in the spot appears as a stable focus with celerity 0·77U_∞. A second stable focus with celerity 0·64U_∞ also appears near the wall at the rear of the spot. Some results obtained by flow visualization with a dense, nearly opaque suspension of aluminium flakes are also reported. Photographs of the sublayer flow viewed through a glass wall show the expected longitudinal streaks. These are tentatively interpreted as longitudinal vortices caused by an instability of Taylor-Görtler type in the sublayer

    Solid immersion lens applications for nanophotonic devices

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    Solid immersion lens (SIL) microscopy combines the advantages of conventional microscopy with those of near-field techniques, and is being increasingly adopted across a diverse range of technologies and applications. A comprehensive overview of the state-of-the-art in this rapidly expanding subject is therefore increasingly relevant. Important benefits are enabled by SIL-focusing, including an improved lateral and axial spatial profiling resolution when a SIL is used in laser-scanning microscopy or excitation, and an improved collection efficiency when a SIL is used in a light-collection mode, for example in fluorescence micro-spectroscopy. These advantages arise from the increase in numerical aperture (NA) that is provided by a SIL. Other SIL-enhanced improvements, for example spherical-aberration-free sub-surface imaging, are a fundamental consequence of the aplanatic imaging condition that results from the spherical geometry of the SIL. Beginning with an introduction to the theory of SIL imaging, the unique properties of SILs are exposed to provide advantages in applications involving the interrogation of photonic and electronic nanostructures. Such applications range from the sub-surface examination of the complex three-dimensional microstructures fabricated in silicon integrated circuits, to quantum photoluminescence and transmission measurements in semiconductor quantum dot nanostructures

    Fast evaluation of real spherical harmonics and their derivatives in Cartesian coordinates

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    Spherical harmonics provide a smooth, orthogonal, and symmetry-adapted basis to expand functions on a sphere, and they are used routinely in computer graphics, signal processing and different fields of science, from geology to quantum chemistry. More recently, spherical harmonics have become a key component of rotationally equivariant models for geometric deep learning, where they are used in combination with distance-dependent functions to describe the distribution of neighbors within local spherical environments within a point cloud. We present a fast and elegant algorithm for the evaluation of the real-valued spherical harmonics. Our construction integrates many of the desirable features of existing schemes and allows to compute Cartesian derivatives in a numerically stable and computationally efficient manner. We provide an efficient C implementation of the proposed algorithm, along with easy-to-use Python bindings

    Стан та перспективи подальших досліджень сфери обчислення глобального освітлення у реальному часі

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    Currently, computer graphics is a very important part of computer science. Graphics-related developments have been used in many different situations, for example, in animated and cinema movie productions, in computer graphics applications, modeling, and simulation systems, for different visualizations in medicine, mathematics, physics, etc. One of the main problems of computer graphics is the task of transforming the information of some imaginary scene and its observer into a photorealistic image of this scene for them. Solving this problem is very important, but right now obtaining a good quality result is possible only in a non-interactive scenario (for example, in animated films), while in real-time (for example, in computer modeling or simulations, in computer games) it is usually necessary to use some approximate algorithms. Although these algorithms are often able to provide a natural-looking result, they still have plenty of very noticeable inaccuracies. However, this topic is gaining more and more development recently due to the improvement of graphics processors. In addition to a significant increase in computation speed and the number of cores, the appearance of ray tracing hardware acceleration plays a large role. Global illumination computation is an inseparable part of photorealistic image generation. This paper is focused on solving this problem in real-time, which means developing a system capable of generating such images at a speed sufficient for the resulting sequence to be perceived by a person as a smooth animation. We give the theoretical information required for understanding this problem and describe existing methods and algorithms for solving it with their advantages and disadvantages. Also based on an overview of the topic's current state, we analyze further research prospects and directions for improving existing and developing new methods of real-time global illumination calculation, while considering compute power and technologies of the latest graphics hardware. Pages of the article in the issue: 72 - 79 Language of the article: UkrainianУ статті розглядається така проблема сучасної комп’ютерної графіки як обчислення глобального освітлення в реальному часі. Глобальне освітлення є невід’ємною частиною фотореалістичного рендерінгу, але його підрахунок потребує доволі об’ємних обчислень. Через це на даний момент якісне глобальне освітлення існує лише у неінтерактивних рендерах (наприклад, у мультиплікаційних фільмах), а у реальному часі (наприклад, комп’ютерному моделюванні або симуляціях, комп’ютерних іграх) зазвичай використовуються певні наближення, які хоч і надають зображенню певну природність, але все одно мають вкрай помітні неточності. Але останнім часом дана тема набуває все більшого розвитку за рахунок удосконалення відеопроцессорів. Крім значного підвищення їх швидкодії та збільшення кількості ядер досить велику роль грає поява апаратного прискорення трасування променів. В даній роботі проводиться теоретичне дослідження проблеми глобального освітлення, наводяться існуючи підходи та розробки для вирішення даної проблеми та аналізуються перспективи подальших досліджень та розробки нових методів обчислення глобального освітлення в реальному часі з урахуванням новітніх апаратних можливостей обчислювальної техніки
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