168 research outputs found

    Simulation of Real-Time Scheduling with Various Execution Time Models

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    Presented during the Work-in-Progress session (WiP session)International audienceIn this paper, we present SimSo, a simulator that aims at facilitating the design of experimental evaluations for real-time scheduling algorithms. Currently, more than twenty-five algorithms were implemented. Special attention is paid to the execution time model of tasks. We show that the worst-case execution time for experimental simulation can introduce a bias in evaluation and we discuss as a work in progress how cache effects could be taken into consideration in the simulation

    Energy-Efficient Scheduling for Homogeneous Multiprocessor Systems

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    We present a number of novel algorithms, based on mathematical optimization formulations, in order to solve a homogeneous multiprocessor scheduling problem, while minimizing the total energy consumption. In particular, for a system with a discrete speed set, we propose solving a tractable linear program. Our formulations are based on a fluid model and a global scheduling scheme, i.e. tasks are allowed to migrate between processors. The new methods are compared with three global energy/feasibility optimal workload allocation formulations. Simulation results illustrate that our methods achieve both feasibility and energy optimality and outperform existing methods for constrained deadline tasksets. Specifically, the results provided by our algorithm can achieve up to an 80% saving compared to an algorithm without a frequency scaling scheme and up to 70% saving compared to a constant frequency scaling scheme for some simulated tasksets. Another benefit is that our algorithms can solve the scheduling problem in one step instead of using a recursive scheme. Moreover, our formulations can solve a more general class of scheduling problems, i.e. any periodic real-time taskset with arbitrary deadline. Lastly, our algorithms can be applied to both online and offline scheduling schemes.Comment: Corrected typos: definition of J_i in Section 2.1; (3b)-(3c); definition of \Phi_A and \Phi_D in paragraph after (6b). Previous equations were correct only for special case of p_i=d_

    The Mont-Blanc prototype: an alternative approach for high-performance computing systems

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    High-performance computing (HPC) is recognized as one of the pillars for further advance of science, industry, medicine, and education. Current HPC systems are being developed to overcome emerging challenges in order to reach Exascale level of performance,which is expected by the year 2020. The much larger embedded and mobile market allows for rapid development of IP blocks, and provides more flexibility in designing an application-specific SoC, in turn giving possibility in balancing performance, energy-efficiency and cost. In the Mont-Blanc project, we advocate for HPC systems be built from such commodity IP blocks, currently used in embedded and mobile SoCs. As a first demonstrator of such approach, we present the Mont-Blanc prototype; the first HPC system built with commodity SoCs, memories, and NICs from the embedded and mobile domain, and off-the-shelf HPC networking, storage, cooling and integration solutions. We present the system’s architecture, and evaluation including both performance and energy efficiency. Further, we compare the system’s abilities against a production level supercomputer. At the end, we discuss parallel scalability, and estimate the maximum scalability point of this approach across a set of HPC applications.Postprint (published version

    A Three Phase Scheduling for System Energy Minimization of Weakly Hard Real Time Systems

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    This paper aims to present a three phase scheduling algorithm that offers lesser energy consumption for weakly hard real time systems modeled with (1D55E;1D55E;1D55E;1D55E;, 1D55C;1D55C;1D55C;1D55C;) constraint. The weakly hard real time system consists of a DVS processor (frequency dependent) and peripheral devices (frequency independent) components. The energy minimization is done in three phase taking into account the preemption overhead. The first phase partitions the jobs into mandatory and optional while assigning processor speed ensuring the feasibility of the task set. The second phase proposes a greedy based preemption control technique which reduces the energy consumption due to preemption. While the third phase refines the feasible schedule received from the second phase by two methods, namely speed adjustment and delayed start. The proposed speed adjustment assigns optimal speed to each job whereas fragmented idle slots are accumulated to provide better opportunity to switch the component into sleep state by delayed start strategy as a result leads to energy saving. The simulation results and examples illustrate that our approach can effectively reduce the overall system energy consumption (especially for systems with higher utilizations) while guaranteeing the (1D55E;1D55E;1D55E;1D55E;, 1D55C;1D55C;1D55C;1D55C;) at the same time

    Fair and efficient CPU scheduling algorithms.

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    No abstract available.The original print copy of this thesis may be available here: http://wizard.unbc.ca/record=b131703
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