31,623 research outputs found
Optimized Data Representation for Interactive Multiview Navigation
In contrary to traditional media streaming services where a unique media
content is delivered to different users, interactive multiview navigation
applications enable users to choose their own viewpoints and freely navigate in
a 3-D scene. The interactivity brings new challenges in addition to the
classical rate-distortion trade-off, which considers only the compression
performance and viewing quality. On the one hand, interactivity necessitates
sufficient viewpoints for richer navigation; on the other hand, it requires to
provide low bandwidth and delay costs for smooth navigation during view
transitions. In this paper, we formally describe the novel trade-offs posed by
the navigation interactivity and classical rate-distortion criterion. Based on
an original formulation, we look for the optimal design of the data
representation by introducing novel rate and distortion models and practical
solving algorithms. Experiments show that the proposed data representation
method outperforms the baseline solution by providing lower resource
consumptions and higher visual quality in all navigation configurations, which
certainly confirms the potential of the proposed data representation in
practical interactive navigation systems
Evaluation of GPU/CPU Co-Processing Models for JPEG 2000 Packetization
With the bottom-line goal of increasing the
throughput of a GPU-accelerated JPEG 2000 encoder, this paper
evaluates whether the post-compression rate control and
packetization routines should be carried out on the CPU or on
the GPU. Three co-processing models that differ in how the
workload is split among the CPU and GPU are introduced. Both
routines are discussed and algorithms for executing them in
parallel are presented. Experimental results for compressing a
detail-rich UHD sequence to 4 bits/sample indicate speed-ups of
200x for the rate control and 100x for the packetization
compared to the single-threaded implementation in the
commercial Kakadu library. These two routines executed on the
CPU take 4x as long as all remaining coding steps on the GPU
and therefore present a bottleneck. Even if the CPU bottleneck
could be avoided with multi-threading, it is still beneficial to
execute all coding steps on the GPU as this minimizes the
required device-to-host transfer and thereby speeds up the
critical path from 17.2 fps to 19.5 fps for 4 bits/sample and to
22.4 fps for 0.16 bits/sample
Communication channel analysis and real time compressed sensing for high density neural recording devices
Next generation neural recording and Brain-
Machine Interface (BMI) devices call for high density or distributed
systems with more than 1000 recording sites. As the
recording site density grows, the device generates data on the
scale of several hundred megabits per second (Mbps). Transmitting
such large amounts of data induces significant power
consumption and heat dissipation for the implanted electronics.
Facing these constraints, efficient on-chip compression techniques
become essential to the reduction of implanted systems power
consumption. This paper analyzes the communication channel
constraints for high density neural recording devices. This paper
then quantifies the improvement on communication channel
using efficient on-chip compression methods. Finally, This paper
describes a Compressed Sensing (CS) based system that can
reduce the data rate by > 10x times while using power on
the order of a few hundred nW per recording channel
Study and simulation of low rate video coding schemes
The semiannual report is included. Topics covered include communication, information science, data compression, remote sensing, color mapped images, robust coding scheme for packet video, recursively indexed differential pulse code modulation, image compression technique for use on token ring networks, and joint source/channel coder design
Improved Lossy Image Compression with Priming and Spatially Adaptive Bit Rates for Recurrent Networks
We propose a method for lossy image compression based on recurrent,
convolutional neural networks that outperforms BPG (4:2:0 ), WebP, JPEG2000,
and JPEG as measured by MS-SSIM. We introduce three improvements over previous
research that lead to this state-of-the-art result. First, we show that
training with a pixel-wise loss weighted by SSIM increases reconstruction
quality according to several metrics. Second, we modify the recurrent
architecture to improve spatial diffusion, which allows the network to more
effectively capture and propagate image information through the network's
hidden state. Finally, in addition to lossless entropy coding, we use a
spatially adaptive bit allocation algorithm to more efficiently use the limited
number of bits to encode visually complex image regions. We evaluate our method
on the Kodak and Tecnick image sets and compare against standard codecs as well
recently published methods based on deep neural networks
A comparison of digital transmission techniques under multichannel conditions at 2.4 GHz in the ISM BAND
In order to meet the observation quality criteria of micro-UAVs, and particularly in the context of the « Trophée Micro-Drones », ISAE/SUPAERO is studying technical solutions to transmit a high data rate from a video payload onboard a micro-UAV. The laboratory has to consider the impact of multipath and shadowing effects on the emitted signal. Therefore fading resistant transmission techniques are considered. This techniques paper have to reveal an optimum trade-off between three parameters, namely: the characteristics of the video stream, the complexity of the modulation and coding scheme, and the efficiency of the transmission, in term of BER
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