33,782 research outputs found

    Continuous Estimation of Emotions in Speech by Dynamic Cooperative Speaker Models

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    Automatic emotion recognition from speech has been recently focused on the prediction of time-continuous dimensions (e.g., arousal and valence) of spontaneous and realistic expressions of emotion, as found in real-life interactions. However, the automatic prediction of such emotions poses several challenges, such as the subjectivity found in the definition of a gold standard from a pool of raters and the issue of data scarcity in training models. In this work, we introduce a novel emotion recognition system, based on ensemble of single-speaker-regression-models (SSRMs). The estimation of emotion is provided by combining a subset of the initial pool of SSRMs selecting those that are most concordance among them. The proposed approach allows the addition or removal of speakers from the ensemble without the necessity to re-build the entire machine learning system. The simplicity of this aggregation strategy, coupled with the flexibility assured by the modular architecture, and the promising results obtained on the RECOLA database highlight the potential implications of the proposed method in a real-life scenario and in particular in WEB-based applications

    Towards responsive Sensitive Artificial Listeners

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    This paper describes work in the recently started project SEMAINE, which aims to build a set of Sensitive Artificial Listeners – conversational agents designed to sustain an interaction with a human user despite limited verbal skills, through robust recognition and generation of non-verbal behaviour in real-time, both when the agent is speaking and listening. We report on data collection and on the design of a system architecture in view of real-time responsiveness

    Learning Grimaces by Watching TV

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    Differently from computer vision systems which require explicit supervision, humans can learn facial expressions by observing people in their environment. In this paper, we look at how similar capabilities could be developed in machine vision. As a starting point, we consider the problem of relating facial expressions to objectively measurable events occurring in videos. In particular, we consider a gameshow in which contestants play to win significant sums of money. We extract events affecting the game and corresponding facial expressions objectively and automatically from the videos, obtaining large quantities of labelled data for our study. We also develop, using benchmarks such as FER and SFEW 2.0, state-of-the-art deep neural networks for facial expression recognition, showing that pre-training on face verification data can be highly beneficial for this task. Then, we extend these models to use facial expressions to predict events in videos and learn nameable expressions from them. The dataset and emotion recognition models are available at http://www.robots.ox.ac.uk/~vgg/data/facevalueComment: British Machine Vision Conference (BMVC) 201

    Speech-based recognition of self-reported and observed emotion in a dimensional space

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    The differences between self-reported and observed emotion have only marginally been investigated in the context of speech-based automatic emotion recognition. We address this issue by comparing self-reported emotion ratings to observed emotion ratings and look at how differences between these two types of ratings affect the development and performance of automatic emotion recognizers developed with these ratings. A dimensional approach to emotion modeling is adopted: the ratings are based on continuous arousal and valence scales. We describe the TNO-Gaming Corpus that contains spontaneous vocal and facial expressions elicited via a multiplayer videogame and that includes emotion annotations obtained via self-report and observation by outside observers. Comparisons show that there are discrepancies between self-reported and observed emotion ratings which are also reflected in the performance of the emotion recognizers developed. Using Support Vector Regression in combination with acoustic and textual features, recognizers of arousal and valence are developed that can predict points in a 2-dimensional arousal-valence space. The results of these recognizers show that the self-reported emotion is much harder to recognize than the observed emotion, and that averaging ratings from multiple observers improves performance

    Deep fusion of multi-channel neurophysiological signal for emotion recognition and monitoring

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    How to fuse multi-channel neurophysiological signals for emotion recognition is emerging as a hot research topic in community of Computational Psychophysiology. Nevertheless, prior feature engineering based approaches require extracting various domain knowledge related features at a high time cost. Moreover, traditional fusion method cannot fully utilise correlation information between different channels and frequency components. In this paper, we design a hybrid deep learning model, in which the 'Convolutional Neural Network (CNN)' is utilised for extracting task-related features, as well as mining inter-channel and inter-frequency correlation, besides, the 'Recurrent Neural Network (RNN)' is concatenated for integrating contextual information from the frame cube sequence. Experiments are carried out in a trial-level emotion recognition task, on the DEAP benchmarking dataset. Experimental results demonstrate that the proposed framework outperforms the classical methods, with regard to both of the emotional dimensions of Valence and Arousal

    Social Emotion Mining Techniques for Facebook Posts Reaction Prediction

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    As of February 2016 Facebook allows users to express their experienced emotions about a post by using five so-called `reactions'. This research paper proposes and evaluates alternative methods for predicting these reactions to user posts on public pages of firms/companies (like supermarket chains). For this purpose, we collected posts (and their reactions) from Facebook pages of large supermarket chains and constructed a dataset which is available for other researches. In order to predict the distribution of reactions of a new post, neural network architectures (convolutional and recurrent neural networks) were tested using pretrained word embeddings. Results of the neural networks were improved by introducing a bootstrapping approach for sentiment and emotion mining on the comments for each post. The final model (a combination of neural network and a baseline emotion miner) is able to predict the reaction distribution on Facebook posts with a mean squared error (or misclassification rate) of 0.135.Comment: 10 pages, 13 figures and accepted at ICAART 2018. (Dataset: https://github.com/jerryspan/FacebookR
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