14,108 research outputs found

    Dataspace: A Reconfigurable Hybrid Reality Environment for Collaborative Information Analysis

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    Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of workspace often proves to possess limitations in terms of interaction, flexibility, cost and scalability. In this paper we introduce a novel immersive environment called Dataspace, which features a new combination of heterogeneous technologies and methods of interaction towards creating a better team workspace. Dataspace provides 15 high-resolution displays that can be dynamically reconfigured in space through robotic arms, a central table where information can be projected, and a unique integration with augmented reality (AR) and virtual reality (VR) headsets and other mobile devices. In particular, we contribute novel interaction methodologies to couple the physical environment with AR and VR technologies, enabling visualization of complex types of data and mitigating the scalability issues of existing immersive environments. We demonstrate through four use cases how this environment can be effectively used across different domains and reconfigured based on user requirements. Finally, we compare Dataspace with existing technologies, summarizing the trade-offs that should be considered when attempting to build better collaborative workspaces for the future.Comment: IEEE VR 201

    Ocular attention-sensing interface system

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    The purpose of the research was to develop an innovative human-computer interface based on eye movement and voice control. By eliminating a manual interface (keyboard, joystick, etc.), OASIS provides a control mechanism that is natural, efficient, accurate, and low in workload

    Designing for Health Chatbots

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    Building conversational agents have many technical, design and linguistic challenges. Other more complex elements include using emotionally intelligent conversational agent to build trust with the individuals. In this chapter, we introduce the nature of conversational user interfaces (CUIs) for health and describe UX design principles informed by a systematic literature review of relevant research works. We analyze scientific literature in conversational interfaces and chatterbots, providing a survey of major studies and describing UX design principles and interaction patterns

    Brain Intelligence: Go Beyond Artificial Intelligence

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    Artificial intelligence (AI) is an important technology that supports daily social life and economic activities. It contributes greatly to the sustainable growth of Japan's economy and solves various social problems. In recent years, AI has attracted attention as a key for growth in developed countries such as Europe and the United States and developing countries such as China and India. The attention has been focused mainly on developing new artificial intelligence information communication technology (ICT) and robot technology (RT). Although recently developed AI technology certainly excels in extracting certain patterns, there are many limitations. Most ICT models are overly dependent on big data, lack a self-idea function, and are complicated. In this paper, rather than merely developing next-generation artificial intelligence technology, we aim to develop a new concept of general-purpose intelligence cognition technology called Beyond AI. Specifically, we plan to develop an intelligent learning model called Brain Intelligence (BI) that generates new ideas about events without having experienced them by using artificial life with an imagine function. We will also conduct demonstrations of the developed BI intelligence learning model on automatic driving, precision medical care, and industrial robots.Comment: 15 pages, Mobile Networks and Applications, 201

    Lessons Learned from a Decade of Providing Interactive, On-Demand High Performance Computing to Scientists and Engineers

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    For decades, the use of HPC systems was limited to those in the physical sciences who had mastered their domain in conjunction with a deep understanding of HPC architectures and algorithms. During these same decades, consumer computing device advances produced tablets and smartphones that allow millions of children to interactively develop and share code projects across the globe. As the HPC community faces the challenges associated with guiding researchers from disciplines using high productivity interactive tools to effective use of HPC systems, it seems appropriate to revisit the assumptions surrounding the necessary skills required for access to large computational systems. For over a decade, MIT Lincoln Laboratory has been supporting interactive, on-demand high performance computing by seamlessly integrating familiar high productivity tools to provide users with an increased number of design turns, rapid prototyping capability, and faster time to insight. In this paper, we discuss the lessons learned while supporting interactive, on-demand high performance computing from the perspectives of the users and the team supporting the users and the system. Building on these lessons, we present an overview of current needs and the technical solutions we are building to lower the barrier to entry for new users from the humanities, social, and biological sciences.Comment: 15 pages, 3 figures, First Workshop on Interactive High Performance Computing (WIHPC) 2018 held in conjunction with ISC High Performance 2018 in Frankfurt, German

    Big data analytics:Computational intelligence techniques and application areas

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    Big Data has significant impact in developing functional smart cities and supporting modern societies. In this paper, we investigate the importance of Big Data in modern life and economy, and discuss challenges arising from Big Data utilization. Different computational intelligence techniques have been considered as tools for Big Data analytics. We also explore the powerful combination of Big Data and Computational Intelligence (CI) and identify a number of areas, where novel applications in real world smart city problems can be developed by utilizing these powerful tools and techniques. We present a case study for intelligent transportation in the context of a smart city, and a novel data modelling methodology based on a biologically inspired universal generative modelling approach called Hierarchical Spatial-Temporal State Machine (HSTSM). We further discuss various implications of policy, protection, valuation and commercialization related to Big Data, its applications and deployment

    Deep Learning Algorithms with Applications to Video Analytics for A Smart City: A Survey

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    Deep learning has recently achieved very promising results in a wide range of areas such as computer vision, speech recognition and natural language processing. It aims to learn hierarchical representations of data by using deep architecture models. In a smart city, a lot of data (e.g. videos captured from many distributed sensors) need to be automatically processed and analyzed. In this paper, we review the deep learning algorithms applied to video analytics of smart city in terms of different research topics: object detection, object tracking, face recognition, image classification and scene labeling.Comment: 8 pages, 18 figure

    A survey of systems for massive stream analytics

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    The immense growth of data demands switching from traditional data processing solutions to systems, which can process a continuous stream of real time data. Various applications employ stream processing systems to provide solutions to emerging Big Data problems. Open-source solutions such as Storm, Spark Streaming, and S4 are the attempts to answer key stream processing questions. The recent introduction of real time stream processing commercial solutions such as Amazon Kinesis, IBM Infosphere Stream reflect industry requirements. The system and application related challenges to handle massive stream of real time data analytics are an active field of research. In this paper, we present a comparative analysis of the existing state-of-the-art stream processing solutions. We also include various application domains, which are transforming their business model to benefit from these large scale stream processing systems

    RetainVis: Visual Analytics with Interpretable and Interactive Recurrent Neural Networks on Electronic Medical Records

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    We have recently seen many successful applications of recurrent neural networks (RNNs) on electronic medical records (EMRs), which contain histories of patients' diagnoses, medications, and other various events, in order to predict the current and future states of patients. Despite the strong performance of RNNs, it is often challenging for users to understand why the model makes a particular prediction. Such black-box nature of RNNs can impede its wide adoption in clinical practice. Furthermore, we have no established methods to interactively leverage users' domain expertise and prior knowledge as inputs for steering the model. Therefore, our design study aims to provide a visual analytics solution to increase interpretability and interactivity of RNNs via a joint effort of medical experts, artificial intelligence scientists, and visual analytics researchers. Following the iterative design process between the experts, we design, implement, and evaluate a visual analytics tool called RetainVis, which couples a newly improved, interpretable and interactive RNN-based model called RetainEX and visualizations for users' exploration of EMR data in the context of prediction tasks. Our study shows the effective use of RetainVis for gaining insights into how individual medical codes contribute to making risk predictions, using EMRs of patients with heart failure and cataract symptoms. Our study also demonstrates how we made substantial changes to the state-of-the-art RNN model called RETAIN in order to make use of temporal information and increase interactivity. This study will provide a useful guideline for researchers that aim to design an interpretable and interactive visual analytics tool for RNNs.Comment: Accepted at IEEE VIS 2018. To appear in IEEE Transactions on Visualization and Computer Graphics in January 201
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