3,694 research outputs found
Reconfigurable Mobile Multimedia Systems
This paper discusses reconfigurability issues in lowpower hand-held multimedia systems, with particular emphasis on energy conservation. We claim that a radical new approach has to be taken in order to fulfill the requirements - in terms of processing power and energy consumption - of future mobile applications. A reconfigurable systems-architecture in combination with a QoS driven operating system is introduced that can deal with the inherent dynamics of a mobile system. We present the preliminary results of studies we have done on reconfiguration in hand-held mobile computers: by having reconfigurable media streams, by using reconfigurable processing modules and by migrating functions
Low Power Processor Architectures and Contemporary Techniques for Power Optimization – A Review
The technological evolution has increased the number of transistors for a given die area significantly and increased the switching speed from few MHz to GHz range. Such inversely proportional decline in size and boost in performance consequently demands shrinking of supply voltage and effective power dissipation in chips with millions of transistors. This has triggered substantial amount of research in power reduction techniques into almost every aspect of the chip and particularly the processor cores contained in the chip. This paper presents an overview of techniques for achieving the power efficiency mainly at the processor core level but also visits related domains such as buses and memories. There are various processor parameters and features such as supply voltage, clock frequency, cache and pipelining which can be optimized to reduce the power consumption of the processor. This paper discusses various ways in which these parameters can be optimized. Also, emerging power efficient processor architectures are overviewed and research activities are discussed which should help reader identify how these factors in a processor contribute to power consumption. Some of these concepts have been already established whereas others are still active research areas. © 2009 ACADEMY PUBLISHER
A Survey on the Evolution of Stream Processing Systems
Stream processing has been an active research field for more than 20 years,
but it is now witnessing its prime time due to recent successful efforts by the
research community and numerous worldwide open-source communities. This survey
provides a comprehensive overview of fundamental aspects of stream processing
systems and their evolution in the functional areas of out-of-order data
management, state management, fault tolerance, high availability, load
management, elasticity, and reconfiguration. We review noteworthy past research
findings, outline the similarities and differences between early ('00-'10) and
modern ('11-'18) streaming systems, and discuss recent trends and open
problems.Comment: 34 pages, 15 figures, 5 table
SwitchWare: Accelerating Network Evolution (White Paper)
We propose the development of a set of software technologies ( SwitchWare ) which will enable rapid development and deployment of new network services. The key insight is that by making the basic network service selectable on a per user (or even per packet) basis, the need for formal standardization is eliminated. Additionally, by making the basic network service programmable, the deployment times, today constrained by capital funding limitations, are tremendously reduced (to the order of software distribution times). Finally, by constructing an advanced, robust programming environment, even the service development time can be reduced.
A SwitchWare switch consists of input and output ports controlled by a software-programmable element; programs are contained in sequences of messages sent to the SwitchWare switch\u27s input ports, which interpret the messages as programs. We call these Switchlets . This accelerates the pace of network evolution, as evolving user needs can be immediately reflected in the network infrastructure. Immediate reconfigurability enhances the adaptability of the network infrastructure in the face of unexpected situations. We call a network built from SwitchWare switches an active network
Internet of things
Manual of Digital Earth / Editors: Huadong Guo, Michael F. Goodchild, Alessandro Annoni .- Springer, 2020 .- ISBN: 978-981-32-9915-3Digital Earth was born with the aim of replicating the real world within the digital world. Many efforts have been made to observe and sense the Earth, both from space (remote sensing) and by using in situ sensors. Focusing on the latter, advances in Digital Earth have established vital bridges to exploit these sensors and their networks by taking location as a key element. The current era of connectivity envisions that everything is connected to everything. The concept of the Internet of Things(IoT)emergedasaholisticproposaltoenableanecosystemofvaried,heterogeneous networked objects and devices to speak to and interact with each other. To make the IoT ecosystem a reality, it is necessary to understand the electronic components, communication protocols, real-time analysis techniques, and the location of the objects and devices. The IoT ecosystem and the Digital Earth (DE) jointly form interrelated infrastructures for addressing today’s pressing issues and complex challenges. In this chapter, we explore the synergies and frictions in establishing an efficient and permanent collaboration between the two infrastructures, in order to adequately address multidisciplinary and increasingly complex real-world problems. Although there are still some pending issues, the identified synergies generate optimism for a true collaboration between the Internet of Things and the Digital Earth
Droplet: A New Denial-of-Service Attack on Low Power Wireless Sensor Networks
In this paper we present a new kind of Denial-of-Service attack against the PHY layer of low power wireless sensor networks. Overcoming the very limited range of jamming-based attacks, this attack can penetrate deep into a target network with high power efficiency. We term this the Droplet attack, as it attains enormous disruption by dropping small, payload-less frame headers to its victim's radio receiver, depriving the latter of bandwidth and sleep time. We demonstrate the Droplet attack's high damage rate to full duty-cycle receivers, and further show that a high frequency version of Droplet can even force nodes running on very low duty-cycle MAC protocols to drop most of their packets
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MapReduce based RDF assisted distributed SVM for high throughput spam filtering
This thesis was submitted for the degree of Doctor of Philosophy and was awarded by Brunel UniversityElectronic mail has become cast and embedded in our everyday lives. Billions of legitimate emails are sent on a daily basis. The widely established underlying infrastructure, its widespread availability as well as its ease of use have all acted as catalysts to such pervasive proliferation. Unfortunately, the same can be alleged about unsolicited bulk email, or rather spam. Various methods, as well as enabling architectures are available to try to mitigate spam permeation. In this respect, this dissertation compliments existing survey work in this area by contributing an extensive literature review of traditional and emerging spam filtering approaches. Techniques, approaches and architectures employed for spam filtering are appraised, critically assessing respective strengths and weaknesses.
Velocity, volume and variety are key characteristics of the spam challenge. MapReduce (M/R) has become increasingly popular as an Internet scale, data intensive processing platform. In the context of machine learning based spam filter training, support vector machine (SVM) based techniques have been proven effective. SVM training is however a computationally intensive process. In this dissertation, a M/R based distributed SVM algorithm for scalable spam filter training, designated MRSMO, is presented. By distributing and processing subsets of the training data across multiple participating computing nodes, the distributed SVM reduces spam filter training time significantly. To mitigate the accuracy degradation introduced by the adopted approach, a Resource Description Framework (RDF) based feedback loop is evaluated. Experimental results demonstrate that this improves the accuracy levels of the distributed SVM beyond the original sequential counterpart.
Effectively exploiting large scale, ‘Cloud’ based, heterogeneous processing capabilities for M/R in what can be considered a non-deterministic environment requires the consideration of a number of perspectives. In this work, gSched, a Hadoop M/R based, heterogeneous aware task to node matching and allocation scheme is designed. Using MRSMO as a baseline, experimental evaluation indicates that gSched improves on the performance of the out-of-the box Hadoop counterpart in a typical Cloud based infrastructure.
The focal contribution to knowledge is a scalable, heterogeneous infrastructure and machine learning based spam filtering scheme, able to capitalize on collaborative accuracy improvements through RDF based, end user feedback. MapReduce based RDF Assisted Distributed SVM for High Throughput Spam Filterin
Dynamic re-optimization techniques for stream processing engines and object stores
Large scale data storage and processing systems are strongly motivated by the need to store and analyze massive datasets. The complexity of a large class of these systems is rooted in their distributed nature, extreme scale, need for real-time response, and streaming nature. The use of these systems on multi-tenant, cloud environments with potential resource interference necessitates fine-grained monitoring and control. In this dissertation, we present efficient, dynamic techniques for re-optimizing stream-processing systems and transactional object-storage systems.^ In the context of stream-processing systems, we present VAYU, a per-topology controller. VAYU uses novel methods and protocols for dynamic, network-aware tuple-routing in the dataflow. We show that the feedback-driven controller in VAYU helps achieve high pipeline throughput over long execution periods, as it dynamically detects and diagnoses any pipeline-bottlenecks. We present novel heuristics to optimize overlays for group communication operations in the streaming model.^ In the context of object-storage systems, we present M-Lock, a novel lock-localization service for distributed transaction protocols on scale-out object stores to increase transaction throughput. Lock localization refers to dynamic migration and partitioning of locks across nodes in the scale-out store to reduce cross-partition acquisition of locks. The service leverages the observed object-access patterns to achieve lock-clustering and deliver high performance. We also present TransMR, a framework that uses distributed, transactional object stores to orchestrate and execute asynchronous components in amorphous data-parallel applications on scale-out architectures
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