1,059 research outputs found
mRUBiS: An Exemplar for Model-Based Architectural Self-Healing and Self-Optimization
Self-adaptive software systems are often structured into an adaptation engine
that manages an adaptable software by operating on a runtime model that
represents the architecture of the software (model-based architectural
self-adaptation). Despite the popularity of such approaches, existing exemplars
provide application programming interfaces but no runtime model to develop
adaptation engines. Consequently, there does not exist any exemplar that
supports developing, evaluating, and comparing model-based self-adaptation off
the shelf. Therefore, we present mRUBiS, an extensible exemplar for model-based
architectural self-healing and self-optimization. mRUBiS simulates the
adaptable software and therefore provides and maintains an architectural
runtime model of the software, which can be directly used by adaptation engines
to realize and perform self-adaptation. Particularly, mRUBiS supports injecting
issues into the model, which should be handled by self-adaptation, and
validating the model to assess the self-adaptation. Finally, mRUBiS allows
developers to explore variants of adaptation engines (e.g., event-driven
self-adaptation) and to evaluate the effectiveness, efficiency, and scalability
of the engines
Modeling Adaptation with Klaim
In recent years, it has been argued that systems and applications, in order to deal with their increasing complexity, should be able to adapt their behavior according to new requirements or environment conditions. In this paper, we present an investigation aiming at studying how coordination languages and formal methods can contribute to a better understanding, implementation and use of the mechanisms and techniques for adaptation currently proposed in the literature. Our study relies on the formal coordination language Klaim as a common framework for modeling some well-known adaptation techniques: the IBM MAPE-K loop, the Accord component-based framework for architectural adaptation, and the aspect- and context-oriented programming paradigms. We illustrate our approach through a simple example concerning a data repository equipped with an automated cache mechanism
Pattern-based software architecture for service-oriented software systems
Service-oriented architecture is a recent conceptual framework for service-oriented software platforms. Architectures are of great importance for the evolution of
software systems. We present a modelling and transformation technique for service-centric distributed software systems. Architectural configurations, expressed through hierarchical architectural patterns, form the core of a specification and transformation technique. Patterns on different levels of abstraction form transformation invariants that structure and constrain the transformation
process. We explore the role that patterns can play in architecture transformations in terms of functional properties, but also non-functional quality aspects
Recommended from our members
Towards an aspect weaving BPEL engine
This position paper proposes the use of dynamic aspects and
the visitor design pattern to obtain a highly configurable and
extensible BPEL engine. Using these two techniques, the
core of this infrastructural software can be customised to
meet new requirements and add features such as debugging,
execution monitoring, or changing to another Web Service
selection policy. Additionally, it can easily be extended to
cope with customer-specific BPEL extensions. We propose
the use of dynamic aspects not only on the engine itself
but also on the workflow in order to tackle the problems of
Web Service hot deployment and hot fixes to long running
processes. In this way, composing aWeb Service "on-the-fly"
means weaving its choreography interface into the workflow
Model-Based Adaptation of Software Communicating via FIFO Buffers
Software Adaptation is a non-intrusive solution for composing black-box components or services (peers) whose individual functionality is as required for the new system, but that present interface mismatch, which leads to deadlock or other undesirable behaviour when combined. Adaptation techniques aim at automatically generating new components called adapters. All the interactions among peers pass through the adapter, which acts as an orchestrator and makes the involved peers work correctly together by compensating for mismatch. Most of the existing solutions in this field assume that peers interact synchronously using rendezvous communication. However, many application areas rely on asynchronous communication models where peers interact exchanging messages via buffers. Generating adapters in this context becomes a difficult problem because peers may exhibit cyclic behaviour, and their composition often results in infinite systems. In this paper, we present a method for automatically generating adapters in asynchronous environments where peers interact using FIFO buffers.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech
- …