376 research outputs found

    Life of occam-Pi

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    This paper considers some questions prompted by a brief review of the history of computing. Why is programming so hard? Why is concurrency considered an “advanced” subject? What’s the matter with Objects? Where did all the Maths go? In searching for answers, the paper looks at some concerns over fundamental ideas within object orientation (as represented by modern programming languages), before focussing on the concurrency model of communicating processes and its particular expression in the occam family of languages. In that focus, it looks at the history of occam, its underlying philosophy (Ockham’s Razor), its semantic foundation on Hoare’s CSP, its principles of process oriented design and its development over almost three decades into occam-? (which blends in the concurrency dynamics of Milner’s ?-calculus). Also presented will be an urgent need for rationalisation – occam-? is an experiment that has demonstrated significant results, but now needs time to be spent on careful review and implementing the conclusions of that review. Finally, the future is considered. In particular, is there a future

    Standart-konformes Snapshotting für SystemC Virtuelle Plattformen

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    The steady increase in complexity of high-end embedded systems goes along with an increasingly complex design process. We are currently still in a transition phase from Hardware-Description Language (HDL) based design towards virtual-platform-based design of embedded systems. As design complexity rises faster than developer productivity a gap forms. Restoring productivity while at the same time managing increased design complexity can also be achieved through focussing on the development of new tools and design methodologies. In most application areas, high-level modelling languages such as SystemC are used in early design phases. In modern software development Continuous Integration (CI) is used to automatically test if a submitted piece of code breaks functionality. Application of the CI concept to embedded system design and testing requires fast build and test execution times from the virtual platform framework. For this use case the ability to save a specific state of a virtual platform becomes necessary. The saving and restoring of specific states of a simulation requires the ability to serialize all data structures within the simulation models. Improving the frameworks and establishing better methods will only help to narrow the design gap, if these changes are introduced with the needs of the engineers and developers in mind. Ultimately, it is their productivity that shall be improved. The ability to save the state of a virtual platform enables developers to run longer test campaigns that can even contain randomized test stimuli. If the saved states are modifiable the developers can inject faulty states into the simulation models. This work contributes an extension to the SoCRocket virtual platform framework to enable snapshotting. The snapshotting extension can be considered a reference implementation as the utilization of current SystemC/TLM standards makes it compatible to other frameworkds. Furthermore, integrating the UVM SystemC library into the framework enables test driven development and fast validation of SystemC/TLM models using snapshots. These extensions narrow the design gap by supporting designers, testers and developers to work more efficiently.Die stetige Steigerung der Komplexität eingebetteter Systeme geht einher mit einer ebenso steigenden Komplexität des Entwurfsprozesses. Wir befinden uns momentan in der Übergangsphase vom Entwurf von eingebetteten Systemen basierend auf Hardware-Beschreibungssprachen hin zum Entwurf ebendieser basierend auf virtuellen Plattformen. Da die Entwurfskomplexität rasanter steigt als die Produktivität der Entwickler, entsteht eine Kluft. Die Produktivität wiederherzustellen und gleichzeitig die gesteigerte Entwurfskomplexität zu bewältigen, kann auch erreicht werden, indem der Fokus auf die Entwicklung neuer Werkzeuge und Entwurfsmethoden gelegt wird. In den meisten Anwendungsgebieten werden Modellierungssprachen auf hoher Ebene, wie zum Beispiel SystemC, in den frühen Entwurfsphasen benutzt. In der modernen Software-Entwicklung wird Continuous Integration (CI) benutzt um automatisiert zu überprüfen, ob eine eingespielte Änderung am Quelltext bestehende Funktionalitäten beeinträchtigt. Die Anwendung des CI-Konzepts auf den Entwurf und das Testen von eingebetteten Systemen fordert schnelle Bau- und Test-Ausführungszeiten von dem genutzten Framework für virtuelle Plattformen. Für diesen Anwendungsfall wird auch die Fähigkeit, einen bestimmten Zustand der virtuellen Plattform zu speichern, erforderlich. Das Speichern und Wiederherstellen der Zustände einer Simulation erfordert die Serialisierung aller Datenstrukturen, die sich in den Simulationsmodellen befinden. Das Verbessern von Frameworks und Etablieren besserer Methodiken hilft nur die Entwurfs-Kluft zu verringern, wenn diese Änderungen mit Berücksichtigung der Bedürfnisse der Entwickler und Ingenieure eingeführt werden. Letztendlich ist es ihre Produktivität, die gesteigert werden soll. Die Fähigkeit den Zustand einer virtuellen Plattform zu speichern, ermöglicht es den Entwicklern, längere Testkampagnen laufen zu lassen, die auch zufällig erzeugte Teststimuli beinhalten können oder, falls die gespeicherten Zustände modifizierbar sind, fehlerbehaftete Zustände in die Simulationsmodelle zu injizieren. Mein mit dieser Arbeit geleisteter Beitrag beinhaltet die Erweiterung des SoCRocket Frameworks um Checkpointing Funktionalität im Sinne einer Referenzimplementierung. Weiterhin ermöglicht die Integration der UVM SystemC Bibliothek in das Framework die Umsetzung der testgetriebenen Entwicklung und schnelle Validierung von SystemC/TLM Modellen mit Hilfe von Snapshots

    Klever: Verification Framework for Critical Industrial C Programs

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    Automatic software verification tools help to find hard-to-detect faults in programs checked against specified requirements non-interactively. Besides, they can prove program correctness formally under certain assumptions. These capabilities are vital for verification of critical industrial programs like operating system kernels and embedded software. However, such programs can contain hundreds or thousands of KLOC that prevent obtaining valuable verification results in any reasonable time when checking non-trivial requirements. Also, existing tools do not provide widely adopted means for environment modeling, specification of requirements, verification of many versions and configurations of target programs, and expert assessment of verification results. In this paper, we present the Klever software verification framework, designed to reduce the effort of applying automatic software verification tools to large and critical industrial C programs.Comment: 53 page

    SAVCBS 2004 Specification and Verification of Component-Based Systems: Workshop Proceedings

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    This is the proceedings of the 2004 SAVCBS workshop. The workshop is concerned with how formal (i.e., mathematical) techniques can be or should be used to establish a suitable foundation for the specification and verification of component-based systems. Component-based systems are a growing concern for the software engineering community. Specification and reasoning techniques are urgently needed to permit composition of systems from components. Component-based specification and verification is also vital for scaling advanced verification techniques such as extended static analysis and model checking to the size of real systems. The workshop considers formalization of both functional and non-functional behavior, such as performance or reliability

    Co-simulation techniques based on virtual platforms for SoC design and verification in power electronics applications

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    En las últimas décadas, la inversión en el ámbito energético ha aumentado considerablemente. Actualmente, existen numerosas empresas que están desarrollando equipos como convertidores de potencia o máquinas eléctricas con sistemas de control de última generación. La tendencia actual es usar System-on-chips y Field Programmable Gate Arrays para implementar todo el sistema de control. Estos dispositivos facilitan el uso de algoritmos de control más complejos y eficientes, mejorando la eficiencia de los equipos y habilitando la integración de los sistemas renovables en la red eléctrica. Sin embargo, la complejidad de los sistemas de control también ha aumentado considerablemente y con ello la dificultad de su verificación. Los sistemas Hardware-in-the-loop (HIL) se han presentado como una solución para la verificación no destructiva de los equipos energéticos, evitando accidentes y pruebas de alto coste en bancos de ensayo. Los sistemas HIL simulan en tiempo real el comportamiento de la planta de potencia y su interfaz para realizar las pruebas con la placa de control en un entorno seguro. Esta tesis se centra en mejorar el proceso de verificación de los sistemas de control en aplicaciones de electrónica potencia. La contribución general es proporcionar una alternativa a al uso de los HIL para la verificación del hardware/software de la tarjeta de control. La alternativa se basa en la técnica de Software-in-the-loop (SIL) y trata de superar o abordar las limitaciones encontradas hasta la fecha en el SIL. Para mejorar las cualidades de SIL se ha desarrollado una herramienta software denominada COSIL que permite co-simular la implementación e integración final del sistema de control, sea software (CPU), hardware (FPGA) o una mezcla de software y hardware, al mismo tiempo que su interacción con la planta de potencia. Dicha plataforma puede trabajar en múltiples niveles de abstracción e incluye soporte para realizar co-simulación mixtas en distintos lenguajes como C o VHDL. A lo largo de la tesis se hace hincapié en mejorar una de las limitaciones de SIL, su baja velocidad de simulación. Se proponen diferentes soluciones como el uso de emuladores software, distintos niveles de abstracción del software y hardware, o relojes locales en los módulos de la FPGA. En especial se aporta un mecanismo de sincronizaron externa para el emulador software QEMU habilitando su emulación multi-core. Esta aportación habilita el uso de QEMU en plataformas virtuales de co-simulacion como COSIL. Toda la plataforma COSIL, incluido el uso de QEMU, se ha analizado bajo diferentes tipos de aplicaciones y bajo un proyecto industrial real. Su uso ha sido crítico para desarrollar y verificar el software y hardware del sistema de control de un convertidor de 400 kVA

    Statically verified refinements for multiparty protocols

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    © 2020 Copyright held by the owner/author(s). With distributed computing becoming ubiquitous in the modern era, safe distributed programming is an open challenge. To address this, multiparty session types (MPST) provide a typing discipline for message-passing concurrency, guaranteeing communication safety properties such as deadlock freedom. While originally MPST focus on the communication aspects, and employ a simple typing system for communication payloads, communication protocols in the real world usually contain constraints on the payload. We introduce refined multiparty session types (RMPST), an extension of MPST, that express data dependent protocols via refinement types on the data types. We provide an implementation of RMPST, in a toolchain called Session*, using Scribble, a toolchain for multiparty protocols, and targeting F*, a verification-oriented functional programming language. Users can describe a protocol in Scribble and implement the endpoints in F* using refinement-typed APIs generated from the protocol. The F* compiler can then statically verify the refinements. Moreover, we use a novel approach of callback-styled API generation, providing static linearity guarantees with the inversion of control. We evaluate our approach with real world examples and show that it has little overhead compared to a naive implementation, while guaranteeing safety properties from the underlying theory.EPSRC EP/T006544/1, EP/K011715/1, EP/K034413/1, EP/L00058X/1, EP/N027833/1, EP/N028201/1, EP/T006544/1, EP/T014709/1 and EP/V000462/1, and NCSS/EPSRC VeTS

    Formal development of control software in the medical systems domain

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    In this thesis we describe the effectiveness of applying a number of formal techniques to the development of industrial control software at Philips Healthcare. We demonstrate how these techniques were tightly incorporated to the industrial workflow and the issues encountered during the application. The work was established in an industrial context, dealing with real industrial projects and a real product concerning the development of interventional X-ray systems. The results are very conclusive in the sense that the used formal techniques could deliver substantially better quality code compared to the code developed in conventional development methods. Also, the results show that the productivity of the formally developed code is better than the productivity of code developed by projects at Philips Healthcare or projects reported worldwide. The thesis also includes a number of design and specification guidelines that assist constructing verifiable components using model checking. The guidelines were successful in designing and verifying a controller component developed at Philips Healthcare. Hence, the guidelines can provide an effective framework to design verifiable control components in industrial settings

    Developing a Practical Reactive Synthesis Tool: Experience and Lessons Learned

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    We summarise our experience developing and using Termite, the first reactive synthesis tool intended for use by software development practitioners. We identify the main barriers to making reactive synthesis accessible to software developers and describe the key features of Termite designed to overcome these barriers, including an imperative C-like specification language, an interactive source-level debugger, and a user-guided code generator. Based on our experience applying Termite to synthesising real-world reactive software, we identify several caveats of the practical use of the reactive synthesis technology. We hope that these findings will help define the agenda for future research on practical reactive synthesis

    CONTREX: Design of embedded mixed-criticality CONTRol systems under consideration of EXtra-functional properties

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    The increasing processing power of today’s HW/SW platforms leads to the integration of more and more functions in a single device. Additional design challenges arise when these functions share computing resources and belong to different criticality levels. CONTREX complements current activities in the area of predictable computing platforms and segregation mechanisms with techniques to consider the extra-functional properties, i.e., timing constraints, power, and temperature. CONTREX enables energy efficient and cost aware design through analysis and optimization of these properties with regard to application demands at different criticality levels. This article presents an overview of the CONTREX European project, its main innovative technology (extension of a model based design approach, functional and extra-functional analysis with executable models and run-time management) and the final results of three industrial use-cases from different domain (avionics, automotive and telecommunication).The work leading to these results has received funding from the European Community’s Seventh Framework Programme FP7/2007-2011 under grant agreement no. 611146

    On Robust Malware Classifiers by Verifying Unwanted Behaviours

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