921 research outputs found
Distributed Approximation Algorithms for Weighted Shortest Paths
A distributed network is modeled by a graph having nodes (processors) and
diameter . We study the time complexity of approximating {\em weighted}
(undirected) shortest paths on distributed networks with a {\em
bandwidth restriction} on edges (the standard synchronous \congest model). The
question whether approximation algorithms help speed up the shortest paths
(more precisely distance computation) was raised since at least 2004 by Elkin
(SIGACT News 2004). The unweighted case of this problem is well-understood
while its weighted counterpart is fundamental problem in the area of
distributed approximation algorithms and remains widely open. We present new
algorithms for computing both single-source shortest paths (\sssp) and
all-pairs shortest paths (\apsp) in the weighted case.
Our main result is an algorithm for \sssp. Previous results are the classic
-time Bellman-Ford algorithm and an -time
-approximation algorithm, for any integer
, which follows from the result of Lenzen and Patt-Shamir (STOC 2013).
(Note that Lenzen and Patt-Shamir in fact solve a harder problem, and we use
to hide the O(\poly\log n) term.) We present an -time -approximation algorithm for \sssp. This
algorithm is {\em sublinear-time} as long as is sublinear, thus yielding a
sublinear-time algorithm with almost optimal solution. When is small, our
running time matches the lower bound of by Das Sarma
et al. (SICOMP 2012), which holds even when , up to a
\poly\log n factor.Comment: Full version of STOC 201
Message Reduction in the LOCAL Model Is a Free Lunch
A new spanner construction algorithm is presented, working under the LOCAL model with unique edge IDs. Given an n-node communication graph, a spanner with a constant stretch and O(n^{1 + epsilon}) edges (for an arbitrarily small constant epsilon > 0) is constructed in a constant number of rounds sending O(n^{1 + epsilon}) messages whp. Consequently, we conclude that every t-round LOCAL algorithm can be transformed into an O(t)-round LOCAL algorithm that sends O(t * n^{1 + epsilon}) messages whp. This improves upon all previous message-reduction schemes for LOCAL algorithms that incur a log^{Omega (1)} n blow-up of the round complexity
The Price of Anarchy for Network Formation in an Adversary Model
We study network formation with n players and link cost \alpha > 0. After the
network is built, an adversary randomly deletes one link according to a certain
probability distribution. Cost for player v incorporates the expected number of
players to which v will become disconnected. We show existence of equilibria
and a price of stability of 1+o(1) under moderate assumptions on the adversary
and n \geq 9.
As the main result, we prove bounds on the price of anarchy for two special
adversaries: one removes a link chosen uniformly at random, while the other
removes a link that causes a maximum number of player pairs to be separated.
For unilateral link formation we show a bound of O(1) on the price of anarchy
for both adversaries, the constant being bounded by 10+o(1) and 8+o(1),
respectively. For bilateral link formation we show O(1+\sqrt{n/\alpha}) for one
adversary (if \alpha > 1/2), and \Theta(n) for the other (if \alpha > 2
considered constant and n \geq 9). The latter is the worst that can happen for
any adversary in this model (if \alpha = \Omega(1)). This points out
substantial differences between unilateral and bilateral link formation
Towards a complexity theory for the congested clique
The congested clique model of distributed computing has been receiving
attention as a model for densely connected distributed systems. While there has
been significant progress on the side of upper bounds, we have very little in
terms of lower bounds for the congested clique; indeed, it is now know that
proving explicit congested clique lower bounds is as difficult as proving
circuit lower bounds.
In this work, we use various more traditional complexity-theoretic tools to
build a clearer picture of the complexity landscape of the congested clique:
-- Nondeterminism and beyond: We introduce the nondeterministic congested
clique model (analogous to NP) and show that there is a natural canonical
problem family that captures all problems solvable in constant time with
nondeterministic algorithms. We further generalise these notions by introducing
the constant-round decision hierarchy (analogous to the polynomial hierarchy).
-- Non-constructive lower bounds: We lift the prior non-uniform counting
arguments to a general technique for proving non-constructive uniform lower
bounds for the congested clique. In particular, we prove a time hierarchy
theorem for the congested clique, showing that there are decision problems of
essentially all complexities, both in the deterministic and nondeterministic
settings.
-- Fine-grained complexity: We map out relationships between various natural
problems in the congested clique model, arguing that a reduction-based
complexity theory currently gives us a fairly good picture of the complexity
landscape of the congested clique
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