79,156 research outputs found

    Guest editorial: Special issue on information visualisation

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    In the current information era, most aspects of life depend on and driven by data, information, knowledge and user experience. The infrastructure of an information-dependent society and drive for new innovation and direction of activities heavily relies on the quality of data, information and analysis of such entities from past to its projected future activities. Information Visualisation, Visual Analytics, Business Intelligence, machine learning and application domains are just a few of the current state of the art developments that effectively enhance understanding of these driving forces

    Design Creativity: Future Directions for Integrated Visualisation

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    The Architecture, Engineering and Construction (AEC) sectors are facing unprecedented challenges, not just with increased complexity of projects per se, but design-related integration. This requires stakeholders to radically re-think their existing business models (and thinking that underpins them), but also the technological challenges and skills required to deliver these projects. Whilst opponents will no doubt cite that this is nothing new as the sector as a whole has always had to respond to change; the counter to this is that design ‘creativity’ is now much more dependent on integration from day one. Given this, collaborative processes embedded in Building Information Modelling (BIM) models have been proffered as a panacea solution to embrace this change and deliver streamlined integration. The veracity of design teams’ “project data” is increasingly becoming paramount - not only for the coordination of design, processes, engineering services, fabrication, construction, and maintenance; but more importantly, facilitate ‘true’ project integration and interchange – the actualisation of which will require firm consensus and commitment. This Special Issue envisions some of these issues, challenges and opportunities (from a future landscape perspective), by highlighting a raft of concomitant factors, which include: technological challenges, design visualisation and integration, future digital tools, new and anticipated operating environments, and training requirements needed to deliver these aspirations. A fundamental part of this Special Issue’s ‘call’ was to capture best practice in order to demonstrate how design, visualisation and delivery processes (and technologies) affect the finished product viz: design outcome, design procedures, production methodologies and construction implementation. In this respect, the use of virtual environments are now particularly effective at supporting the design and delivery processes. In summary therefore, this Special Issue presents nine papers from leading scholars, industry and contemporaries. These papers provide an eclectic (but cognate) representation of AEC design visualisation and integration; which not only uncovers new insight and understanding of these challenges and solutions, but also provides new theoretical and practice signposts for future research

    Geospatial Narratives and their Spatio-Temporal Dynamics: Commonsense Reasoning for High-level Analyses in Geographic Information Systems

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    The modelling, analysis, and visualisation of dynamic geospatial phenomena has been identified as a key developmental challenge for next-generation Geographic Information Systems (GIS). In this context, the envisaged paradigmatic extensions to contemporary foundational GIS technology raises fundamental questions concerning the ontological, formal representational, and (analytical) computational methods that would underlie their spatial information theoretic underpinnings. We present the conceptual overview and architecture for the development of high-level semantic and qualitative analytical capabilities for dynamic geospatial domains. Building on formal methods in the areas of commonsense reasoning, qualitative reasoning, spatial and temporal representation and reasoning, reasoning about actions and change, and computational models of narrative, we identify concrete theoretical and practical challenges that accrue in the context of formal reasoning about `space, events, actions, and change'. With this as a basis, and within the backdrop of an illustrated scenario involving the spatio-temporal dynamics of urban narratives, we address specific problems and solutions techniques chiefly involving `qualitative abstraction', `data integration and spatial consistency', and `practical geospatial abduction'. From a broad topical viewpoint, we propose that next-generation dynamic GIS technology demands a transdisciplinary scientific perspective that brings together Geography, Artificial Intelligence, and Cognitive Science. Keywords: artificial intelligence; cognitive systems; human-computer interaction; geographic information systems; spatio-temporal dynamics; computational models of narrative; geospatial analysis; geospatial modelling; ontology; qualitative spatial modelling and reasoning; spatial assistance systemsComment: ISPRS International Journal of Geo-Information (ISSN 2220-9964); Special Issue on: Geospatial Monitoring and Modelling of Environmental Change}. IJGI. Editor: Duccio Rocchini. (pre-print of article in press

    Visualisation techniques, human perception and the built environment

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    Historically, architecture has a wealth of visualisation techniques that have evolved throughout the period of structural design, with Virtual Reality (VR) being a relatively recent addition to the toolbox. To date the effectiveness of VR has been demonstrated from conceptualisation through to final stages and maintenance, however, its full potential has yet to be realised (Bouchlaghem et al, 2005). According to Dewey (1934), perceptual integration was predicted to be transformational; as the observer would be able to ‘engage’ with the virtual environment. However, environmental representations are predominately focused on the area of vision, regardless of evidence stating that the experience is multi sensory. In addition, there is a marked lack of research exploring the complex interaction of environmental design and the user, such as the role of attention or conceptual interpretation. This paper identifies the potential of VR models to aid communication for the Built Environment with specific reference to human perception issues

    Enhancing urban sustainability using 3D visualisation

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    This paper presents the results of an initial application of a prototype simulation and visualisation tool (S-City VT) thatwas developed to enable all stakeholders, regardless of background or experience, to understand, interact with and influence decisions made on the sustainability of urban design. The tool takes the unique approach of combining three-dimensional (3D) interactive and immersive technologies with computer modelling to present stakeholders with an interactive virtual development. Use of outputs from the model and a 3D visualisation of the development can help decision-makers judge the relative sustainability of different aspects of a development. The tool employs a number of different methods to present sustainability results to stakeholders. Initial tests on the effectiveness of the different visualisation methods are described and discussed. The paper then presents some conclusions on further development and application of the tool to model and visualise possible results of decisions made at different stages of the project

    Formal models, usability and related work in IR (editorial for special edition)

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    The Glasgow IR group has carried out both theoretical and empirical work, aimed at giving end users efficient and effective access to large collections of multimedia data

    Visual and interactive exploration of point data

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    Point data, such as Unit Postcodes (UPC), can provide very detailed information at fine scales of resolution. For instance, socio-economic attributes are commonly assigned to UPC. Hence, they can be represented as points and observable at the postcode level. Using UPC as a common field allows the concatenation of variables from disparate data sources that can potentially support sophisticated spatial analysis. However, visualising UPC in urban areas has at least three limitations. First, at small scales UPC occurrences can be very dense making their visualisation as points difficult. On the other hand, patterns in the associated attribute values are often hardly recognisable at large scales. Secondly, UPC can be used as a common field to allow the concatenation of highly multivariate data sets with an associated postcode. Finally, socio-economic variables assigned to UPC (such as the ones used here) can be non-Normal in their distributions as a result of a large presence of zero values and high variances which constrain their analysis using traditional statistics. This paper discusses a Point Visualisation Tool (PVT), a proof-of-concept system developed to visually explore point data. Various well-known visualisation techniques were implemented to enable their interactive and dynamic interrogation. PVT provides multiple representations of point data to facilitate the understanding of the relations between attributes or variables as well as their spatial characteristics. Brushing between alternative views is used to link several representations of a single attribute, as well as to simultaneously explore more than one variable. PVT’s functionality shows how the use of visual techniques embedded in an interactive environment enable the exploration of large amounts of multivariate point data
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