698 research outputs found

    Online Mutual Foreground Segmentation for Multispectral Stereo Videos

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    The segmentation of video sequences into foreground and background regions is a low-level process commonly used in video content analysis and smart surveillance applications. Using a multispectral camera setup can improve this process by providing more diverse data to help identify objects despite adverse imaging conditions. The registration of several data sources is however not trivial if the appearance of objects produced by each sensor differs substantially. This problem is further complicated when parallax effects cannot be ignored when using close-range stereo pairs. In this work, we present a new method to simultaneously tackle multispectral segmentation and stereo registration. Using an iterative procedure, we estimate the labeling result for one problem using the provisional result of the other. Our approach is based on the alternating minimization of two energy functions that are linked through the use of dynamic priors. We rely on the integration of shape and appearance cues to find proper multispectral correspondences, and to properly segment objects in low contrast regions. We also formulate our model as a frame processing pipeline using higher order terms to improve the temporal coherence of our results. Our method is evaluated under different configurations on multiple multispectral datasets, and our implementation is available online.Comment: Preprint accepted for publication in IJCV (December 2018

    Event-based neuromorphic stereo vision

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    H2-Stereo: High-Speed, High-Resolution Stereoscopic Video System

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    High-speed, high-resolution stereoscopic (H2-Stereo) video allows us to perceive dynamic 3D content at fine granularity. The acquisition of H2-Stereo video, however, remains challenging with commodity cameras. Existing spatial super-resolution or temporal frame interpolation methods provide compromised solutions that lack temporal or spatial details, respectively. To alleviate this problem, we propose a dual camera system, in which one camera captures high-spatial-resolution low-frame-rate (HSR-LFR) videos with rich spatial details, and the other captures low-spatial-resolution high-frame-rate (LSR-HFR) videos with smooth temporal details. We then devise a Learned Information Fusion network (LIFnet) that exploits the cross-camera redundancies to enhance both camera views to high spatiotemporal resolution (HSTR) for reconstructing the H2-Stereo video effectively. We utilize a disparity network to transfer spatiotemporal information across views even in large disparity scenes, based on which, we propose disparity-guided flow-based warping for LSR-HFR view and complementary warping for HSR-LFR view. A multi-scale fusion method in feature domain is proposed to minimize occlusion-induced warping ghosts and holes in HSR-LFR view. The LIFnet is trained in an end-to-end manner using our collected high-quality Stereo Video dataset from YouTube. Extensive experiments demonstrate that our model outperforms existing state-of-the-art methods for both views on synthetic data and camera-captured real data with large disparity. Ablation studies explore various aspects, including spatiotemporal resolution, camera baseline, camera desynchronization, long/short exposures and applications, of our system to fully understand its capability for potential applications

    Depth-Assisted Semantic Segmentation, Image Enhancement and Parametric Modeling

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    This dissertation addresses the problem of employing 3D depth information on solving a number of traditional challenging computer vision/graphics problems. Humans have the abilities of perceiving the depth information in 3D world, which enable humans to reconstruct layouts, recognize objects and understand the geometric space and semantic meanings of the visual world. Therefore it is significant to explore how the 3D depth information can be utilized by computer vision systems to mimic such abilities of humans. This dissertation aims at employing 3D depth information to solve vision/graphics problems in the following aspects: scene understanding, image enhancements and 3D reconstruction and modeling. In addressing scene understanding problem, we present a framework for semantic segmentation and object recognition on urban video sequence only using dense depth maps recovered from the video. Five view-independent 3D features that vary with object class are extracted from dense depth maps and used for segmenting and recognizing different object classes in street scene images. We demonstrate a scene parsing algorithm that uses only dense 3D depth information to outperform using sparse 3D or 2D appearance features. In addressing image enhancement problem, we present a framework to overcome the imperfections of personal photographs of tourist sites using the rich information provided by large-scale internet photo collections (IPCs). By augmenting personal 2D images with 3D information reconstructed from IPCs, we address a number of traditionally challenging image enhancement techniques and achieve high-quality results using simple and robust algorithms. In addressing 3D reconstruction and modeling problem, we focus on parametric modeling of flower petals, the most distinctive part of a plant. The complex structure, severe occlusions and wide variations make the reconstruction of their 3D models a challenging task. We overcome these challenges by combining data driven modeling techniques with domain knowledge from botany. Taking a 3D point cloud of an input flower scanned from a single view, each segmented petal is fitted with a scale-invariant morphable petal shape model, which is constructed from individually scanned 3D exemplar petals. Novel constraints based on botany studies are incorporated into the fitting process for realistically reconstructing occluded regions and maintaining correct 3D spatial relations. The main contribution of the dissertation is in the intelligent usage of 3D depth information on solving traditional challenging vision/graphics problems. By developing some advanced algorithms either automatically or with minimum user interaction, the goal of this dissertation is to demonstrate that computed 3D depth behind the multiple images contains rich information of the visual world and therefore can be intelligently utilized to recognize/ understand semantic meanings of scenes, efficiently enhance and augment single 2D images, and reconstruct high-quality 3D models

    Spatiotemporal oriented energies for spacetime stereo

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    This paper presents a novel approach to recovering tem-porally coherent estimates of 3D structure of a dynamic scene from a sequence of binocular stereo images. The approach is based on matching spatiotemporal orientation distributions between left and right temporal image streams, which encapsulates both local spatial and temporal struc-ture for disparity estimation. By capturing spatial and tem-poral structure in this unified fashion, both sources of in-formation combine to yield disparity estimates that are nat-urally temporal coherent, while helping to resolve matches that might be ambiguous when either source is considered alone. Further, by allowing subsets of the orientation mea-surements to support different disparity estimates, an ap-proach to recovering multilayer disparity from spacetime stereo is realized. The approach has been implemented with real-time performance on commodity GPUs. Empir-ical evaluation shows that the approach yields qualitatively and quantitatively superior disparity estimates in compari-son to various alternative approaches, including the ability to provide accurate multilayer estimates in the presence of (semi)transparent and specular surfaces. 1

    Event-based Vision: A Survey

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    Event cameras are bio-inspired sensors that differ from conventional frame cameras: Instead of capturing images at a fixed rate, they asynchronously measure per-pixel brightness changes, and output a stream of events that encode the time, location and sign of the brightness changes. Event cameras offer attractive properties compared to traditional cameras: high temporal resolution (in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low power consumption, and high pixel bandwidth (on the order of kHz) resulting in reduced motion blur. Hence, event cameras have a large potential for robotics and computer vision in challenging scenarios for traditional cameras, such as low-latency, high speed, and high dynamic range. However, novel methods are required to process the unconventional output of these sensors in order to unlock their potential. This paper provides a comprehensive overview of the emerging field of event-based vision, with a focus on the applications and the algorithms developed to unlock the outstanding properties of event cameras. We present event cameras from their working principle, the actual sensors that are available and the tasks that they have been used for, from low-level vision (feature detection and tracking, optic flow, etc.) to high-level vision (reconstruction, segmentation, recognition). We also discuss the techniques developed to process events, including learning-based techniques, as well as specialized processors for these novel sensors, such as spiking neural networks. Additionally, we highlight the challenges that remain to be tackled and the opportunities that lie ahead in the search for a more efficient, bio-inspired way for machines to perceive and interact with the world

    Event-Based Algorithms For Geometric Computer Vision

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    Event cameras are novel bio-inspired sensors which mimic the function of the human retina. Rather than directly capturing intensities to form synchronous images as in traditional cameras, event cameras asynchronously detect changes in log image intensity. When such a change is detected at a given pixel, the change is immediately sent to the host computer, where each event consists of the x,y pixel position of the change, a timestamp, accurate to tens of microseconds, and a polarity, indicating whether the pixel got brighter or darker. These cameras provide a number of useful benefits over traditional cameras, including the ability to track extremely fast motions, high dynamic range, and low power consumption. However, with a new sensing modality comes the need to develop novel algorithms. As these cameras do not capture photometric intensities, novel loss functions must be developed to replace the photoconsistency assumption which serves as the backbone of many classical computer vision algorithms. In addition, the relative novelty of these sensors means that there does not exist the wealth of data available for traditional images with which we can train learning based methods such as deep neural networks. In this work, we address both of these issues with two foundational principles. First, we show that the motion blur induced when the events are projected into the 2D image plane can be used as a suitable substitute for the classical photometric loss function. Second, we develop self-supervised learning methods which allow us to train convolutional neural networks to estimate motion without any labeled training data. We apply these principles to solve classical perception problems such as feature tracking, visual inertial odometry, optical flow and stereo depth estimation, as well as recognition tasks such as object detection and human pose estimation. We show that these solutions are able to utilize the benefits of event cameras, allowing us to operate in fast moving scenes with challenging lighting which would be incredibly difficult for traditional cameras

    Egomotion estimation using binocular spatiotemporal oriented energy

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    Camera egomotion estimation is concerned with the recovery of a camera's motion (e.g., instantaneous translation and rotation) as it moves through its environment. It has been demonstrated to be of both theoretical and practical interest. This thesis documents a novel algorithm for egomotion estimation based on binocularly matched spatiotemporal oriented energy distributions. Basing the estimation on oriented energy measurements makes it possible to recover egomotion without the need to establish temporal correspondences or convert disparity into 3D world coordinates. There sulting algorithm has been realized in software and evaluated quantitatively on a novel laboratory dataset with ground truth as well as qualitatively on both indoor and outdoor real-world datasets. Performance is evaluated relative to comparable alternative algorithms and shown to exhibit best overall performance

    Automatic Dense 3D Scene Mapping from Non-overlapping Passive Visual Sensors for Future Autonomous Systems

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    The ever increasing demand for higher levels of autonomy for robots and vehicles means there is an ever greater need for such systems to be aware of their surroundings. Whilst solutions already exist for creating 3D scene maps, many are based on active scanning devices such as laser scanners and depth cameras that are either expensive, unwieldy, or do not function well under certain environmental conditions. As a result passive cameras are a favoured sensor due their low cost, small size, and ability to work in a range of lighting conditions. In this work we address some of the remaining research challenges within the problem of 3D mapping around a moving platform. We utilise prior work in dense stereo imaging, Stereo Visual Odometry (SVO) and extend Structure from Motion (SfM) to create a pipeline optimised for on vehicle sensing. Using forward facing stereo cameras, we use state of the art SVO and dense stereo techniques to map the scene in front of the vehicle. With significant amounts of prior research in dense stereo, we addressed the issue of selecting an appropriate method by creating a novel evaluation technique. Visual 3D mapping of dynamic scenes from a moving platform result in duplicated scene objects. We extend the prior work on mapping by introducing a generalized dynamic object removal process. Unlike other approaches that rely on computationally expensive segmentation or detection, our method utilises existing data from the mapping stage and the findings from our dense stereo evaluation. We introduce a new SfM approach that exploits our platform motion to create a novel dense mapping process that exceeds the 3D data generation rate of state of the art alternatives. Finally, we combine dense stereo, SVO, and our SfM approach to automatically align point clouds from non-overlapping views to create a rotational and scale consistent global 3D model

    Change blindness: eradication of gestalt strategies

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    Arrays of eight, texture-defined rectangles were used as stimuli in a one-shot change blindness (CB) task where there was a 50% chance that one rectangle would change orientation between two successive presentations separated by an interval. CB was eliminated by cueing the target rectangle in the first stimulus, reduced by cueing in the interval and unaffected by cueing in the second presentation. This supports the idea that a representation was formed that persisted through the interval before being 'overwritten' by the second presentation (Landman et al, 2003 Vision Research 43149–164]. Another possibility is that participants used some kind of grouping or Gestalt strategy. To test this we changed the spatial position of the rectangles in the second presentation by shifting them along imaginary spokes (by ±1 degree) emanating from the central fixation point. There was no significant difference seen in performance between this and the standard task [F(1,4)=2.565, p=0.185]. This may suggest two things: (i) Gestalt grouping is not used as a strategy in these tasks, and (ii) it gives further weight to the argument that objects may be stored and retrieved from a pre-attentional store during this task
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