196 research outputs found

    MASCOT : metadata for advanced scalable video coding tools : final report

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    The goal of the MASCOT project was to develop new video coding schemes and tools that provide both an increased coding efficiency as well as extended scalability features compared to technology that was available at the beginning of the project. Towards that goal the following tools would be used: - metadata-based coding tools; - new spatiotemporal decompositions; - new prediction schemes. Although the initial goal was to develop one single codec architecture that was able to combine all new coding tools that were foreseen when the project was formulated, it became clear that this would limit the selection of the new tools. Therefore the consortium decided to develop two codec frameworks within the project, a standard hybrid DCT-based codec and a 3D wavelet-based codec, which together are able to accommodate all tools developed during the course of the project

    Motion Scalability for Video Coding with Flexible Spatio-Temporal Decompositions

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    PhDThe research presented in this thesis aims to extend the scalability range of the wavelet-based video coding systems in order to achieve fully scalable coding with a wide range of available decoding points. Since the temporal redundancy regularly comprises the main portion of the global video sequence redundancy, the techniques that can be generally termed motion decorrelation techniques have a central role in the overall compression performance. For this reason the scalable motion modelling and coding are of utmost importance, and specifically, in this thesis possible solutions are identified and analysed. The main contributions of the presented research are grouped into two interrelated and complementary topics. Firstly a flexible motion model with rateoptimised estimation technique is introduced. The proposed motion model is based on tree structures and allows high adaptability needed for layered motion coding. The flexible structure for motion compensation allows for optimisation at different stages of the adaptive spatio-temporal decomposition, which is crucial for scalable coding that targets decoding on different resolutions. By utilising an adaptive choice of wavelet filterbank, the model enables high compression based on efficient mode selection. Secondly, solutions for scalable motion modelling and coding are developed. These solutions are based on precision limiting of motion vectors and creation of a layered motion structure that describes hierarchically coded motion. The solution based on precision limiting relies on layered bit-plane coding of motion vector values. The second solution builds on recently established techniques that impose scalability on a motion structure. The new approach is based on two major improvements: the evaluation of distortion in temporal Subbands and motion search in temporal subbands that finds the optimal motion vectors for layered motion structure. Exhaustive tests on the rate-distortion performance in demanding scalable video coding scenarios show benefits of application of both developed flexible motion model and various solutions for scalable motion coding

    3D Wavelet Transformation for Visual Data Coding With Spatio and Temporal Scalability as Quality Artifacts: Current State Of The Art

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    Several techniques based on the three–dimensional (3-D) discrete cosine transform (DCT) have been proposed for visual data coding. These techniques fail to provide coding coupled with quality and resolution scalability, which is a significant drawback for contextual domains, such decease diagnosis, satellite image analysis. This paper gives an overview of several state-of-the-art 3-D wavelet coders that do meet these requirements and mainly investigates various types of compression techniques those exists, and putting it all together for a conclusion on further research scope

    An overview Survey on Various Video compressions and its importance

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    With the rise of digital computing and visual data processing, the need for storage and transmission of video data became prevalent. Storage and transmission of uncompressed raw visual data is not a good practice, because it requires a large storage space and great bandwidth. Video compression algorithms can compress this raw visual data or video into smaller files with a little sacrifice on the quality. This paper an overview and comparison of standard efforts on video compression algorithm of: MPEG-1, MPEG-2, MPEG-4, MPEG-

    A fully scalable wavelet video coding scheme with homologous inter-scale prediction

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    In this paper, we present a fully scalable wavelet-based video coding architecture called STP-Tool, in which motion-compensated temporal-filtered subbands of spatially scaled versions of a video sequence can be used as a base layer for inter-scale predictions. These predictions take place in a pyramidal closed-loop structure between homologous resolution data, i.e., without the need of spatial interpolation. The presented implementation of the STP-Tool architecture is based on the reference software of the Wavelet Video Coding MPEG Ad-Hoc Group. The STP-Tool architecture makes it possible to compensate for some of the typical drawbacks of current wavelet-based scalable video coding architectures and shows interesting objective and visual results even when compared with other wavelet-based or MPEG-4 AVC/H.264-based scalable video coding systems

    State-of-the-Art and Trends in Scalable Video Compression with Wavelet Based Approaches

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    3noScalable Video Coding (SVC) differs form traditional single point approaches mainly because it allows to encode in a unique bit stream several working points corresponding to different quality, picture size and frame rate. This work describes the current state-of-the-art in SVC, focusing on wavelet based motion-compensated approaches (WSVC). It reviews individual components that have been designed to address the problem over the years and how such components are typically combined to achieve meaningful WSVC architectures. Coding schemes which mainly differ from the space-time order in which the wavelet transforms operate are here compared, discussing strengths and weaknesses of the resulting implementations. An evaluation of the achievable coding performances is provided considering the reference architectures studied and developed by ISO/MPEG in its exploration on WSVC. The paper also attempts to draw a list of major differences between wavelet based solutions and the SVC standard jointly targeted by ITU and ISO/MPEG. A major emphasis is devoted to a promising WSVC solution, named STP-tool, which presents architectural similarities with respect to the SVC standard. The paper ends drawing some evolution trends for WSVC systems and giving insights on video coding applications which could benefit by a wavelet based approach.partially_openpartially_openADAMI N; SIGNORONI. A; R. LEONARDIAdami, Nicola; Signoroni, Alberto; Leonardi, Riccard
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