290 research outputs found

    Layer Selection in Progressive Transmission of Motion-Compensated JPEG2000 Video

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    MCJ2K (Motion-Compensated JPEG2000) is a video codec based on MCTF (Motion- Compensated Temporal Filtering) and J2K (JPEG2000). MCTF analyzes a sequence of images, generating a collection of temporal sub-bands, which are compressed with J2K. The R/D (Rate-Distortion) performance in MCJ2K is better than the MJ2K (Motion JPEG2000) extension, especially if there is a high level of temporal redundancy. MCJ2K codestreams can be served by standard JPIP (J2K Interactive Protocol) servers, thanks to the use of only J2K standard file formats. In bandwidth-constrained scenarios, an important issue in MCJ2K is determining the amount of data of each temporal sub-band that must be transmitted to maximize the quality of the reconstructions at the client side. To solve this problem, we have proposed two rate-allocation algorithms which provide reconstructions that are progressive in quality. The first, OSLA (Optimized Sub-band Layers Allocation), determines the best progression of quality layers, but is computationally expensive. The second, ESLA (Estimated-Slope sub-band Layers Allocation), is sub-optimal in most cases, but much faster and more convenient for real-time streaming scenarios. An experimental comparison shows that even when a straightforward motion compensation scheme is used, the R/D performance of MCJ2K competitive is compared not only to MJ2K, but also with respect to other standard scalable video codecs

    Real-time complexity constrained encoding

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    Complex software appliances can be deployed on hardware with limited available computational resources. This computational boundary puts an additional constraint on software applications. This can be an issue for real-time applications with a fixed time constraint such as low delay video encoding. In the context of High Efficiency Video Coding (HEVC), a limited number of publications have focused on controlling the complexity of an HEVC video encoder. In this paper, a technique is proposed to control complexity by deciding between 2Nx2N merge mode and full encoding, at different Coding Unit (CU) depths. The technique is demonstrated in two encoders. The results demonstrate fast convergence to a given complexity threshold, and a limited loss in rate-distortion performance (on average 2.84% Bjontegaard delta rate for 40% complexity reduction)

    Light field image coding with flexible viewpoint scalability and random access

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    This paper proposes a novel light field image compression approach with viewpoint scalability and random access functionalities. Although current state-of-the-art image coding algorithms for light fields already achieve high compression ratios, there is a lack of support for such functionalities, which are important for ensuring compatibility with different displays/capturing devices, enhanced user interaction and low decoding delay. The proposed solution enables various encoding profiles with different flexible viewpoint scalability and random access capabilities, depending on the application scenario. When compared to other state-of-the-art methods, the proposed approach consistently presents higher bitrate savings (44% on average), namely when compared to pseudo-video sequence coding approach based on HEVC. Moreover, the proposed scalable codec also outperforms MuLE and WaSP verification models, achieving average bitrate saving gains of 37% and 47%, respectively. The various flexible encoding profiles proposed add fine control to the image prediction dependencies, which allow to exploit the tradeoff between coding efficiency and the viewpoint random access, consequently, decreasing the maximum random access penalties that range from 0.60 to 0.15, for lenslet and HDCA light fields.info:eu-repo/semantics/acceptedVersio

    End-to-end security for video distribution

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    Multi-core software architecture for the scalable HEVC decoder

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    International audienceThe scalable high efficiency video coding (SHVC) standard aims to provide features of temporal, spatial and quality scalability. In this paper we investigate a pipeline and parallel software architecture for the SHVC decoder. The proposed architecture is based on the OpenHEVC software which implements the high efficiency video coding (HEVC) decoder. The architecture of the SHVC decoder enables two levels of parallelism. The first level decodes the base layer and the enhancement layers in parallel. The second level of parallelism performs the decoding of both the base layer and enhancement layers in parallel through the HEVC high level parallel processing solutions, including tile and wavefront. Up to the best of our knowledge, it is the first real time and parallel software implementation of the SHVC decoder. On an Intel Xeon processor running at 3.2 GHz, the SHVC decoder reaches the decoding of 1600p enhancement layer at 40 fps for x1.5 spatial scalability with using six concurent threads

    Quality Scalability Compression on Single-Loop Solution in HEVC

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    This paper proposes a quality scalable extension design for the upcoming high efficiency video coding (HEVC) standard. In the proposed design, the single-loop decoder solution is extended into the proposed scalable scenario. A novel interlayer intra/interprediction is added to reduce the amount of bits representation by exploiting the correlation between coding layers. The experimental results indicate that the average Bjøntegaard delta rate decrease of 20.50% can be gained compared with the simulcast encoding. The proposed technique achieved 47.98% Bjøntegaard delta rate reduction compared with the scalable video coding extension of the H.264/AVC. Consequently, significant rate savings confirm that the proposed method achieves better performance
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