4,389 research outputs found

    EZ-AG: Structure-free data aggregation in MANETs using push-assisted self-repelling random walks

    Get PDF
    This paper describes EZ-AG, a structure-free protocol for duplicate insensitive data aggregation in MANETs. The key idea in EZ-AG is to introduce a token that performs a self-repelling random walk in the network and aggregates information from nodes when they are visited for the first time. A self-repelling random walk of a token on a graph is one in which at each step, the token moves to a neighbor that has been visited least often. While self-repelling random walks visit all nodes in the network much faster than plain random walks, they tend to slow down when most of the nodes are already visited. In this paper, we show that a single step push phase at each node can significantly speed up the aggregation and eliminate this slow down. By doing so, EZ-AG achieves aggregation in only O(N) time and messages. In terms of overhead, EZ-AG outperforms existing structure-free data aggregation by a factor of at least log(N) and achieves the lower bound for aggregation message overhead. We demonstrate the scalability and robustness of EZ-AG using ns-3 simulations in networks ranging from 100 to 4000 nodes under different mobility models and node speeds. We also describe a hierarchical extension for EZ-AG that can produce multi-resolution aggregates at each node using only O(NlogN) messages, which is a poly-logarithmic factor improvement over existing techniques

    Formal analysis techniques for gossiping protocols

    Get PDF
    We give a survey of formal verification techniques that can be used to corroborate existing experimental results for gossiping protocols in a rigorous manner. We present properties of interest for gossiping protocols and discuss how various formal evaluation techniques can be employed to predict them

    Highly intensive data dissemination in complex networks

    Full text link
    This paper presents a study on data dissemination in unstructured Peer-to-Peer (P2P) network overlays. The absence of a structure in unstructured overlays eases the network management, at the cost of non-optimal mechanisms to spread messages in the network. Thus, dissemination schemes must be employed that allow covering a large portion of the network with a high probability (e.g.~gossip based approaches). We identify principal metrics, provide a theoretical model and perform the assessment evaluation using a high performance simulator that is based on a parallel and distributed architecture. A main point of this study is that our simulation model considers implementation technical details, such as the use of caching and Time To Live (TTL) in message dissemination, that are usually neglected in simulations, due to the additional overhead they cause. Outcomes confirm that these technical details have an important influence on the performance of dissemination schemes and that the studied schemes are quite effective to spread information in P2P overlay networks, whatever their topology. Moreover, the practical usage of such dissemination mechanisms requires a fine tuning of many parameters, the choice between different network topologies and the assessment of behaviors such as free riding. All this can be done only using efficient simulation tools to support both the network design phase and, in some cases, at runtime

    Pheromone-based In-Network Processing for wireless sensor network monitoring systems

    Get PDF
    Monitoring spatio-temporal continuous fields using wireless sensor networks (WSNs) has emerged as a novel solution. An efficient data-driven routing mechanism for sensor querying and information gathering in large-scale WSNs is a challenging problem. In particular, we consider the case of how to query the sensor network information with the minimum energy cost in scenarios where a small subset of sensor nodes has relevant readings. In order to deal with this problem, we propose a Pheromone-based In-Network Processing (PhINP) mechanism. The proposal takes advantages of both a pheromone-based iterative strategy to direct queries towards nodes with relevant information and query- and response-based in-network filtering to reduce the number of active nodes. Additionally, we apply reinforcement learning to improve the performance. The main contribution of this work is the proposal of a simple and efficient mechanism for information discovery and gathering. It can reduce the messages exchanged in the network, by allowing some error, in order to maximize the network lifetime. We demonstrate by extensive simulations that using PhINP mechanism the query dissemination cost can be reduced by approximately 60% over flooding, with an error below 1%, applying the same in-network filtering strategy.Fil: Riva, Guillermo Gaston. Universidad Nacional de CĆ³rdoba. Facultad de Ciencias Exactas, FĆ­sicas y Naturales; Argentina. Universidad TecnolĆ³gica Nacional; Argentina. Consejo Nacional de Investigaciones CientĆ­ficas y TĆ©cnicas. Centro CientĆ­fico TecnolĆ³gico Conicet - CĆ³rdoba; ArgentinaFil: Finochietto, Jorge Manuel. Consejo Nacional de Investigaciones CientĆ­ficas y TĆ©cnicas. Centro CientĆ­fico TecnolĆ³gico Conicet - CĆ³rdoba. Instituto de Estudios Avanzados en IngenierĆ­a y TecnologĆ­a. Universidad Nacional de CĆ³rdoba. Facultad de Ciencias Exactas FĆ­sicas y Naturales. Instituto de Estudios Avanzados en IngenierĆ­a y TecnologĆ­a; Argentin

    Networks become navigable as nodes move and forget

    Get PDF
    We propose a dynamical process for network evolution, aiming at explaining the emergence of the small world phenomenon, i.e., the statistical observation that any pair of individuals are linked by a short chain of acquaintances computable by a simple decentralized routing algorithm, known as greedy routing. Previously proposed dynamical processes enabled to demonstrate experimentally (by simulations) that the small world phenomenon can emerge from local dynamics. However, the analysis of greedy routing using the probability distributions arising from these dynamics is quite complex because of mutual dependencies. In contrast, our process enables complete formal analysis. It is based on the combination of two simple processes: a random walk process, and an harmonic forgetting process. Both processes reflect natural behaviors of the individuals, viewed as nodes in the network of inter-individual acquaintances. We prove that, in k-dimensional lattices, the combination of these two processes generates long-range links mutually independently distributed as a k-harmonic distribution. We analyze the performances of greedy routing at the stationary regime of our process, and prove that the expected number of steps for routing from any source to any target in any multidimensional lattice is a polylogarithmic function of the distance between the two nodes in the lattice. Up to our knowledge, these results are the first formal proof that navigability in small worlds can emerge from a dynamical process for network evolution. Our dynamical process can find practical applications to the design of spatial gossip and resource location protocols.Comment: 21 pages, 1 figur
    • ā€¦
    corecore