2,780 research outputs found

    Apparent sharpness of 3D video when one eye's view is more blurry.

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    When the images presented to each eye differ in sharpness, the fused percept remains relatively sharp. Here, we measure this effect by showing stereoscopic videos that have been blurred for one eye, or both eyes, and psychophysically determining when they appear equally sharp. For a range of blur magnitudes, the fused percept always appeared significantly sharper than the blurrier view. From these data, we investigate to what extent discarding high spatial frequencies from just one eye's view reduces the bandwidth necessary to transmit perceptually sharp 3D content. We conclude that relatively high-resolution video transmission has the most potential benefit from this method

    Subjective image quality assessment with boosted triplet comparisons.

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    In subjective full-reference image quality assessment, a reference image is distorted at increasing distortion levels. The differences between perceptual image qualities of the reference image and its distorted versions are evaluated, often using degradation category ratings (DCR). However, the DCR has been criticized since differences between rating categories on this ordinal scale might not be perceptually equidistant, and observers may have different understandings of the categories. Pair comparisons (PC) of distorted images, followed by Thurstonian reconstruction of scale values, overcomes these problems. In addition, PC is more sensitive than DCR, and it can provide scale values in fractional, just noticeable difference (JND) units that express a precise perceptional interpretation. Still, the comparison of images of nearly the same quality can be difficult. We introduce boosting techniques embedded in more general triplet comparisons (TC) that increase the sensitivity even more. Boosting amplifies the artefacts of distorted images, enlarges their visual representation by zooming, increases the visibility of the distortions by a flickering effect, or combines some of the above. Experimental results show the effectiveness of boosted TC for seven types of distortion (color diffusion, jitter, high sharpen, JPEG 2000 compression, lens blur, motion blur, multiplicative noise). For our study, we crowdsourced over 1.7 million responses to triplet questions. We give a detailed analysis of the data in terms of scale reconstructions, accuracy, detection rates, and sensitivity gain. Generally, boosting increases the discriminatory power and allows to reduce the number of subjective ratings without sacrificing the accuracy of the resulting relative image quality values. Our technique paves the way to fine-grained image quality datasets, allowing for more distortion levels, yet with high-quality subjective annotations. We also provide the details for Thurstonian scale reconstruction from TC and our annotated dataset, KonFiG-IQA , containing 10 source images, processed using 7 distortion types at 12 or even 30 levels, uniformly spaced over a span of 3 JND units

    Flat panel display signal processing

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    Televisions (TVs) have shown considerable technological progress since their introduction almost a century ago. Starting out as small, dim and monochrome screens in wooden cabinets, TVs have evolved to large, bright and colorful displays in plastic boxes. It took until the turn of the century, however, for the TV to become like a ‘picture on the wall’. This happened when the bulky Cathode Ray Tube (CRT) was replaced with thin and light-weight Flat Panel Displays (FPDs), such as Liquid Crystal Displays (LCDs) or Plasma Display Panels (PDPs). However, the TV system and transmission formats are still strongly coupled to the CRT technology, whereas FPDs use very different principles to convert the electronic video signal to visible images. These differences result in image artifacts that the CRT never had, but at the same time provide opportunities to improve FPD image quality beyond that of the CRT. This thesis presents an analysis of the properties of flat panel displays, their relation to image quality, and video signal processing algorithms to improve the quality of the displayed images. To analyze different types of displays, the display signal chain is described using basic principles common to all displays. The main function of a display is to create visible images (light) from an electronic signal (video), requiring display chain functions like opto-electronic effect, spatial and temporal addressing and reconstruction, and color synthesis. The properties of these functions are used to describe CRT, LCDs, and PDPs, showing that these displays perform the same functions, using different implementations. These differences have a number of consequences, that are further investigated in this thesis. Spatial and temporal aspects, corresponding to ‘static’ and ‘dynamic’ resolution respectively, are covered in detail. Moreover, video signal processing is an essential part of the display signal chain for FPDs, because the display format will in general no longer match the source format. In this thesis, it is investigated how specific FPD properties, especially related to spatial and temporal addressing and reconstruction, affect the video signal processing chain. A model of the display signal chain is presented, and applied to analyze FPD spatial properties in relation to static resolution. In particular, the effect of the color subpixels, that enable color image reproduction in FPDs, is analyzed. The perceived display resolution is strongly influenced by the color subpixel arrangement. When taken into account in the signal chain, this improves the perceived resolution on FPDs, which clearly outperform CRTs in this respect. The cause and effect of this improvement, also for alternative subpixel arrangements, is studied using the display signal model. However, the resolution increase cannot be achieved without video processing. This processing is efficiently combined with image scaling, which is always required in the FPD display signal chain, resulting in an algorithm called ‘subpixel image scaling’. A comparison of the effects of subpixel scaling on several subpixel arrangements shows that the largest increase in perceived resolution is found for two-dimensional subpixel arrangements. FPDs outperform CRTs with respect to static resolution, but not with respect to ‘dynamic resolution’, i.e. the perceived resolution of moving images. Life-like reproduction of moving images is an important requirement for a TV display, but the temporal properties of FPDs cause artifacts in moving images (‘motion artifacts’), that are not found in CRTs. A model of the temporal aspects of the display signal chain is used to analyze dynamic resolution and motion artifacts on several display types, in particular LCD and PDP. Furthermore, video signal processing algorithms are developed that can reduce motion artifacts and increase the dynamic resolution. The occurrence of motion artifacts is explained by the fact that the human visual system tracks moving objects. This converts temporal effects on the display into perceived spatial effects, that can appear in very different ways. The analysis shows how addressing mismatches in the chain cause motion-dependent misalignment of image data, e.g. resulting in the ‘dynamic false contour’ artifact in PDPs. Also, non-ideal temporal reconstruction results in ‘motion blur’, i.e. a loss of sharpness of moving images, which is typical for LCDs. The relation between motion blur, dynamic resolution, and temporal properties of LCDs is analyzed using the display signal model in the temporal (frequency) domain. The concepts of temporal aperture, motion aperture and temporal display bandwidth are introduced, which enable characterization of motion blur in a simple and direct way. This is applied to compare several motion blur reduction methods, based on modified display design and driving. This thesis further describes the development of several video processing algorithms that can reduce motion artifacts. It is shown that the motion of objects in the image plays an essential role in these algorithms, i.e. they require motion estimation and compensation techniques. In LCDs, video processing for motion artifact reduction involves a compensation for the temporal reconstruction characteristics of the display, leading to the ‘motion compensated inverse filtering’ algorithm. The display chain model is used to analyze this algorithm, and several methods to increase its performance are presented. In PDPs, motion artifact reduction can be achieved with ‘motion compensated subfield generation’, for which an advanced algorithm is presented

    Digital Video Watermarking Robust Against Camcorder Recording Based on DWT-SVD

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    In order to reduce the block effects in the dark regions and improve the flicker in the bright regions of the existing video watermark algorithms, we propose an improved video watermarking algorithm against camcorder recording based on DWT-SVD. In proposed algorithm, 3th level Discrete Wavelet Transform (DWT) is applied to Y luminance of every single frame, and Singular Value Decomposition (SVD) is used on sub-band of DWT. Watermark sequence is embedded by fine-tuning the singular value of consecutive frames. Experimental results show that the proposed algorithm is robust against many different attacks such as geometric attack, signal processing and camcorder recording. Moreover, the proposed scheme can reduce the blocks effect and improve the flicker by embedding watermark into edge feature of video frame. Although, the method can provide high video quality than the existing schemes, however, it is not robust to strong compression such as MPEG

    A Review Paper on Video De-Interlacing Multiple Techniques

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    In this paper present video interlacing de-interlacing and various techniques. Focus on the different techniques of video De- Interlacing that are Intra Field, Inter Field, Motion Adaptive, Motion Compensated De- interlacing and Spatio-Temporal Interpolation. De- Interlaced video use the full resolution of each scan so produced high quality image and remove flicker problem. Techniques are work on the scan line of object Intra Field techniques use pixels of the moving object, Inter Field works on stationary regions of object, Motion Adaptive works on the edge of the Object and Motion Compensation focus video sequence and brightness variation. Advantage of using De-interlacing technique is: Better Moving object image, no flickers and high vertical resolution

    Engineering data compendium. Human perception and performance. User's guide

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    The concept underlying the Engineering Data Compendium was the product of a research and development program (Integrated Perceptual Information for Designers project) aimed at facilitating the application of basic research findings in human performance to the design and military crew systems. The principal objective was to develop a workable strategy for: (1) identifying and distilling information of potential value to system design from the existing research literature, and (2) presenting this technical information in a way that would aid its accessibility, interpretability, and applicability by systems designers. The present four volumes of the Engineering Data Compendium represent the first implementation of this strategy. This is the first volume, the User's Guide, containing a description of the program and instructions for its use

    Perceptual Visibility Model for Temporal Contrast Changes in Periphery

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    Modeling perception is critical for many applications and developments in computer graphics to optimize and evaluate content generation techniques. Most of the work to date has focused on central (foveal) vision. However, this is insufficient for novel wide-field-of-view display devices, such as virtual and augmented reality headsets. Furthermore, the perceptual models proposed for the fovea do not readily extend to the off-center, peripheral visual field, where human perception is drastically different. In this paper, we focus on modeling the temporal aspect of visual perception in the periphery. We present new psychophysical experiments that measure the sensitivity of human observers to different spatio-temporal stimuli across a wide field of view. We use the collected data to build a perceptual model for the visibility of temporal changes at different eccentricities in complex video content. Finally, we discuss, demonstrate, and evaluate several problems that can be addressed using our technique. First, we show how our model enables injecting new content into the periphery without distracting the viewer, and we discuss the link between the model and human attention. Second, we demonstrate how foveated rendering methods can be evaluated and optimized to limit the visibility of temporal aliasing
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