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Auditory-based processing of communication sounds
This thesis examines the possible benefits of adapting a biologically-inspired model of human auditory processing as part of a machine-hearing system. Features were generated by an auditory model, and used as input to machine learning systems to determine the content of the sound. Features were generated using the auditory image model (AIM) and were used for speech recognition and audio search. AIM comprises processing to simulate the human cochlea, and a ‘strobed temporal integration’ process which generates a stabilised auditory image (SAI) from the input sound.
The communication sounds which are produced by humans, other animals, and many musical instruments take the form of a pulse-resonance signal: pulses excite resonances in the body, and the resonance following each pulse contains information both about the type of object producing the sound and its size. In the case of humans, vocal tract length (VTL) determines the size properties of the resonance. In the speech recognition experiments, an auditory filterbank was combined with a Gaussian fitting procedure to produce features which are invariant to changes in speaker VTL. These features were compared against standard mel-frequency cepstral coefficients (MFCCs) in a size-invariant syllable recognition task. The VTL-invariant representation was found to produce better results than MFCCs when the system was trained on syllables from simulated talkers of one range of VTLs and tested on those from simulated talkers with a different range of VTLs.
The image stabilisation process of strobed temporal integration was analysed. Based on the properties of the auditory filterbank being used, theoretical constraints were placed on the properties of the dynamic thresholding function used to perform strobe detection. These constraints were used to specify a simple, yet robust, strobe detection algorithm. The syllable recognition system described above was then extended to produce features from profiles of the SAI and tested with the same syllable database as before. For clean speech, performance of the features was comparable to that of those generated from the filterbank output. However when pink noise was added to the stimuli, performance dropped more slowly as a function of signal-to-noise ratio when using the SAI-based AIM features, than when using either the filterbank-based features or the MFCCs, demonstrating the noise-robustness properties of the SAI representation.
The properties of the auditory filterbank in AIM were also analysed. Three models of the cochlea were considered: the static gammatone filterbank, dynamic compressive gammachirp (dcGC) and the pole-zero filter cascade (PZFC). The dcGC and gammatone are standard filterbank models, whereas the PZFC is a filter cascade, which more accurately models signal propagation in the cochlea. However, while the architecture of the filterbanks is different, they have all been successfully fitted to psychophysical masking data from humans. The abilities of the filterbanks to measure pitch strength were assessed, using stimuli which evoke a weak pitch percept in humans, in order to ascertain whether there is any benefit in the use of the more computationally efficient PZFC.
Finally, a complete sound effects search system using auditory features was constructed in collaboration with Google research. Features were computed from the SAI by sampling the SAI space with boxes of different scales. Vector quantization (VQ) was used to convert this multi-scale representation to a sparse code. The ‘passive-aggressive model for image retrieval’ (PAMIR) was used to learn the relationships between dictionary words and these auditory codewords. These auditory sparse codes were compared against sparse codes generated from MFCCs, and the best performance was found when using the auditory features
Sparse Codes for Speech Predict Spectrotemporal Receptive Fields in the Inferior Colliculus
We have developed a sparse mathematical representation of speech that
minimizes the number of active model neurons needed to represent typical speech
sounds. The model learns several well-known acoustic features of speech such as
harmonic stacks, formants, onsets and terminations, but we also find more
exotic structures in the spectrogram representation of sound such as localized
checkerboard patterns and frequency-modulated excitatory subregions flanked by
suppressive sidebands. Moreover, several of these novel features resemble
neuronal receptive fields reported in the Inferior Colliculus (IC), as well as
auditory thalamus and cortex, and our model neurons exhibit the same tradeoff
in spectrotemporal resolution as has been observed in IC. To our knowledge,
this is the first demonstration that receptive fields of neurons in the
ascending mammalian auditory pathway beyond the auditory nerve can be predicted
based on coding principles and the statistical properties of recorded sounds.Comment: For Supporting Information, see PLoS website:
http://www.ploscompbiol.org/article/info%3Adoi%2F10.1371%2Fjournal.pcbi.100259
Efficient coding of spectrotemporal binaural sounds leads to emergence of the auditory space representation
To date a number of studies have shown that receptive field shapes of early
sensory neurons can be reproduced by optimizing coding efficiency of natural
stimulus ensembles. A still unresolved question is whether the efficient coding
hypothesis explains formation of neurons which explicitly represent
environmental features of different functional importance. This paper proposes
that the spatial selectivity of higher auditory neurons emerges as a direct
consequence of learning efficient codes for natural binaural sounds. Firstly,
it is demonstrated that a linear efficient coding transform - Independent
Component Analysis (ICA) trained on spectrograms of naturalistic simulated
binaural sounds extracts spatial information present in the signal. A simple
hierarchical ICA extension allowing for decoding of sound position is proposed.
Furthermore, it is shown that units revealing spatial selectivity can be
learned from a binaural recording of a natural auditory scene. In both cases a
relatively small subpopulation of learned spectrogram features suffices to
perform accurate sound localization. Representation of the auditory space is
therefore learned in a purely unsupervised way by maximizing the coding
efficiency and without any task-specific constraints. This results imply that
efficient coding is a useful strategy for learning structures which allow for
making behaviorally vital inferences about the environment.Comment: 22 pages, 9 figure
An information theoretic characterisation of auditory encoding.
The entropy metric derived from information theory provides a means to quantify the amount of information transmitted in acoustic streams like speech or music. By systematically varying the entropy of pitch sequences, we sought brain areas where neural activity and energetic demands increase as a function of entropy. Such a relationship is predicted to occur in an efficient encoding mechanism that uses less computational resource when less information is present in the signal: we specifically tested the hypothesis that such a relationship is present in the planum temporale (PT). In two convergent functional MRI studies, we demonstrated this relationship in PT for encoding, while furthermore showing that a distributed fronto-parietal network for retrieval of acoustic information is independent of entropy. The results establish PT as an efficient neural engine that demands less computational resource to encode redundant signals than those with high information content
Parametric dictionary design for sparse coding
Abstract—This paper introduces a new dictionary design method for sparse coding of a class of signals. It has been shown that one can sparsely approximate some natural signals using an overcomplete set of parametric functions, e.g. [1], [2]. A problem in using these parametric dictionaries is how to choose the parameters. In practice these parameters have been chosen by an expert or through a set of experiments. In the sparse approximation context, it has been shown that an incoherent dictionary is appropriate for the sparse approximation methods. In this paper we first characterize the dictionary design problem, subject to a constraint on the dictionary. Then we briefly explain that equiangular tight frames have minimum coherence. The complexity of the problem does not allow it to be solved exactly. We introduce a practical method to approximately solve it. Some experiments show the advantages one gets by using these dictionaries
Visual Learning In The Perception Of Texture: Simple And Contingent Aftereffects Of Texture Density
Novel results elucidating the magnitude, binocularity and retinotopicity of aftereffects of visual texture density adaptation are reported as is a new contingent aftereffect of texture density which suggests that the perception of visual texture density is quite malleable. Texture aftereffects contingent upon orientation, color and temporal sequence are discussed. A fourth effect is demonstrated in which auditory contingencies are shown to produce a different kind of visual distortion. The merits and limitations of error-correction and classical conditioning theories of contingent adaptation are reviewed. It is argued that a third kind of theory which emphasizes coding efficiency and informational considerations merits close attention. It is proposed that malleability in the registration of texture information can be understood as part of the functional adaptability of perception
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