2,604 research outputs found

    Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning

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    Model-free deep reinforcement learning algorithms have been shown to be capable of learning a wide range of robotic skills, but typically require a very large number of samples to achieve good performance. Model-based algorithms, in principle, can provide for much more efficient learning, but have proven difficult to extend to expressive, high-capacity models such as deep neural networks. In this work, we demonstrate that medium-sized neural network models can in fact be combined with model predictive control (MPC) to achieve excellent sample complexity in a model-based reinforcement learning algorithm, producing stable and plausible gaits to accomplish various complex locomotion tasks. We also propose using deep neural network dynamics models to initialize a model-free learner, in order to combine the sample efficiency of model-based approaches with the high task-specific performance of model-free methods. We empirically demonstrate on MuJoCo locomotion tasks that our pure model-based approach trained on just random action data can follow arbitrary trajectories with excellent sample efficiency, and that our hybrid algorithm can accelerate model-free learning on high-speed benchmark tasks, achieving sample efficiency gains of 3-5x on swimmer, cheetah, hopper, and ant agents. Videos can be found at https://sites.google.com/view/mbm

    Body randomization reduces the sim-to-real gap for compliant quadruped locomotion

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    Designing controllers for compliant, underactuated robots is challenging and usually requires a learning procedure. Learning robotic control in simulated environments can speed up the process whilst lowering risk of physical damage. Since perfect simulations are unfeasible, several techniques are used to improve transfer to the real world. Here, we investigate the impact of randomizing body parameters during learning of CPG controllers in simulation. The controllers are evaluated on our physical quadruped robot. We find that body randomization in simulation increases chances of finding gaits that function well on the real robot

    Morphological properties of mass-spring networks for optimal locomotion learning

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    Robots have proven very useful in automating industrial processes. Their rigid components and powerful actuators, however, render them unsafe or unfit to work in normal human environments such as schools or hospitals. Robots made of compliant, softer materials may offer a valid alternative. Yet, the dynamics of these compliant robots are much more complicated compared to normal rigid robots of which all components can be accurately controlled. It is often claimed that, by using the concept of morphological computation, the dynamical complexity can become a strength. On the one hand, the use of flexible materials can lead to higher power efficiency and more fluent and robust motions. On the other hand, using embodiment in a closed-loop controller, part of the control task itself can be outsourced to the body dynamics. This can significantly simplify the additional resources required for locomotion control. To this goal, a first step consists in an exploration of the trade-offs between morphology, efficiency of locomotion, and the ability of a mechanical body to serve as a computational resource. In this work, we use a detailed dynamical model of a Mass–Spring–Damper (MSD) network to study these trade-offs. We first investigate the influence of the network size and compliance on locomotion quality and energy efficiency by optimizing an external open-loop controller using evolutionary algorithms. We find that larger networks can lead to more stable gaits and that the system’s optimal compliance to maximize the traveled distance is directly linked to the desired frequency of locomotion. In the last set of experiments, the suitability of MSD bodies for being used in a closed loop is also investigated. Since maximally efficient actuator signals are clearly related to the natural body dynamics, in a sense, the body is tailored for the task of contributing to its own control. Using the same simulation platform, we therefore study how the network states can be successfully used to create a feedback signal and how its accuracy is linked to the body size
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