12,868 research outputs found

    Multiresolution modeling and simulation of an air-ground combat application

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    The High Level Architecture (HLA) establishes a common modeling and simulation framework facilitating interoperability and reuse of simulation components. Since 1996, ONERA (French Aeronautics and Space Research Centre) carries out several studies on HLA in order to gain a better understanding of the underlying mechanisms of HLA implementations. The first critical step of this initiative was to develop our own RTI from the HLA specifications. In order to evaluate the cost of making a transition from legacy simulations to HLA, we first developed an HLA federation simulating an air-ground combat involving a set of aircraft's engaged against a surface to air defense system. Current studies on HLA distributed simulation include security, WAN simulations and multiresolution. Conventional simulations represent entities at just one single level of resolution. Multiresolution representation of entities consists in maintaining multiple and concurrent representations of entities. In this paper we address the problem of how HLA services may allow to achieve multiresolution modeling and simulation. Our goal is not to provide a general framework as a basis for designing simulations of entities at different levels of resolution concurrently. We focus on experience feedback we have obtained by migrating a single level resolution HLA federation to a multi-level resolution federation. The selected application is an air-ground combat simulation involving aggregated patrols of aircraft's engaged against a surface to air defense system. In this paper, we briefly describe the air-ground combat simulation application. We then detail the multiresolution representation of entities (patrols and aircraft's), and discuss the chosen mechanisms allowing triggering aggregation from an entity-level representation, and conversely, triggering disaggregation from an aggregate representation. We focus on the HLA services we have selected to maintain several levels of representation concurrently and on methodological issues in designing multiresolution HLA simulations. We have tackled some difficulties and we propose a new HLA service that should make easier the user's task. This multiresolution management service can be added to our RTI or written by using existing HLA services. Finally, future trends are discussed

    Sensors, measurement fusion and missile trajectory optimisation

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    When considering advances in “smart” weapons it is clear that air-launched systems have adopted an integrated approach to meet rigorous requirements, whereas air-defence systems have not. The demands on sensors, state observation, missile guidance, and simulation for air-defence is the subject of this research. Historical reviews for each topic, justification of favoured techniques and algorithms are provided, using a nomenclature developed to unify these disciplines. Sensors selected for their enduring impact on future systems are described and simulation models provided. Complex internal systems are reduced to simpler models capable of replicating dominant features, particularly those that adversely effect state observers. Of the state observer architectures considered, a distributed system comprising ground based target and own-missile tracking, data up-link, and on-board missile measurement and track fusion is the natural choice for air-defence. An IMM is used to process radar measurements, combining the estimates from filters with different target dynamics. The remote missile state observer combines up-linked target tracks and missile plots with IMU and seeker data to provide optimal guidance information. The performance of traditional PN and CLOS missile guidance is the basis against which on-line trajectory optimisation is judged. Enhanced guidance laws are presented that demand more from the state observers, stressing the importance of time-to-go and transport delays in strap-down systems employing staring array technology. Algorithms for solving the guidance twopoint boundary value problems created from the missile state observer output using gradient projection in function space are presented. A simulation integrating these aspects was developed whose infrastructure, capable of supporting any dynamical model, is described in the air-defence context. MBDA have extended this work creating the Aircraft and Missile Integration Simulation (AMIS) for integrating different launchers and missiles. The maturity of the AMIS makes it a tool for developing pre-launch algorithms for modern air-launched missiles from modern military aircraft.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Julia Programming Language Benchmark Using a Flight Simulation

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    Julia is a relatively new computer language that aims to reduce the challenge for mathmodelers to develop fast computer tools and simulations. It potentially combines the ease-of-coding feature of scripting languages (like Python) with the performance of compiled languages (like C++). A key question for Julia application to the simulation domain is, Can Julia, with its obvious coding simplicity, provide runtime speeds comparable to conventional compiled languages for flight simulation? A unique combination of existing elements can be employed to address the previous question: Extensively documented object-oriented simulation architecture, Industry standard rocket flight simulation, Separate versions (C++, Java, and Python) already benchmarked

    Julia Programming Language Benchmark Using a Flight Simulation

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    Julias goal to provide scripting language ease-of-coding with compiled language speed is explored. The runtime speed of the relatively new Julia programming language is assessed against other commonly used languages including Python, Java, and C++. An industry-standard missile and rocket simulation, coded in multiple languages, was used as a test bench for runtime speed. All language versions of the simulation, including Julia, were coded to a highly-developed object-oriented simulation architecture tailored specifically for time-domain flight simulation. A speed-of-coding second-dimension is plotted against runtime for each language to portray a space that characterizes Julias scripting language efficiencies in the context of the other languages. With caveats, Julia runtime speed was found to be in the class of compiled or semi-compiled languages. However, some factors that affect runtime speed at the cost of ease-of-coding are shown. Julias built-in functionality for multi-core processing is briefly examined as a means for obtaining even faster runtime speed. The major contribution of this research to the extensive language benchmarking body-of-work is comparing Julia to other mainstream languages using a complex flight simulation as opposed to benchmarking with single algorithms

    A Very Large Area Network (VLAN) knowledge-base applied to space communication problems

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    This paper first describes a hierarchical model for very large area networks (VLAN). Space communication problems whose solution could profit by the model are discussed and then an enhanced version of this model incorporating the knowledge needed for the missile detection-destruction problem is presented. A satellite network or VLAN is a network which includes at least one satellite. Due to the complexity, a compromise between fully centralized and fully distributed network management has been adopted. Network nodes are assigned to a physically localized group, called a partition. Partitions consist of groups of cell nodes with one cell node acting as the organizer or master, called the Group Master (GM). Coordinating the group masters is a Partition Master (PM). Knowledge is also distributed hierarchically existing in at least two nodes. Each satellite node has a back-up earth node. Knowledge must be distributed in such a way so as to minimize information loss when a node fails. Thus the model is hierarchical both physically and informationally

    DataWarp: Building Applications which Make Progress in an Inconsistent World

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    The usual approach to dealing with imperfections in data is to attempt to eliminate them. However, the nature of modern systems means this is often futile. This paper describes an approach which permits applications to operate notwithstanding inconsistent data. Instead of attempting to extract a single, correct view of the world from its data, a DataWarp application constructs a collection of interpretations. It adopts one of these and continues work. Since it acts on assumptions, the DataWarp application considers its recent work to be provisional, expecting eventually most of these actions will become definitive. Should the application decide to adopt an alternative data view, it may then need to void provisional actions before resuming work. We describe the DataWarp architecture, discuss its implementation and describe an experiment in which a DataWarp application in an environment containing inconsistent data achieves better results than its conventional counterpart

    Microcomputer Intelligence for Technical Training (MITT): The evolution of an intelligent tutoring system

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    Microcomputer Intelligence for Technical Training (MITT) uses Intelligent Tutoring System (OTS) technology to deliver diagnostic training in a variety of complex technical domains. Over the past six years, MITT technology has been used to develop training systems for nuclear power plant diesel generator diagnosis, Space Shuttle fuel cell diagnosis, and message processing diagnosis for the Minuteman missile. Presented here is an overview of the MITT system, describing the evolution of the MITT software and the benefits of using the MITT system

    Analytical results for the multi-objective design of model-predictive control

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    In model-predictive control (MPC), achieving the best closed-loop performance under a given computational resource is the underlying design consideration. This paper analyzes the MPC design problem with control performance and required computational resource as competing design objectives. The proposed multi-objective design of MPC (MOD-MPC) approach extends current methods that treat control performance and the computational resource separately -- often with the latter as a fixed constraint -- which requires the implementation hardware to be known a priori. The proposed approach focuses on the tuning of structural MPC parameters, namely sampling time and prediction horizon length, to produce a set of optimal choices available to the practitioner. The posed design problem is then analyzed to reveal key properties, including smoothness of the design objectives and parameter bounds, and establish certain validated guarantees. Founded on these properties, necessary and sufficient conditions for an effective and efficient solver are presented, leading to a specialized multi-objective optimizer for the MOD-MPC being proposed. Finally, two real-world control problems are used to illustrate the results of the design approach and importance of the developed conditions for an effective solver of the MOD-MPC problem

    An Architectural Approach to Ensuring Consistency in Hierarchical Execution

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    Hierarchical task decomposition is a method used in many agent systems to organize agent knowledge. This work shows how the combination of a hierarchy and persistent assertions of knowledge can lead to difficulty in maintaining logical consistency in asserted knowledge. We explore the problematic consequences of persistent assumptions in the reasoning process and introduce novel potential solutions. Having implemented one of the possible solutions, Dynamic Hierarchical Justification, its effectiveness is demonstrated with an empirical analysis
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