1,710 research outputs found

    Smooth Multirate Multicast Congestion Control

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    A significant impediment to deployment of multicast services is the daunting technical complexity of developing, testing and validating congestion control protocols fit for wide-area deployment. Protocols such as pgmcc and TFMCC have recently made considerable progress on the single rate case, i.e. where one dynamic reception rate is maintained for all receivers in the session. However, these protocols have limited applicability, since scaling to session sizes beyond tens of participants necessitates the use of multiple rate protocols. Unfortunately, while existing multiple rate protocols exhibit better scalability, they are both less mature than single rate protocols and suffer from high complexity. We propose a new approach to multiple rate congestion control that leverages proven single rate congestion control methods by orchestrating an ensemble of independently controlled single rate sessions. We describe SMCC, a new multiple rate equation-based congestion control algorithm for layered multicast sessions that employs TFMCC as the primary underlying control mechanism for each layer. SMCC combines the benefits of TFMCC (smooth rate control, equation-based TCP friendliness) with the scalability and flexibility of multiple rates to provide a sound multiple rate multicast congestion control policy.National Science Foundation (ANI-9986397, ANI-0092196

    System Support for Bandwidth Management and Content Adaptation in Internet Applications

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    This paper describes the implementation and evaluation of an operating system module, the Congestion Manager (CM), which provides integrated network flow management and exports a convenient programming interface that allows applications to be notified of, and adapt to, changing network conditions. We describe the API by which applications interface with the CM, and the architectural considerations that factored into the design. To evaluate the architecture and API, we describe our implementations of TCP; a streaming layered audio/video application; and an interactive audio application using the CM, and show that they achieve adaptive behavior without incurring much end-system overhead. All flows including TCP benefit from the sharing of congestion information, and applications are able to incorporate new functionality such as congestion control and adaptive behavior.Comment: 14 pages, appeared in OSDI 200

    Adaptive Multicast of Multi-Layered Video: Rate-Based and Credit-Based Approaches

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    Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network bandwidth constraints. An attractive solution to this problem is to use an adaptive, multi-layered video encoding mechanism. In this paper, we consider two such mechanisms for the support of video multicast; one is a rate-based mechanism that relies on explicit rate congestion feedback from the network, and the other is a credit-based mechanism that relies on hop-by-hop congestion feedback. The responsiveness, bandwidth utilization, scalability and fairness of the two mechanisms are evaluated through simulations. Results suggest that while the two mechanisms exhibit performance trade-offs, both are capable of providing a high quality video service in the presence of varying bandwidth constraints.Comment: 11 page

    Random Linear Network Coding for 5G Mobile Video Delivery

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    An exponential increase in mobile video delivery will continue with the demand for higher resolution, multi-view and large-scale multicast video services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a number of new opportunities for optimizing video delivery across both 5G core and radio access networks. One of the promising approaches for video quality adaptation, throughput enhancement and erasure protection is the use of packet-level random linear network coding (RLNC). In this review paper, we discuss the integration of RLNC into the 5G NR standard, building upon the ideas and opportunities identified in 4G LTE. We explicitly identify and discuss in detail novel 5G NR features that provide support for RLNC-based video delivery in 5G, thus pointing out to the promising avenues for future research.Comment: Invited paper for Special Issue "Network and Rateless Coding for Video Streaming" - MDPI Informatio

    STAIR: Practical AIMD Multirate Congestion Control

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    Existing approaches for multirate multicast congestion control are either friendly to TCP only over large time scales or introduce unfortunate side effects, such as significant control traffic, wasted bandwidth, or the need for modifications to existing routers. We advocate a layered multicast approach in which steady-state receiver reception rates emulate the classical TCP sawtooth derived from additive-increase, multiplicative decrease (AIMD) principles. Our approach introduces the concept of dynamic stair layers to simulate various rates of additive increase for receivers with heterogeneous round-trip times (RTTs), facilitated by a minimal amount of IGMP control traffic. We employ a mix of cumulative and non-cumulative layering to minimize the amount of excess bandwidth consumed by receivers operating asynchronously behind a shared bottleneck. We integrate these techniques together into a congestion control scheme called STAIR which is amenable to those multicast applications which can make effective use of arbitrary and time-varying subscription levels.National Science Foundation (CAREER ANI-0093296, ANI-9986397

    Fast-response Receiver-driven Layered Multicast

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    In this paper, a new layered multicast protocol, called Fast-response Receiver-driven Layered Multicast (FRLM), is proposed. The differences between our FRLM and the original RLM are only at the receivers. Our design allows the receivers to track the available network bandwidth faster; this enables the receivers to converge to their optimal number of subscribed layers quicker, and to respond to the network congestion prompter. An early trigger mechanism for shortening IGMP leave latency is also designed. We show that FRLM can avoid several potential problems with the original RLM, which have been overlooked previously. Last but not the least, FRLM is a practical scheme that can be readily implemented in today's best-effort Internet.published_or_final_versio

    Adaptive Applications over Active Networks: Case Study on Layered Multicast

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    peer reviewedIn this paper we study the potential and limitations of active networks in the context of adaptive applications. We present a survey of active networking research applied to adaptive applications, and a case study on a layered multicast active application. This active application is a congestion control protocol that selectively discards data in the active routers, and prunes multicast tree branches affected by persistent congestion. Our first results indicate that active networks can indeed help such an application to adapt to heterogeneous receivers, with a minimum amount of state overhead, equivalent to that of a single IP multicast group

    Optimized Live 4K Video Multicast

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    4K videos are becoming increasingly popular. However, despite advances in wireless technology, streaming 4K videos over mmWave to multiple users is facing significant challenges arising from directional communication, unpredictable channel fluctuation and high bandwidth requirements. This paper develops a novel 4K layered video multicast system. We (i) develop a video quality model for layered video coding, (ii) optimize resource allocation, scheduling, and beamforming based on the channel conditions of different users, and (iii) put forward a streaming strategy that uses fountain code to avoid redundancy across multicast groups and a Leaky-Bucket-based congestion control. We realize an end-to-end system on commodity-off-the-shelf (COTS) WiGig devices. We demonstrate the effectiveness of our system with extensive testbed experiments and emulation
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