478 research outputs found

    Design and Analysis of Optical Interconnection Networks for Parallel Computation.

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    In this doctoral research, we propose several novel protocols and topologies for the interconnection of massively parallel processors. These new technologies achieve considerable improvements in system performance and structure simplicity. Currently, synchronous protocols are used in optical TDM buses. The major disadvantage of a synchronous protocol is the waste of packet slots. To offset this inherent drawback of synchronous TDM, a pipelined asynchronous TDM optical bus is proposed. The simulation results show that the performance of the proposed bus is significantly better than that of known pipelined synchronous TDM optical buses. Practically, the computation power of the plain TDM protocol is limited. Various extensions must be added to the system. In this research, a new pipelined optical TDM bus for implementing a linear array parallel computer architecture is proposed. The switches on the receiving segment of the bus can be dynamically controlled, which make the system highly reconfigurable. To build large and scalable systems, we need new network architectures that are suitable for optical interconnections. A new kind of reconfigurable bus called segmented bus is introduced to achieve reduced structure simplicity and increased concurrency. We show that parallel architectures based on segmented buses are versatile by showing that it can simulate parallel communication patterns supported by a wide variety of networks with small slowdown factors. New kinds of interconnection networks, the hypernetworks, have been proposed recently. Compared with point-to-point networks, they allow for increased resource-sharing and communication bandwidth utilization, and they are especially suitable for optical interconnects. One way to derive a hypernetwork is by finding the dual of a point-to-point network. Hypercube Q\sb{n}, where n is the dimension, is a very popular point-to-point network. It is interesting to construct hypernetworks from the dual Q\sbsp{n}{*} of hypercube of Q\sb{n}. In this research, the properties of Q\sbsp{n}{*} are investigated and a set of fundamental data communication algorithms for Q\sbsp{n}{*} are presented. The results indicate that the Q\sbsp{n}{*} hypernetwork is a useful and promising interconnection structure for high-performance parallel and distributed computing systems

    Efficient parallel computation on multiprocessors with optical interconnection networks

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    This dissertation studies optical interconnection networks, their architecture, address schemes, and computation and communication capabilities. We focus on a simple but powerful optical interconnection network model - the Linear Array with Reconfigurable pipelined Bus System (LARPBS). We extend the LARPBS model to a simplified higher dimensional LAPRBS and provide a set of basic computation operations. We then study the following two groups of parallel computation problems on both one dimensional LARPBS\u27s as well as multi-dimensional LARPBS\u27s: parallel comparison problems, including sorting, merging, and selection; Boolean matrix multiplication, transitive closure and their applications to connected component problems. We implement an optimal sorting algorithm on an n-processor LARPBS. With this optimal sorting algorithm at disposal, we study the sorting problem for higher dimensional LARPBS\u27s and obtain the following results: • An optimal basic Columnsort algorithm on a 2D LARPBS. • Two optimal two-way merge sort algorithms on a 2D LARPBS. • An optimal multi-way merge sorting algorithm on a 2D LARPBS. • An optimal generalized column sort algorithm on a 2D LARPBS. • An optimal generalized column sort algorithm on a 3D LARPBS. • An optimal 5-phase sorting algorithm on a 3D LARPBS. Results for selection problems are as follows: • A constant time maximum-finding algorithm on an LARPBS. • An optimal maximum-finding algorithm on an LARPBS. • An O((log log n)2) time parallel selection algorithm on an LARPBS. • An O(k(log log n)2) time parallel multi-selection algorithm on an LARPBS. While studying the computation and communication properties of the LARPBS model, we find Boolean matrix multiplication and its applications to the graph are another set of problem that can be solved efficiently on the LARPBS. Following is a list of results we have obtained in this area. • A constant time Boolean matrix multiplication algorithm. • An O(log n)-time transitive closure algorithm. • An O(log n)-time connected components algorithm. • An O(log n)-time strongly connected components algorithm. The results provided in this dissertation show the strong computation and communication power of optical interconnection networks

    Efficient Algorithms for a Mesh-Connected Computer with Additional Global Bandwidth

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    This thesis shows that adding additional global bandwidths to a mesh-connected computer can greatly improve the performance. The goal of this project is to design algorithms for mesh-connected computers augmented with limited global bandwidth, so that we can further enhance our understanding of the parallel/serial nature of the problems on evolving parallel architectures. We do this by first solving several problems associated with fundamental data movement, then summarize ways to resolve different situations one may observe in data movement in parallel computing. This can help us to understand whether the problem is easily parallelizable on different parallel models. We give efficient algorithms to solve several fundamental problems, which include sorting, counting, fast Fourier transform, finding a minimum spanning tree, finding a convex hull, etc. We show that adding a small amount of global bandwidth makes a practical design that combines aspects of mesh and fully connected models to achieve the benefits of each. Most of the algorithms are optimal. For future work, we believe that algorithms with peak-power constrains can make our model well adapted to the recent architectures in high performance computing.PHDComputer Science & EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttps://deepblue.lib.umich.edu/bitstream/2027.42/150001/1/anyujie_1.pd

    Efficient parallel processing with optical interconnections

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    With the advances in VLSI technology, it is now possible to build chips which can each contain thousands of processors. The efficiency of such chips in executing parallel algorithms heavily depends on the interconnection topology of the processors. It is not possible to build a fully interconnected network of processors with constant fan-in/fan-out using electrical interconnections. Free space optics is a remedy to this limitation. Qualities exclusive to the optical medium are its ability to be directed for propagation in free space and the property that optical channels can cross in space without any interference. In this thesis, we present an electro-optical interconnected architecture named Optical Reconfigurable Mesh (ORM). It is based on an existing optical model of computation. There are two layers in the architecture. The processing layer is a reconfigurable mesh and the deflecting layer contains optical devices to deflect light beams. ORM provides three types of communication mechanisms. The first is for arbitrary planar connections among sets of locally connected processors using the reconfigurable mesh. The second is for arbitrary connections among N of the processors using the electrical buses on the processing layer and N2 fixed passive deflecting units on the deflection layer. The third is for arbitrary connections among any of the N2 processors using the N2 mechanically reconfigurable deflectors in the deflection layer. The third type of communication mechanisms is significantly slower than the other two. Therefore, it is desirable to avoid reconfiguring this type of communication during the execution of the algorithms. Instead, the optical reconfiguration can be done before the execution of each algorithm begins. Determining a right configuration that would be suitable for the entire configuration of a task execution is studied in this thesis. The basic data movements for each of the mechanisms are studied. Finally, to show the power of ORM, we use all three types of communication mechanisms in the first O(logN) time algorithm for finding the convex hulls of all figures in an N x N binary image presented in this thesis

    On implementing dynamically reconfigurable architectures

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    Dynamically reconfigurable architectures have the ability to change their structure at each step of a computation. This dissertation studies various aspects of implementing dynamic reconfiguration, ranging from hardware building blocks and low-level architectures to modeling issues and high-level algorithm design. First we derive conditions under which classes of communication sets can be optimally scheduled on the circuit-switched tree (CST). Then we present a method to configure the CST to perform in constant time all communications scheduled for a step. This results in a constant time implementation of a step of a segmentable bus, a fundamental dynamically reconfigurable structure. We introduce a new bus delay measure (bends-cost) and define the bends-cost LR-Mesh; the LR-Mesh is a widely used reconfigurable model. Unlike the (idealized) LR-Mesh, which ignores bus delay, the bends-cost LR-Mesh uses the number of bends in a bus to estimate its delay. We present an implementation for which the bends-cost is an accurate estimate of the actual delay. We present algorithms to simulate various LR-Mesh configuration classes on the bends-cost LR-Mesh. For semimonotonic configurations, a Θ(N)*Θ(N) bends-cost LR-Mesh with bus delay at most D can simulate a step of the idealized N*N LR-Mesh in O((log N/(log D-log Δ))2) time (where Δ is the delay of an N-element segmentable bus), while employing about the same number of processors. For some special cases this time reduces to O(log N/(log D-log Δ)). If D=Nε, for an arbitrarily small constant ε \u3e 0, then the running times of bends-cost LR-Mesh algorithms are within a constant of their idealized counterparts. We also prove that with a polynomial blowup in the number of processors and D=Nε, the bends-cost LR-Mesh can simulate any step of an idealized LR-Mesh in constant time, thereby establishing that these models have the same power. We present an implementation (in VHDL) of the Enhanced Self Reconfigurable Gate Array (E-SRGA) architecture and perform a cost-benefit study for different dynamic reconfiguration features. This study shows our approach to be feasible

    Design Space Exploration for MPSoC Architectures

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    Multiprocessor system-on-chip (MPSoC) designs utilize the available technology and communication architectures to meet the requirements of the upcoming applications. In MPSoC, the communication platform is both the key enabler, as well as the key differentiator for realizing efficient MPSoCs. It provides product differentiation to meet a diverse, multi-dimensional set of design constraints, including performance, power, energy, reconfigurability, scalability, cost, reliability and time-to-market. The communication resources of a single interconnection platform cannot be fully utilized by all kind of applications, such as the availability of higher communication bandwidth for computation but not data intensive applications is often unfeasible in the practical implementation. This thesis aims to perform the architecture-level design space exploration towards efficient and scalable resource utilization for MPSoC communication architecture. In order to meet the performance requirements within the design constraints, careful selection of MPSoC communication platform, resource aware partitioning and mapping of the application play important role. To enhance the utilization of communication resources, variety of techniques such as resource sharing, multicast to avoid re-transmission of identical data, and adaptive routing can be used. For implementation, these techniques should be customized according to the platform architecture. To address the resource utilization of MPSoC communication platforms, variety of architectures with different design parameters and performance levels, namely Segmented bus (SegBus), Network-on-Chip (NoC) and Three-Dimensional NoC (3D-NoC), are selected. Average packet latency and power consumption are the evaluation parameters for the proposed techniques. In conventional computing architectures, fault on a component makes the connected fault-free components inoperative. Resource sharing approach can utilize the fault-free components to retain the system performance by reducing the impact of faults. Design space exploration also guides to narrow down the selection of MPSoC architecture, which can meet the performance requirements with design constraints.Siirretty Doriast

    Design of testbed and emulation tools

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    The research summarized was concerned with the design of testbed and emulation tools suitable to assist in projecting, with reasonable accuracy, the expected performance of highly concurrent computing systems on large, complete applications. Such testbed and emulation tools are intended for the eventual use of those exploring new concurrent system architectures and organizations, either as users or as designers of such systems. While a range of alternatives was considered, a software based set of hierarchical tools was chosen to provide maximum flexibility, to ease in moving to new computers as technology improves and to take advantage of the inherent reliability and availability of commercially available computing systems

    Simulations and Algorithms on Reconfigurable Meshes With Pipelined Optical Buses.

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    Recently, many models using reconfigurable optically pipelined buses have been proposed in the literature. A system with an optically pipelined bus uses optical waveguides, with unidirectional propagation and predictable delays, instead of electrical buses to transfer information among processors. These two properties enable synchronized concurrent access to an optical bus in a pipelined fashion. Combined with the abilities of the bus structure to broadcast and multicast, this architecture suits many communication-intensive applications. We establish the equivalence of three such one-dimensional optical models, namely the LARPBS, LPB, and POB. This implies an automatic translation of algorithms (without loss of speed or efficiency) among these models. In particular, since the LPB is the same as an LARPBS without the ability to segment its buses, their equivalence establishes reconfigurable delays (rather than segmenting ability) as the key to the power of optically pipelined models. We also present simulations for a number of two-dimensional optical models and establish that they possess the same complexity, so that any of these models can simulate a step of one of the other models in constant time with a polynomial increase in size. Specifically, we determine the complexity of three two-dimensional optical models (the PR-Mesh, APPBS, and AROB) to be the same as the well known LR-Mesh and the cycle-free LR-Mesh. We develop algorithms for the LARPBS and PR-Mesh that are more efficient than existing algorithms in part by exploiting the pipelining, segmenting, and multicasting characteristics of these models. We also consider the implications of certain physical constraints placed on the system by restricting the distance over which two processors are able to communicate. All algorithms developed for these models assume that a healthy system is available. We present some fundamental algorithms that are able to tolerate up to N/2 faults on an N-processor LARPBS. We then extend these results to apply to other algorithms in the areas of image processing and matrix operations

    Exploring Adaptive Implementation of On-Chip Networks

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    As technology geometries have shrunk to the deep submicron regime, the communication delay and power consumption of global interconnections in high performance Multi- Processor Systems-on-Chip (MPSoCs) are becoming a major bottleneck. The Network-on- Chip (NoC) architecture paradigm, based on a modular packet-switched mechanism, can address many of the on-chip communication issues such as performance limitations of long interconnects and integration of large number of Processing Elements (PEs) on a chip. The choice of routing protocol and NoC structure can have a significant impact on performance and power consumption in on-chip networks. In addition, building a high performance, area and energy efficient on-chip network for multicore architectures requires a novel on-chip router allowing a larger network to be integrated on a single die with reduced power consumption. On top of that, network interfaces are employed to decouple computation resources from communication resources, to provide the synchronization between them, and to achieve backward compatibility with existing IP cores. Three adaptive routing algorithms are presented as a part of this thesis. The first presented routing protocol is a congestion-aware adaptive routing algorithm for 2D mesh NoCs which does not support multicast (one-to-many) traffic while the other two protocols are adaptive routing models supporting both unicast (one-to-one) and multicast traffic. A streamlined on-chip router architecture is also presented for avoiding congested areas in 2D mesh NoCs via employing efficient input and output selection. The output selection utilizes an adaptive routing algorithm based on the congestion condition of neighboring routers while the input selection allows packets to be serviced from each input port according to its congestion level. Moreover, in order to increase memory parallelism and bring compatibility with existing IP cores in network-based multiprocessor architectures, adaptive network interface architectures are presented to use multiple SDRAMs which can be accessed simultaneously. In addition, a smart memory controller is integrated in the adaptive network interface to improve the memory utilization and reduce both memory and network latencies. Three Dimensional Integrated Circuits (3D ICs) have been emerging as a viable candidate to achieve better performance and package density as compared to traditional 2D ICs. In addition, combining the benefits of 3D IC and NoC schemes provides a significant performance gain for 3D architectures. In recent years, inter-layer communication across multiple stacked layers (vertical channel) has attracted a lot of interest. In this thesis, a novel adaptive pipeline bus structure is proposed for inter-layer communication to improve the performance by reducing the delay and complexity of traditional bus arbitration. In addition, two mesh-based topologies for 3D architectures are also introduced to mitigate the inter-layer footprint and power dissipation on each layer with a small performance penalty.Siirretty Doriast

    Multiple Bus Networks for Binary -Tree Algorithms.

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    Multiple bus networks (MBN) connect processors via buses. This dissertation addresses issues related to running binary-tree algorithms on MBNs. These algorithms are of a fundamental nature, and reduce inputs at leaves of a binary tree to a result at the root. We study the relationships between running time, degree (maximum number of connections per processor) and loading (maximum number of connections per bus). We also investigate fault-tolerance, meshes enhanced with MBNs, and VLSI layouts for binary-tree MBNs. We prove that the loading of optimal-time, degree-2, binary-tree MBNs is non-constant. In establishing this result, we derive three loading lower bounds Wn , W&parl0;n23&parr0; and W&parl0;nlogn&parr0; , each tighter than the previous one. We also show that if the degree is increased to 3, then the loading can be a constant. A constant loading degree-2 MBN exists, if the algorithm is allowed to run slower than the optimal. We introduce a new enhanced mesh architecture (employing binary-tree MBNs) that captures features of all existing enhanced meshes. This architecture is more flexible, allowing all existing enhanced mesh results to be ported to a more implementable platform. We present two methods for imparting tolerance to bus and processor faults in binary-tree MBNs. One of the methods is general, and can be used with any MBN and for both processor and bus faults. A key feature of this method is that it permits the network designer to designate a set of buses as unimportant and consider all faulty buses as unimportant. This minimizes the impact of faulty elements on the MBN. The second method is specific to bus faults in binary-tree MBNs, whose features it exploits to produce faster solutions. We also derive a series of results that distill the lower bound on the perimeter layout area of optimal-time, binary-tree MBNs to a single conjecture. Based on this we believe that optimal-time, binary-tree MBNs require no less area than a balanced tree topology even though such MBNs can reuse buses over various steps of the algorithm
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