10,263 research outputs found

    Study and simulation of low rate video coding schemes

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    The semiannual report is included. Topics covered include communication, information science, data compression, remote sensing, color mapped images, robust coding scheme for packet video, recursively indexed differential pulse code modulation, image compression technique for use on token ring networks, and joint source/channel coder design

    A Novel Rate Control Algorithm for Onboard Predictive Coding of Multispectral and Hyperspectral Images

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    Predictive coding is attractive for compression onboard of spacecrafts thanks to its low computational complexity, modest memory requirements and the ability to accurately control quality on a pixel-by-pixel basis. Traditionally, predictive compression focused on the lossless and near-lossless modes of operation where the maximum error can be bounded but the rate of the compressed image is variable. Rate control is considered a challenging problem for predictive encoders due to the dependencies between quantization and prediction in the feedback loop, and the lack of a signal representation that packs the signal's energy into few coefficients. In this paper, we show that it is possible to design a rate control scheme intended for onboard implementation. In particular, we propose a general framework to select quantizers in each spatial and spectral region of an image so as to achieve the desired target rate while minimizing distortion. The rate control algorithm allows to achieve lossy, near-lossless compression, and any in-between type of compression, e.g., lossy compression with a near-lossless constraint. While this framework is independent of the specific predictor used, in order to show its performance, in this paper we tailor it to the predictor adopted by the CCSDS-123 lossless compression standard, obtaining an extension that allows to perform lossless, near-lossless and lossy compression in a single package. We show that the rate controller has excellent performance in terms of accuracy in the output rate, rate-distortion characteristics and is extremely competitive with respect to state-of-the-art transform coding

    Real-time scalable video coding for surveillance applications on embedded architectures

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    Efficient Scalable Video Coding Based on Matching Pursuits

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    CLEVER: a cooperative and cross-layer approach to video streaming in HetNets

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    We investigate the problem of providing a video streaming service to mobile users in an heterogeneous cellular network composed of micro e-NodeBs (eNBs) and macro e-NodeBs (MeNBs). More in detail, we target a cross-layer dynamic allocation of the bandwidth resources available over a set of eNBs and one MeNB, with the goal of reducing the delay per chunk experienced by users. After optimally formulating the problem of minimizing the chunk delay, we detail the Cross LayEr Video stReaming (CLEVER) algorithm, to practically tackle it. CLEVER makes allocation decisions on the basis of information retrieved from the application layer aswell as from lower layers. Results, obtained over two representative case studies, show that CLEVER is able to limit the chunk delay, while also reducing the amount of bandwidth reserved for offloaded users on the MeNB, as well as the number of offloaded users. In addition, we show that CLEVER performs clearly better than two selected reference algorithms, while being very close to a best bound. Finally, we show that our solution is able to achieve high fairness indexes and good levels of Quality of Experience (QoE)

    Low-complexity wavelet-based scalable image & video coding for home-use surveillance

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    We study scalable image and video coding for the surveillance of rooms and personal environments based on inexpensive cameras and portable devices. The scalability is achieved through a multi-level 2D dyadic wavelet decomposition featuring an accurate low-cost integer wavelet implementation with lifting. As our primary contribution, we present a modification to the SPECK wavelet coefficient encoding algorithm to significantly improve the efficiency of an embedded system implementation. The modification consists of storing the significance of all quadtree nodes in a buffer, where each node comprises several coefficients. This buffer is then used to efficiently construct the code with minimal and direct memory access. Our approach allows efficient parallel implementation on multi-core computer systems and gives a substantial reduction of memory access and thus power consumption. We report experimental results, showing an approximate gain factor of 1,000 in execution time compared to a straightforward SPECK implementation, when combined with code optimization on a common digital signal processor. This translates to 75 full color 4CIF 4:2:0 encoding cycles per second, clearly demonstrating the realtime capabilities of the proposed modification

    Ultrafast and Efficient Scalable Image Compression Algorithm

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    Wavelet-based image compression algorithms have good performance and produce a rate scalable bitstream that can be decoded efficiently at several bit rates. Unfortunately, the discrete wavelet transform (DWT) has relatively high computational complexity. On the other hand, the discrete cosine transform (DCT) has low complexity and excellent compaction properties. Unfortunately, it is non-local, which necessitates implementing it as a block-based transform leading to the well-known blocking artifacts at the edges of the DCT blocks. This paper proposes a very fast and rate scalable algorithm that exploits the low complexity of DCT and the low complexity of the set partitioning technique used by the wavelet-based algorithms. Like JPEG, the proposed algorithm first transforms the image using block-based DCT. Then, it rearranges the DCT coefficients into a wavelet-like structure. Finally, the rearranged image is coded using a modified version of the SPECK algorithm, which is one of the best well-known wavelet-based algorithms. The modified SPECK consumes slightly less computer memory, has slightly lower complexity and slightly better performance than the original SPECK. The experimental results demonstrated that the proposed algorithm has competitive performance and high processing speed. Consequently, it has the best performance to complexity ratio among all the current rate scalable algorithms

    A multi-objective performance optimisation framework for video coding

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    Digital video technologies have become an essential part of the way visual information is created, consumed and communicated. However, due to the unprecedented growth of digital video technologies, competition for bandwidth resources has become fierce. This has highlighted a critical need for optimising the performance of video encoders. However, there is a dual optimisation problem, wherein, the objective is to reduce the buffer and memory requirements while maintaining the quality of the encoded video. Additionally, through the analysis of existing video compression techniques, it was found that the operation of video encoders requires the optimisation of numerous decision parameters to achieve the best trade-offs between factors that affect visual quality; given the resource limitations arising from operational constraints such as memory and complexity. The research in this thesis has focused on optimising the performance of the H.264/AVC video encoder, a process that involved finding solutions for multiple conflicting objectives. As part of this research, an automated tool for optimising video compression to achieve an optimal trade-off between bit rate and visual quality, given maximum allowed memory and computational complexity constraints, within a diverse range of scene environments, has been developed. Moreover, the evaluation of this optimisation framework has highlighted the effectiveness of the developed solution
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