1,284 research outputs found

    Multi-Head Finite Automata: Characterizations, Concepts and Open Problems

    Full text link
    Multi-head finite automata were introduced in (Rabin, 1964) and (Rosenberg, 1966). Since that time, a vast literature on computational and descriptional complexity issues on multi-head finite automata documenting the importance of these devices has been developed. Although multi-head finite automata are a simple concept, their computational behavior can be already very complex and leads to undecidable or even non-semi-decidable problems on these devices such as, for example, emptiness, finiteness, universality, equivalence, etc. These strong negative results trigger the study of subclasses and alternative characterizations of multi-head finite automata for a better understanding of the nature of non-recursive trade-offs and, thus, the borderline between decidable and undecidable problems. In the present paper, we tour a fragment of this literature

    Bounded Languages Meet Cellular Automata with Sparse Communication

    Full text link
    Cellular automata are one-dimensional arrays of interconnected interacting finite automata. We investigate one of the weakest classes, the real-time one-way cellular automata, and impose an additional restriction on their inter-cell communication by bounding the number of allowed uses of the links between cells. Moreover, we consider the devices as acceptors for bounded languages in order to explore the borderline at which non-trivial decidability problems of cellular automata classes become decidable. It is shown that even devices with drastically reduced communication, that is, each two neighboring cells may communicate only constantly often, accept bounded languages that are not semilinear. If the number of communications is at least logarithmic in the length of the input, several problems are undecidable. The same result is obtained for classes where the total number of communications during a computation is linearly bounded

    Reachability of Communicating Timed Processes

    Full text link
    We study the reachability problem for communicating timed processes, both in discrete and dense time. Our model comprises automata with local timing constraints communicating over unbounded FIFO channels. Each automaton can only access its set of local clocks; all clocks evolve at the same rate. Our main contribution is a complete characterization of decidable and undecidable communication topologies, for both discrete and dense time. We also obtain complexity results, by showing that communicating timed processes are at least as hard as Petri nets; in the discrete time, we also show equivalence with Petri nets. Our results follow from mutual topology-preserving reductions between timed automata and (untimed) counter automata.Comment: Extended versio

    Equivalence-Checking on Infinite-State Systems: Techniques and Results

    Full text link
    The paper presents a selection of recently developed and/or used techniques for equivalence-checking on infinite-state systems, and an up-to-date overview of existing results (as of September 2004)

    Lossy Channel Games under Incomplete Information

    Get PDF
    In this paper we investigate lossy channel games under incomplete information, where two players operate on a finite set of unbounded FIFO channels and one player, representing a system component under consideration operates under incomplete information, while the other player, representing the component's environment is allowed to lose messages from the channels. We argue that these games are a suitable model for synthesis of communication protocols where processes communicate over unreliable channels. We show that in the case of finite message alphabets, games with safety and reachability winning conditions are decidable and finite-state observation-based strategies for the component can be effectively computed. Undecidability for (weak) parity objectives follows from the undecidability of (weak) parity perfect information games where only one player can lose messages.Comment: In Proceedings SR 2013, arXiv:1303.007

    On the Complexity of the Equivalence Problem for Probabilistic Automata

    Full text link
    Checking two probabilistic automata for equivalence has been shown to be a key problem for efficiently establishing various behavioural and anonymity properties of probabilistic systems. In recent experiments a randomised equivalence test based on polynomial identity testing outperformed deterministic algorithms. In this paper we show that polynomial identity testing yields efficient algorithms for various generalisations of the equivalence problem. First, we provide a randomized NC procedure that also outputs a counterexample trace in case of inequivalence. Second, we show how to check for equivalence two probabilistic automata with (cumulative) rewards. Our algorithm runs in deterministic polynomial time, if the number of reward counters is fixed. Finally we show that the equivalence problem for probabilistic visibly pushdown automata is logspace equivalent to the Arithmetic Circuit Identity Testing problem, which is to decide whether a polynomial represented by an arithmetic circuit is identically zero.Comment: technical report for a FoSSaCS'12 pape

    Forward Analysis and Model Checking for Trace Bounded WSTS

    Full text link
    We investigate a subclass of well-structured transition systems (WSTS), the bounded---in the sense of Ginsburg and Spanier (Trans. AMS 1964)---complete deterministic ones, which we claim provide an adequate basis for the study of forward analyses as developed by Finkel and Goubault-Larrecq (Logic. Meth. Comput. Sci. 2012). Indeed, we prove that, unlike other conditions considered previously for the termination of forward analysis, boundedness is decidable. Boundedness turns out to be a valuable restriction for WSTS verification, as we show that it further allows to decide all ω\omega-regular properties on the set of infinite traces of the system

    Real-Time Synthesis is Hard!

    Full text link
    We study the reactive synthesis problem (RS) for specifications given in Metric Interval Temporal Logic (MITL). RS is known to be undecidable in a very general setting, but on infinite words only; and only the very restrictive BRRS subcase is known to be decidable (see D'Souza et al. and Bouyer et al.). In this paper, we precise the decidability border of MITL synthesis. We show RS is undecidable on finite words too, and present a landscape of restrictions (both on the logic and on the possible controllers) that are still undecidable. On the positive side, we revisit BRRS and introduce an efficient on-the-fly algorithm to solve it
    corecore