973 research outputs found

    gCSP: A Graphical Tool for Designing CSP systems

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    For broad acceptance of an engineering paradigm, a graphical notation and a supporting design tool seem necessary. This paper discusses certain issues of developing a design environment for building systems based on CSP. Some of the issues discussed depend specifically on the underlying theory of CSP, while a number of them are common for any graphical notation and supporting tools, such as provisions for complexity management and design overview

    Routing on the Channel Dependency Graph:: A New Approach to Deadlock-Free, Destination-Based, High-Performance Routing for Lossless Interconnection Networks

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    In the pursuit for ever-increasing compute power, and with Moore's law slowly coming to an end, high-performance computing started to scale-out to larger systems. Alongside the increasing system size, the interconnection network is growing to accommodate and connect tens of thousands of compute nodes. These networks have a large influence on total cost, application performance, energy consumption, and overall system efficiency of the supercomputer. Unfortunately, state-of-the-art routing algorithms, which define the packet paths through the network, do not utilize this important resource efficiently. Topology-aware routing algorithms become increasingly inapplicable, due to irregular topologies, which either are irregular by design, or most often a result of hardware failures. Exchanging faulty network components potentially requires whole system downtime further increasing the cost of the failure. This management approach becomes more and more impractical due to the scale of today's networks and the accompanying steady decrease of the mean time between failures. Alternative methods of operating and maintaining these high-performance interconnects, both in terms of hardware- and software-management, are necessary to mitigate negative effects experienced by scientific applications executed on the supercomputer. However, existing topology-agnostic routing algorithms either suffer from poor load balancing or are not bounded in the number of virtual channels needed to resolve deadlocks in the routing tables. Using the fail-in-place strategy, a well-established method for storage systems to repair only critical component failures, is a feasible solution for current and future HPC interconnects as well as other large-scale installations such as data center networks. Although, an appropriate combination of topology and routing algorithm is required to minimize the throughput degradation for the entire system. This thesis contributes a network simulation toolchain to facilitate the process of finding a suitable combination, either during system design or while it is in operation. On top of this foundation, a key contribution is a novel scheduling-aware routing, which reduces fault-induced throughput degradation while improving overall network utilization. The scheduling-aware routing performs frequent property preserving routing updates to optimize the path balancing for simultaneously running batch jobs. The increased deployment of lossless interconnection networks, in conjunction with fail-in-place modes of operation and topology-agnostic, scheduling-aware routing algorithms, necessitates new solutions to solve the routing-deadlock problem. Therefore, this thesis further advances the state-of-the-art by introducing a novel concept of routing on the channel dependency graph, which allows the design of an universally applicable destination-based routing capable of optimizing the path balancing without exceeding a given number of virtual channels, which are a common hardware limitation. This disruptive innovation enables implicit deadlock-avoidance during path calculation, instead of solving both problems separately as all previous solutions

    Group Communication Patterns for High Performance Computing in Scala

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    We developed a Functional object-oriented Parallel framework (FooPar) for high-level high-performance computing in Scala. Central to this framework are Distributed Memory Parallel Data structures (DPDs), i.e., collections of data distributed in a shared nothing system together with parallel operations on these data. In this paper, we first present FooPar's architecture and the idea of DPDs and group communications. Then, we show how DPDs can be implemented elegantly and efficiently in Scala based on the Traversable/Builder pattern, unifying Functional and Object-Oriented Programming. We prove the correctness and safety of one communication algorithm and show how specification testing (via ScalaCheck) can be used to bridge the gap between proof and implementation. Furthermore, we show that the group communication operations of FooPar outperform those of the MPJ Express open source MPI-bindings for Java, both asymptotically and empirically. FooPar has already been shown to be capable of achieving close-to-optimal performance for dense matrix-matrix multiplication via JNI. In this article, we present results on a parallel implementation of the Floyd-Warshall algorithm in FooPar, achieving more than 94 % efficiency compared to the serial version on a cluster using 100 cores for matrices of dimension 38000 x 38000

    Hierarchical video surveillance architecture: a chassis for video big data analytics and exploration

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    There is increasing reliance on video surveillance systems for systematic derivation, analysis and interpretation of the data needed for predicting, planning, evaluating and implementing public safety. This is evident from the massive number of surveillance cameras deployed across public locations. For example, in July 2013, the British Security Industry Association (BSIA) reported that over 4 million CCTV cameras had been installed in Britain alone. The BSIA also reveal that only 1.5% of these are state owned. In this paper, we propose a framework that allows access to data from privately owned cameras, with the aim of increasing the efficiency and accuracy of public safety planning, security activities, and decision support systems that are based on video integrated surveillance systems. The accuracy of results obtained from government-owned public safety infrastructure would improve greatly if privately owned surveillance systems ‘expose’ relevant video-generated metadata events, such as triggered alerts and also permit query of a metadata repository. Subsequently, a police officer, for example, with an appropriate level of system permission can query unified video systems across a large geographical area such as a city or a country to predict the location of an interesting entity, such as a pedestrian or a vehicle. This becomes possible with our proposed novel hierarchical architecture, the Fused Video Surveillance Architecture (FVSA). At the high level, FVSA comprises of a hardware framework that is supported by a multi-layer abstraction software interface. It presents video surveillance systems as an adapted computational grid of intelligent services, which is integration-enabled to communicate with other compatible systems in the Internet of Things (IoT)

    Building Quality into Learning Management Systems – An Architecture-Centric Approach

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    Logic -\u3e Proof -\u3e REST

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    REST is a common architecture for networked applications. Applications that adhere to the REST constraints enjoy significant scaling advantages over other architectures. But REST is not a panacea for the task of building correct software. Algebraic models of computation, particularly CSP, prove useful to describe the composition of applications using REST. CSP enables us to describe and verify the behavior of RESTful systems. The descriptions of each component can be used independently to verify that a system behaves as expected. This thesis demonstrates and develops CSP methodology to verify the behavior of RESTful applications

    Conflict-Free Networks on Chip for Real Time Systems

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    [ES] La constante necesidad de un mayor rendimiento para cumplir con la gran demanda de potencia de cómputo de las nuevas aplicaciones, (ej. sistemas de conducción autónoma), obliga a la industria a apostar por la tecnología basada en Sistemas en Chip con Procesadores Multinúcleo (MPSoCs) en sus sistemas embebidos de seguridad-crítica. Los sistemas MPSoCs generalmente incluyen una red en el chip (NoC) para interconectar los núcleos de procesamiento entre ellos, con la memoria y con el resto de recursos compartidos. Desafortunadamente, el uso de las NoCs dificulta alcanzar la predecibilidad en el tiempo, ya que pueden aparecer conflictos en muchos puntos y de forma distribuida a nivel de red. Para afrontar este problema, en esta tesis se propone un nuevo paradigma de diseño para NoCs de tiempo real donde los conflictos en la red son eliminados por diseño. Este nuevo paradigma parte del Grafo de Dependencia de Canales (CDG) para evitar los conflictos de red de forma determinista. Nuestra solución es capaz de inyectar mensajes de forma natural usando un periodo TDM igual al límite teórico óptimo sin la necesidad de usar un proceso offline exigente computacionalmente. La red se ha integrado en un sistema multinúcleo basado en tiles y adaptado a su jerarquía de memoria. Como segunda contribución principal, proponemos un nuevo planificador dinámico y distribuido capaz de alcanzar un rendimiento pico muy cercanos a las NoC basadas en un diseño wormhole sin comprometer sus garantías de tiempo real. El planificador se basa en nuestro diseño de red para explotar sus propiedades clave. Los resultados de nuestra NoC muestran que nuestro diseño garantiza la predecibilidad en el tiempo evitando interferencias en la red entre múltiples aplicaciones ejecutándose concurrentemente. La red siempre garantiza el rendimiento y también mejora el rendimiento respecto al de las redes wormhole en una red 4 x 4 en un factor de 3,7x cuando se inyecta trafico para generar interferencias. En una red 8 x 8 las diferencias son incluso mayores. Además, la red obtiene un ahorro de área total del 10,79% frente a una implementación básica de una red wormhole. El planificador propuesto alcanza una mejora de rendimiento de 6,9x y 14,4x frente la versión básica de la red DCFNoC para redes en forma de malla de 16 y 64 nodos, respectivamente. Cuando lo comparamos frente a un conmutador estándar wormhole se preserva un rendimiento de red del 95% al mismo tiempo que preserva la estricta predecibilidad en el tiempo. Este logro abre la puerta a nuevos diseños de NoCs de alto rendimiento con predecibilidad en el tiempo. Como contribución final, construimos una taxonomía de NoCs basadas en TDM con propiedades de tiempo real. Con esta taxonomía realizamos un análisis exhaustivo para estudiar y comparar desde tiempos de respuesta, a implementaciones con bajo coste, pasando por soluciones de compromiso para diseños de NoCs de tiempo real. Como resultado, obtenemos nuevos diseños de NoCs basadas en TDM.[CA] La constant necessitat d'un major rendiment per a complir amb la gran demanda de potència de còmput de les noves aplicacions, (ex. sistemes de conducció autònoma), obliga la indústria a apostar per la tecnologia basada en Sistemes en Xip amb Processadors Multinucli (MPSoCs) en els seus sistemes embeguts de seguretat-crítica. Els sistemes MPSoCs generalment inclouen una xarxa en el xip (NoC) per a interconnectar els nuclis de processament entre ells, amb la memòria i amb la resta de recursos compartits. Desafortunadament, l'ús de les NoCs dificulta aconseguir la predictibilitat en el temps, ja que poden aparéixer conflictes en molts punts i de forma distribuïda a nivell de xarxa. Per a afrontar aquest problema, en aquesta tesi es proposa un nou paradigma de disseny per a NoCs de temps real on els conflictes en la xarxa són eliminats per disseny. Aquest nou paradigma parteix del Graf de Dependència de Canals (CDG) per a evitar els conflictes de xarxa de manera determinista. La nostra solució és capaç d'injectar missatges de mra natural fent ús d'un període TDM igual al límit teòric òptim sense la necessitat de fer ús d'un procés offline exigent computacionalment. La xarxa s'ha integrat en un sistema multinucli basat en tiles i adaptat a la seua jerarquia de memòria. Com a segona contribució principal, proposem un nou planificador dinàmic i distribuït capaç d'aconseguir un rendiment pic molt pròxims a les NoC basades en un disseny wormhole sense comprometre les seues garanties de temps real. El planificador es basa en el nostre disseny de xarxa per a explotar les seues propietats clau. Els resultats de la nostra NoC mostren que el nostre disseny garanteix la predictibilitat en el temps evitant interferències en la xarxa entre múltiples aplicacions executant-se concurrentment. La xarxa sempre garanteix el rendiment i també millora el rendiment respecte al de les xarxes wormhole en una xarxa 4 x 4 en un factor de 3,7x quan s'injecta trafic per a generar interferències. En una xarxa 8 x 8 les diferències són fins i tot majors. A més, la xarxa obté un estalvi d'àrea total del 10,79% front una implementació bàsica d'una xarxa wormhole. El planificador proposat aconsegueix una millora de rendiment de 6,9x i 14,4x front la versió bàsica de la xarxa DCFNoC per a xarxes en forma de malla de 16 i 64 nodes, respectivament. Quan ho comparem amb un commutador estàndard wormhole es preserva un rendiment de xarxa del 95% al mateix temps que preserva la estricta predictibilitat en el temps. Aquest assoliment obri la porta a nous dissenys de NoCs d'alt rendiment amb predictibilitat en el temps. Com a contribució final, construïm una taxonomia de NoCs basades en TDM amb propietats de temps real. Amb aquesta taxonomia realitzem una anàlisi exhaustiu per a estudiar i comparar des de temps de resposta, a implementacions amb baix cost, passant per solucions de compromís per a dissenys de NoCs de temps real. Com a resultat, obtenim nous dissenys de NoCs basades en TDM.[EN] The ever need for higher performance to cope with the high computational power demands of new applications (e.g autonomous driving systems), forces industry to support technology based on multi-processors system on chip (MPSoCs) in their safety-critical embedded systems. MPSoCs usually include a network-on-chip (NoC) to interconnect the cores between them and, with memory and the rest of shared resources. Unfortunately, the inclusion of NoCs difficults achieving time predictability as network-level conflicts may occur in many points in a distributed manner. To overcome this problem, this thesis proposes a new time-predictable NoC design paradigm where conflicts within the network are eliminated by design. This new paradigm builds on top of the Channel Dependency Graph (CDG) in order to deterministically avoid network conflicts. Our solution is able to naturally inject messages using a TDM period equal to the optimal theoretical bound without the need of using a computationally demanding offline process. The network is integrated in a tile-based manycore system and adapted to its memory hierarchy. As a second main contribution, we propose a novel distributed dynamic scheduler that is able to achieve peak performance close to a wormhole-based NoC design without compromising its real-time guarantees. The scheduler builds on top of our NoC design to exploit its key properties. The results of our NoC show that our design guarantees time predictability avoiding network interference among multiple running applications. The network always guarantees performance and also improves wormhole performance in a 4 x 4 setting by a factor of 3.7x when interference traffic is injected. For a 8 x 8 network differences are even larger. In addition, the network obtains a total area saving of 10.79% over a standard wormhole implementation. The proposed scheduler achieves an overall throughput improvement of 6.9x and 14.4x over a baseline conflict-free NoC for 16 and 64-node meshes, respectively. When compared against a standard wormhole router 95% of its network throughput is preserved while strict timing predictability is kept. This achievement opens the door to new high performance time predictable NoC designs. As a final contribution, we build a taxonomy of TDM-based NoCs with real-time properties. With this taxonomy we perform a comprehensive analysis to study and compare from response time specific, to low resource implementation cost, through trade-off solutions for real-time NoCs designs. As a result, we derive new TDM-based NoC designs.Picornell Sanjuan, T. (2021). Conflict-Free Networks on Chip for Real Time Systems [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/177347TESI

    Virtual Node - To Achieve Temporal Isolation and Predictable Integration of Real-Time Components

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    We present an approach of two-level deployment process for component models used in distributed real-time embedded systems to achieve predictable integration of real-time components. Our main emphasis is on the new concept of virtual node with the use of a hierarchical scheduling technique. Virtual nodes are used as means to achieve predictable integration of software components with real-time requirements. The hierarchical scheduling framework is used to achieve temporal isolation between components (or sets of components). Our approach permits detailed analysis, e.g., with respect to timing, of virtual nodes and this analysis is also reusable with the reuse of virtual nodes. Hence virtual node preserves real-time properties across reuse and integration in different contexts
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