51 research outputs found

    Imprimitive flag-transitive symmetric designs

    Get PDF
    AbstractA recent paper of O'Reilly Regueiro obtained an explicit upper bound on the number of points of a flag-transitive, point-imprimitive, symmetric design in terms of the number of blocks containing two points. We improve that upper bound and give a complete list of feasible parameter sequences for such designs for which two points lie in at most ten blocks. Classifications are available for some of these parameter sequences

    Symmetric graphs with 2-arc transitive quotients

    Full text link
    A graph \Ga is GG-symmetric if \Ga admits GG as a group of automorphisms acting transitively on the set of vertices and the set of arcs of \Ga, where an arc is an ordered pair of adjacent vertices. In the case when GG is imprimitive on V(\Ga), namely when V(\Ga) admits a nontrivial GG-invariant partition \BB, the quotient graph \Ga_{\BB} of \Ga with respect to \BB is always GG-symmetric and sometimes even (G,2)(G, 2)-arc transitive. (A GG-symmetric graph is (G,2)(G, 2)-arc transitive if GG is transitive on the set of oriented paths of length two.) In this paper we obtain necessary conditions for \Ga_{\BB} to be (G,2)(G, 2)-arc transitive (regardless of whether \Ga is (G,2)(G, 2)-arc transitive) in the case when v−kv-k is an odd prime pp, where vv is the block size of \BB and kk is the number of vertices in a block having neighbours in a fixed adjacent block. These conditions are given in terms of v,kv, k and two other parameters with respect to (\Ga, \BB) together with a certain 2-point transitive block design induced by (\Ga, \BB). We prove further that if p=3p=3 or 55 then these necessary conditions are essentially sufficient for \Ga_{\BB} to be (G,2)(G, 2)-arc transitive.Comment: To appear in Journal of the Australian Mathematical Society. (The previous title of this paper was "Finite symmetric graphs with two-arc transitive quotients III"

    Algorithms for classification of combinatorial objects

    Get PDF
    A recurrently occurring problem in combinatorics is the need to completely characterize a finite set of finite objects implicitly defined by a set of constraints. For example, one could ask for a list of all possible ways to schedule a football tournament for twelve teams: every team is to play against every other team during an eleven-round tournament, such that every team plays exactly one game in every round. Such a characterization is called a classification for the objects of interest. Classification is typically conducted up to a notion of structural equivalence (isomorphism) between the objects. For example, one can view two tournament schedules as having the same structure if one can be obtained from the other by renaming the teams and reordering the rounds. This thesis examines algorithms for classification of combinatorial objects up to isomorphism. The thesis consists of five articles – each devoted to a specific family of objects – together with a summary surveying related research and emphasizing the underlying common concepts and techniques, such as backtrack search, isomorphism (viewed through group actions), symmetry, isomorph rejection, and computing isomorphism. From an algorithmic viewpoint the focus of the thesis is practical, with interest on algorithms that perform well in practice and yield new classification results; theoretical properties such as the asymptotic resource usage of the algorithms are not considered. The main result of this thesis is a classification of the Steiner triple systems of order 19. The other results obtained include the nonexistence of a resolvable 2-(15, 5, 4) design, a classification of the one-factorizations of k-regular graphs of order 12 for k ≤ 6 and k = 10, 11, a classification of the near-resolutions of 2-(13, 4, 3) designs together with the associated thirteen-player whist tournaments, and a classification of the Steiner triple systems of order 21 with a nontrivial automorphism group.reviewe

    Partial geometric designs and difference families

    Get PDF
    We examine the designs produced by different types of difference families. Difference families have long been known to produce designs with well behaved automorphism groups. These designs provide the elegant solutions desired for applications. In this work, we explore the following question: Does every (named) design have a difference family analogue? We answer this question in the affirmative for partial geometric designs
    • …
    corecore